Raging Worgen Hood

  • Item Level 753
  • Binds when picked up
  • Leather Head
  • 202 Armor
  • +525 Agility or Intellect
  • +788 Stamina
  • +440 Critical Strike
  • +260 Versatility
    • Durability 85 / 85
    • Sell Price: 24 19 9

Psychotic Scholar's Chain

  • Item Level 723
  • Binds when picked up
  • Miscellaneous Neck
  • +335 Stamina
  • +213 Critical Strike
  • +531 Mastery
    • Sell Price: 10 86 29

Nar'thalas Guard Mantle

  • Item Level 715
  • Transmogrified to:
    Slayer's Shoulderpads
  • Binds when picked up
  • Leather Shoulder
  • 157 Armor
  • +277 Agility or Intellect
  • +415 Stamina
  • +239 Critical Strike
  • +129 Mastery
    • Durability 100 / 100
    • Requires Level 98
    • Sell Price: 21 78 80

Drape of the Undying Raider

  • Item Level 733
  • Binds when picked up
  • Back
  • 93 Armor
  • +245 Agility or Strength or Intellect
  • +368 Stamina
  • +135 Critical Strike
  • +191 Mastery
    • Sell Price: 21 64 32

Wild Combatant's Leather Tunic

Antiseptic-Soaked Dressing

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 6 25
Tabard (empty slot)

Adorned Guardian's Bracers

  • Item Level 740
  • Binds when picked up
  • Leather Wrists
  • 105 Armor
  • +262 Agility or Intellect
  • +393 Stamina
  • +242 Critical Strike
  • +107 Haste
    • Durability 50 / 50
    • Requires Level 101
    • Sell Price: 20 49 89

Runesworn Grips

  • Item Level 715
  • Binds when picked up
  • Leather Hands
  • 131 Armor
  • +277 Agility or Intellect
  • +415 Stamina
  • +231 Critical Strike
  • +137 Versatility
    • Durability 40 / 40
    • Sell Price: 14 80 69

Bitterbrine Binding

  • Item Level 800
  • Transmogrified to:
    Darkfang Belt
  • Binds when picked up
  • Leather Waist
  • 157 Armor
  • +612 Agility or Intellect
  • +917 Stamina
  • +564 Critical Strike
  • +250 Mastery
    • Durability 50 / 50
    • Sell Price: 20 85 73

Valor-Bound Legwraps

  • Item Level 800
  • Binds when picked up
  • Leather Legs
  • 244 Armor
  • +816 Agility or Intellect
  • +1224 Stamina
  • +636 Critical Strike
  • +450 Haste
    • Durability 100 / 100
    • Sell Price: 41 57 43

Biornskin Moccasins

  • Item Level 750
  • Binds when picked up
  • Leather Feet
  • 170 Armor
  • +383 Agility or Intellect
  • +574 Stamina
  • +364 Critical Strike
  • +146 Mastery
    • Durability 65 / 65
    • Requires Level 101
    • Sell Price: 26 45 39

Signet of the Watcher's Guile

  • Item Level 715
  • Binds when picked up
  • Miscellaneous Finger
  • +311 Stamina
  • +236 Versatility
  • +453 Mastery
    • Sell Price: 16 12

Braided Silver Ring

  • Item Level 720
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +326 Stamina
  • +330 Versatility
  • +392 Mastery
  • "The name 'Brandy' is engraved on the inside."
    • Requires Level 101
    • Sell Price: 25 4 73

Ghostly Defenses

  • Item Level 709
  • Binds when picked up
  • Miscellaneous Trinket
  • +331 Agility
  • Equip: Your attacks have a chance to increase your Versatility by 1181 for 15 sec.
    • Sell Price: 23 38 14

Shiny Ookin' Bauble

  • Item Level 709
  • Binds when picked up
  • Miscellaneous Trinket
  • +331 Agility
  • Equip: Your harmful abilities have a chance to cause you to summon Ooker Dooker to fight by your side for 15 sec.
    • Sell Price: 22 39 17

Fangs of the Devourer

  • Gorefang
  • Item Level 780
  • Transmogrified to:
    Ceremonial Warmaul Blood-Blade
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 1,188 - 2,208 Damage
  • (943.06 damage per second)
  • +290 Agility
  • +435 Stamina
  • +196 Critical Strike
  • +188 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 780
  • Transmogrified to:
    Ceremonial Warmaul Blood-Blade
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 1,188 - 2,208 Damage
  • (943.06 damage per second)
  • +290 Agility
  • +435 Stamina
  • +196 Critical Strike
  • +188 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
710,940
Health
100
Energy
11,123
Agility
11,849
Stamina
34%
Critical Strike
3%
Haste
60%
Mastery
4%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Cannonball Barrage
Cannonball Barrage
(35 yd range, Instant, 1 min cooldown)
35 yd range
Instant
1 min cooldown

Command a ghost ship crew to barrage the target area with cannonballs doing 217,026 Physical damage over 2 sec and slowing enemies by 50% for 1.5 sec.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Cannonball Barrage
Cannonball Barrage
(35 yd range, Instant, 1 min cooldown)
35 yd range
Instant
1 min cooldown

Command a ghost ship crew to barrage the target area with cannonballs doing 217,026 Physical damage over 2 sec and slowing enemies by 50% for 1.5 sec.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Cannonball Barrage
Cannonball Barrage
(35 yd range, Instant, 1 min cooldown)
35 yd range
Instant
1 min cooldown

Command a ghost ship crew to barrage the target area with cannonballs doing 217,026 Physical damage over 2 sec and slowing enemies by 50% for 1.5 sec.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
65,164
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating