Karabor Honor Guard Helm

  • Item Level 525
  • Binds when picked up
  • Plate Head
  • 93 Armor
  • +63 Strength or Intellect
  • +94 Stamina
  • +41 Critical Strike
  • +42 Haste
    • Durability 85 / 85
    • Sell Price: 13 81 57

Karabor Guardian Gorget

  • Item Level 517
  • Binds when picked up
  • Miscellaneous Neck
  • +33 Strength
  • +49 Stamina
  • +23 Haste
  • +20 Mastery
    • Sell Price: 8 31 81

Foundry-Fired Plate Shoulders

  • Item Level 522
  • Binds when picked up
  • Plate Shoulder
  • 83 Armor
  • +46 Strength or Intellect
  • +69 Stamina
  • +35 Critical Strike
  • +23 Mastery
    • Durability 70 / 70
    • Sell Price: 12 2 73

Wrap of Unity

  • Item Level 35
  • Binds when picked up
  • Back
  • 5 Armor
  • Use: Teleports the caster to Stormwind City.
    • Requires Level 35
    • Sell Price: 75

Lightly Perforated Chestplate

  • Item Level 512
  • Binds when picked up
  • Plate Chest
  • 97 Armor
  • +56 Strength or Intellect
  • +84 Stamina
  • +40 Haste
  • +32 Mastery
  • "Drafty in a way that isn't reassuring."
    • Durability 115 / 115
    • Sell Price: 16 37 77
Shirt (empty slot)
Tabard (empty slot)

Salt-Scorched Bracers of the Feverflare

  • Item Level 570
  • Binds when picked up
  • Plate Wrists
  • 87 Armor
  • +54 Strength or Intellect
  • +80 Stamina
  • +31 Haste
  • +39 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 10 88 37

Foundry-Fired Plate Handguards

  • Item Level 523
  • Binds when picked up
  • Plate Hands
  • 70 Armor
  • +46 Strength or Intellect
  • +69 Stamina
  • +30 Critical Strike
  • +31 Mastery
    • Durability 40 / 40
    • Sell Price: 8 4 68

Elder Tortoiseshell Girdle of the Bladewall

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Waist
  • 73 Armor
  • +52 Strength
  • +77 Stamina
  • +50 Armor
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 13 66 86

Karabor Honor Guard Legguards

  • Item Level 514
  • Binds when picked up
  • Plate Legs
  • 87 Armor
  • +57 Strength or Intellect
  • +85 Stamina
  • +42 Critical Strike
  • +31 Haste
    • Durability 85 / 85
    • Sell Price: 15 90 55

Cliffbreaker Sabatons of the Faultline

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Feet
  • 89 Armor
  • +52 Strength
  • +77 Stamina
  • +34 Haste
  • +34 Mastery
    • Enchanted: +11 Haste
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 19 47 10

Maa'run's Baleful Eye

  • Item Level 526
  • Binds when picked up
  • Miscellaneous Finger
  • +36 Strength
  • +54 Stamina
  • +19 Critical Strike
  • +27 Haste
    • Sell Price: 11 51 85

Loop of Vile Lesions

  • Item Level 519
  • Binds when picked up
  • Miscellaneous Finger
  • +34 Strength
  • +50 Stamina
  • +19 Critical Strike
  • +24 Haste
    • Sell Price: 12 32 66

Dol'mak's Lucky Charm

  • Item Level 535
  • Binds when picked up
  • Miscellaneous Trinket
  • +65 Critical Strike
  • Equip: Your attacks have a chance to grant you 238 Strength for 20 sec. (15% chance, 55 sec cooldown)
    • Sell Price: 18 49 30

Alacrity of Xuen

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Strength
  • Equip: Each time your melee attacks hit, you have a chance to gain 271 haste for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Karabor Honor Guard Mace

  • Item Level 522
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 154 - 288 Damage
  • (85.00 damage per second)
  • +26 Strength
  • +39 Stamina
  • +19 Critical Strike
  • +15 Haste
    • Enchanted: Rune of Razorice
    • Durability 90 / 90
    • Sell Price: 26 75 70

Karabor Footman Sword

  • Item Level 510
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 138 - 258 Damage
  • (76.15 damage per second)
  • +24 Strength
  • +36 Stamina
  • +15 Critical Strike
  • +16 Haste
    • Enchanted: Rune of Razorice
    • Durability 75 / 75
    • Sell Price: 23 5 66
88,165
Health
100
Runic Power
1,468
Strength
1,603
Stamina
11%
Critical Strike
47%
Haste
25%
Mastery
1%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History