Wickerwoven Crown

  • Item Level 280
  • Binds when picked up
  • Cloth Head
  • 71 Armour
  • +235 Intellect
  • +376 Stamina
  • Active Azerite Powers:
  • - Blightborne Infusion
  • Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul increases your Critical Strike by 276.
  • - Self Reliance
  • While no enemies are within 0 yds, you heal for 207 every 3 sec.
    • Durability 85 / 85
    • Sell Price: 39 22 55

Heart of Azeroth

  • Item Level 288
  • Azerite Power Level 5
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +75 Agility or Strength or Intellect
  • +112 Stamina
  • +141 Critical Strike
  • +141 Haste
  • +141 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Spell-Splintered Mantle

  • Item Level 210
  • Transmogrified to:
    Mantle of Tirisgarde
  • Binds when picked up
  • Cloth Shoulder
  • 25 Armour
  • +48 Intellect
  • +73 Stamina
  • +33 Critical Strike
  • +25 Versatility
    • Durability 100 / 100
    • Classes: Mage
    • Requires Level 110
    • Sell Price: 32 98 60

Waycrest Inquisitor's Cloak

  • Item Level 227
  • Binds when picked up
  • Back
  • 18 Armour
  • +43 Agility or Strength or Intellect
  • +64 Stamina
  • +22 Critical Strike
  • +24 Mastery
    • Sell Price: 27 2 88

Robes of the Champion

  • Item Level 285
  • Binds when picked up
  • Cloth Chest
  • 91 Armour
  • +246 Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Champion of Azeroth
  • Your spells and abilities have a chance to increase all secondary stats by 6 for 1 min, stacking up to 4 times.
  • - Impassive Visage
  • When you take damage, heal for 308. Cannot occur more than once every 6 sec.
    • Durability 140 / 140
    • Requires Level 101
    • Sell Price: 51 40 77

Rich Purple Silk Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15
Tabard (empty slot)

Marquee Bindings of the Sun King

  • Item Level 265
  • Transmogrified to:
    Bracers of Spattered Steel
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Wrists
  • 20 Armour
  • +60 Intellect
  • +91 Stamina
  • +34 Critical Strike
  • +19 Haste
  • Equip: After consuming Hot Streak, there is a 15% chance that your next non-instant Pyroblast cast within 15 sec deals 300% additional damage.
  • "Contrary to popular belief, Kael'thas's favored, and usually final, utterance to his enemies was actually 'PYROBLAST!'."
    • Durability 70 / 70
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 46 51 35

Spell-Splintered Gloves

  • Item Level 210
  • Transmogrified to:
    Gloves of Tirisgarde
  • Binds when picked up
  • Cloth Hands
  • 21 Armour
  • +48 Intellect
  • +73 Stamina
  • +33 Critical Strike
  • +25 Versatility
  • Indestructible
    • Durability 55 / 55
    • Classes: Mage
    • Requires Level 110
    • Sell Price: 23 52 12

Sash of Diabolic Preparation

  • Warforged
  • Item Level 215
  • Transmogrified to:
    Girdle of Tirisgarde
  • Binds when picked up
  • Cloth Waist
  • 19 Armour
  • +50 Intellect
  • +76 Stamina
  • +21 Critical Strike
  • +38 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 31 48 83

Spell-Splintered Pantaloons

  • Warforged
  • Item Level 215
  • Binds when picked up
  • Cloth Legs
  • 30 Armour
  • +67 Intellect
  • +101 Stamina
  • +45 Critical Strike
  • +33 Haste
    • Durability 120 / 120
    • Classes: Mage
    • Requires Level 110
    • Sell Price: 43 72 48

Spell-Splintered Treads

  • Item Level 210
  • Transmogrified to:
    Slippers of Martyrdom
  • Binds when picked up
  • Cloth Feet
  • 23 Armour
  • +48 Intellect
  • +73 Stamina
  • +25 Critical Strike
  • +33 Haste
    • Durability 80 / 80
    • Classes: Mage
    • Requires Level 110
    • Sell Price: 34 88 70

Shard of the Exodar

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +91 Stamina
  • +124 Critical Strike
  • +69 Haste
    • Enchanted: +9 Critical Strike
    • +7 Critical Strike
  • Equip: Your Time Warp does not cause Temporal Displacement on yourself and is not affected by Temporal Displacement or similar effects on yourself.
  • "The draenei capital city is able to transcend dimensions and even warp time itself. What could a sliver of its power do in the hands of a mere mortal?"
    • Durability 0 / 115
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 54 77 19

Band of Seething Manifest

  • Item Level 217
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +58 Stamina
  • +74 Critical Strike
  • +69 Mastery
    • Requires Level 120
    • Sell Price: 31 14 25

Bleached Skull Talisman

  • Relinquished Warforged
  • Item Level 202
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +57 Intellect
  • +54 Critical Strike
    • Requires Level 101
    • Sell Price: 29 31 19

Nightborne Researcher's Phial

  • Relinquished Titanforged
  • Item Level 207
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +59 Intellect
  • +54 Versatility
  • +25 Speed
    • Prismatic Socket
    • Requires Level 101
    • Sell Price: 28 76 72

Spell-Splintered Rod

  • Warforged
  • Item Level 220
  • Transmogrified to:
    Jin'ya, Orb of the Waterspeaker
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.60 81 - 110 Damage
  • (26.53 damage per second)
  • +70 Intellect
  • +106 Stamina
  • +29 Critical Strike
  • +51 Haste
    • Durability 120 / 120
    • Classes: Mage
    • Requires Level 110
    • Sell Price: 80 20 79
Off Hand (empty slot)
44,040
Health
Health
44,040
48,700
Mana
Mana
48,700
2,143
Intellect
Intellect2,143
2,202
Stamina
Stamina2,202
26%
Critical Strike
Critical Strike26.09%
Total Rating:560
12%
Haste
Haste12.32%
Total Rating:309
12%
Mastery
Mastery12.38%
Total Rating:226
3%
Versatility
Versatility3.38%
Total Rating:106
Specialization
Player vs Player Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Conflagration
Conflagration
(Passive)
Passive

Fireball applies Conflagration to the target, dealing an additional 102 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 88 Fire damage to nearby enemies.

100
Pyroclasm
Pyroclasm
(Passive)
Passive

Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Specialization
Player vs Player Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

Specialization
Player vs Player Talents
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.

Specialization
Fire Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Conflagration
Conflagration
(Passive)
Passive

Fireball applies Conflagration to the target, dealing an additional 102 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 88 Fire damage to nearby enemies.

100
Pyroclasm
Pyroclasm
(Passive)
Passive

Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Fire Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Conflagration
Conflagration
(Passive)
Passive

Fireball applies Conflagration to the target, dealing an additional 102 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 88 Fire damage to nearby enemies.

100
Pyroclasm
Pyroclasm
(Passive)
Passive

Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges.

15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Conflagration
Conflagration
(Passive)
Passive

Fireball applies Conflagration to the target, dealing an additional 102 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 88 Fire damage to nearby enemies.

100
Pyroclasm
Pyroclasm
(Passive)
Passive

Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Specialization
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

Player vs Player Talents
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

Player vs Player Talents
Specialization
Frost Talents
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.

Player vs Player Talents
Frost Talents
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.

15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 4
Honorable Kills
36,863
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 4
Honorable Kills
36,863
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.