Demongaze Helm

Pendant of the Stormforger

  • Item Level 710
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Neck
  • +297 Stamina
  • +414 Critical Strike
  • +244 Haste
    • Requires Level 101
    • Sell Price: 17 1 4

Demongaze Pauldrons

Ironthread Greatcloak

  • Heroic
  • Item Level 705
  • Upgrade Level: 0/2
  • Transmogrified to:
    Corrupted Eggshell Drape
  • Binds when picked up
  • Back
  • 75 Armor
  • +189 Agility or Strength
  • +283 Stamina
  • +99 Haste
  • +153 Versatility
    • Requires Level 100
    • Sell Price: 32 39 91

Felforged Chestplate

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Chest
  • 397 Armor
  • +352 Strength or Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Haste
    • Durability 140 / 140
    • Sell Price: 33 1 90
Shirt (empty slot)
Tabard (empty slot)

Breach-Scarred Wristplates

  • Item Level 700
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 168 Armor
  • +180 Strength or Intellect
  • +271 Stamina
  • +166 Haste
  • +74 Mastery
    • +50 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 59 24

Demongaze Gauntlets

Rivet-Sealed Waistplate

  • Mythic Warforged
  • Item Level 705
  • Upgrade Level: 0/2
  • Transmogrified to:
    Warmaul Belt
  • Binds when picked up
  • Plate Waist
  • 220 Armor
  • +252 Strength or Intellect
  • +378 Stamina
  • +180 Critical Strike
  • +147 Mastery
    • +50 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 15 97 18

Demongaze Legplates

Rooksguard Treads

  • Item Level 709
  • Binds when picked up
  • Plate Feet
  • 272 Armor
  • +261 Strength or Intellect
  • +392 Stamina
  • +204 Critical Strike
  • +144 Versatility
    • Durability 65 / 65
    • Sell Price: 24 12 16

Sanctus, Sigil of the Unbroken

  • Item Level 774
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +359 Agility or Strength
  • +539 Stamina
  • +216 Versatility
  • +253 Mastery
  • Use: Awakens the powers of Sanctus rings worn by you and your allies, granting 0% Versatility for 15 sec. For the duration of this effect, all damage and healing received is divided evenly among empowered allies. (2 min shared cooldown)
    • Requires Level 100
    • Sell Price: 50

Zakuun's Signet of Command

  • Heroic Warforged
  • Item Level 721
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +219 Agility or Strength
  • +329 Stamina
  • +102 Critical Strike
  • +190 Versatility
    • Requires Level 100
    • Sell Price: 28 55 67

Anzu's Cursed Plume

  • Heroic
  • Item Level 720
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +342 Versatility
  • Equip: Your attacks have a chance to grant 993 Mastery for 10 sec. (Approximately 3.00 procs per minute)

Reaper's Harvest

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Marrowrend deals 21% increased damage, and heals you for 21% of damage dealt.
  • Equip: Obliterate deals 14% additional damage as Frost damage.
  • Equip: Your disease ticks have a 20% chance to trigger Wandering Plague, dealing the same damage again to the target and all other enemies within 8 yards, split evenly.
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 37 19 26

Maw of the Damned

  • Item Level 754
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 2,742 - 4,115 Damage
  • (952.22 damage per second)
  • +530 Strength
  • +795 Stamina
  • +359 Critical Strike
  • +345 Mastery
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
849,960
Health
125
Runic Power
8,192
Strength
14,166
Stamina
19%
Critical Strike
14%
Haste
29%
Mastery
3%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1,065
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating