Greathelm of Infernal Lords

  • Item Level 785
  • Binds when picked up
  • Plate Head
  • 480 Armor
  • +708 Strength or Intellect
  • +1062 Stamina
  • +572 Critical Strike
  • +370 Mastery
    • Durability 85 / 85
    • Requires Level 98
    • Sell Price: 21 53 88

Buccaneer's Lucky Chain

  • Item Level 793
  • Binds when picked up
  • Miscellaneous Neck
  • +644 Stamina
  • +857 Critical Strike
  • +571 Haste
  • "It has been gathering new luck since the giants 'procured' it."
    • Sell Price: 14 6 14

Nar'thalas Pauldrons

  • Item Level 779
  • Binds when picked up
  • Plate Shoulder
  • 425 Armor
  • +502 Strength or Intellect
  • +753 Stamina
  • +392 Haste
  • +277 Mastery
    • Durability 70 / 70
    • Sell Price: 21 14 99

Cloak of the Everliving Keeper

  • Item Level 800
  • Binds when picked up
  • Back
  • 109 Armor
  • +459 Agility or Strength or Intellect
  • +688 Stamina
  • +371 Haste
  • +240 Mastery
    • Sell Price: 29 6 91

Shaladrassil Chestguard

  • Item Level 800
  • Binds when picked up
  • Plate Chest
  • 611 Armor
  • +816 Strength or Intellect
  • +1224 Stamina
  • +333 Haste
  • +752 Mastery
    • Durability 140 / 140
    • Sell Price: 39 76 1
Shirt (empty slot)
Tabard (empty slot)

Nar'thalas Vambraces

  • Item Level 789
  • Binds when picked up
  • Plate Wrists
  • 261 Armor
  • +413 Strength or Intellect
  • +620 Stamina
  • +346 Critical Strike
  • +204 Versatility
    • Durability 50 / 50
    • Sell Price: 17 54 66

Nar'thalas Grips

  • Item Level 793
  • Binds when picked up
  • Plate Hands
  • 376 Armor
  • +572 Strength or Intellect
  • +858 Stamina
  • +299 Critical Strike
  • +462 Versatility
    • Durability 50 / 50
    • Sell Price: 17 57 54

Brawlgoth's Choker

  • Item Level 785
  • Binds when picked up
  • Plate Waist
  • 333 Armor
  • +531 Strength or Intellect
  • +797 Stamina
  • +505 Haste
  • +202 Mastery
    • Durability 50 / 50
    • Requires Level 98
    • Sell Price: 14 63 47

Kul'Tiras Marine's Greaves

  • Item Level 779
  • Binds when picked up
  • Plate Legs
  • 496 Armor
  • +669 Strength or Intellect
  • +1004 Stamina
  • +637 Critical Strike
  • +255 Mastery
  • "It's suprising how common these are."
    • Durability 85 / 85
    • Sell Price: 27 27 78

Kul'Tiras Dress Sabatons

  • Item Level 779
  • Binds when picked up
  • Plate Feet
  • 390 Armor
  • +502 Strength or Intellect
  • +753 Stamina
  • +335 Haste
  • +335 Mastery
    • Durability 65 / 65
    • Sell Price: 24 48 56

Polished Dookin Ring

  • Item Level 789
  • Binds when picked up
  • Miscellaneous Finger
  • +620 Stamina
  • +865 Critical Strike
  • +511 Haste
    • Sell Price: 15 83 93

Seal of the Nazjatar Empire

  • Item Level 790
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +626 Stamina
  • +912 Critical Strike
  • +476 Haste
    • Requires Level 101
    • Sell Price: 25 62 37

Defiance of the Stalwart Survivors

  • Item Level 779
  • Binds when picked up
  • Miscellaneous Trinket
  • +637 Strength
  • +637 Mastery
    • Sell Price: 22 95 11

Tenacity of Cursed Blood

  • Item Level 793
  • Binds when picked up
  • Miscellaneous Trinket
  • +725 Critical Strike
  • Equip: Your attacks have a chance to increase your Strength by 1012 for 10 sec.
    • Sell Price: 29 9 56

Blades of the Fallen Prince

  • Frostreaper
  • Item Level 784
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 1,782 - 3,311 Damage
  • (979.23 damage per second)
  • +301 Strength
  • +451 Stamina
  • +204 Critical Strike
  • +196 Mastery
  • Equip: Grants the Crystalline Swords ability, which unleashes floating swords in the air that will impale your enemies.
  • "When my days have come to an end, you shall be king."
    • Sell Price: 187 68 2

Blades of the Fallen Prince

  • Icebringer
  • Item Level 750
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 2.60 1,297 - 2,410 Damage
  • (712.69 damage per second)
  • +219 Strength
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
  • "I will show you the justice of the grave... and the true meaning of fear."
1,059,300
Health
Health
1,059,300
100
Runic Power
Runic Power
100
17,207
Strength
Strength17,207
17,655
Stamina
Stamina17,655
20%
Critical Strike
Critical Strike20.12%
Total Rating:5,291
25%
Haste
Haste25.12%
Total Rating:3,448
26%
Mastery
Mastery26.48%
Total Rating:3,378
2%
Versatility
Versatility1.52%
Total Rating:607
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 9,896 Frost damage.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 15%, and extends its duration by 0.5 sec.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 74,211 Frost damage to enemies near their eruption point.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 9,896 Frost damage.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 15%, and extends its duration by 0.5 sec.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 74,211 Frost damage to enemies near their eruption point.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 9,896 Frost damage.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 15%, and extends its duration by 0.5 sec.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 74,211 Frost damage to enemies near their eruption point.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
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Honor
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