Helm of the Ceaseless Vigil

Choker of Whispered Promises

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +207 Intellect
  • +311 Stamina
  • +91 Critical Strike
  • +185 Versatility
    • Enchanted: +75 Critical Strike
    • Requires Level 100
    • Sell Price: 18 83 14

Doomcrier's Shoulderplates

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Transmogrified to:
    Lightning Emperor's Mantle
  • Binds when picked up
  • Plate Shoulder
  • 307 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +226 Critical Strike
  • +160 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 87 4

Cloak of Insatiable Greed

  • Heroic Warforged
  • Item Level 716
  • Upgrade Level: 0/2
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 81 Armor
  • +209 Intellect
  • +314 Stamina
  • +187 Versatility
  • +92 Mastery
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 32 27 98

Cuirass of the Ceaseless Vigil

Stylish Blue Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 2 50
Tabard (empty slot)

Hot-Rolled Iron Bracers

  • Heroic
  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 171 Armor
  • +189 Strength or Intellect
  • +283 Stamina
  • +153 Haste
  • +99 Versatility
    • +160 Critical Strike
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 76 64

Gauntlets of the Ceaseless Vigil

Annihilan's Waistplate

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Transmogrified to:
    Refreshing Abalone Girdle
  • Binds when picked up
  • Plate Waist
  • 227 Armor
  • +277 Strength or Intellect
  • +415 Stamina
  • +224 Critical Strike
  • +145 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 26 4

Greaves of the Ceaseless Vigil

Shell-Resistant Stompers

  • Heroic
  • Item Level 705
  • Upgrade Level: 0/2
  • Transmogrified to:
    Ice-Scored Treads
  • Binds when picked up
  • Plate Feet
  • 269 Armor
  • +252 Strength or Intellect
  • +378 Stamina
  • +232 Critical Strike
  • +103 Versatility
    • +50 Critical Strike
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 33 48 91

Etheralus, the Eternal Reward

  • Item Level 744
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +272 Intellect
  • +408 Stamina
  • +150 Haste
  • +199 Versatility
  • Use: Awakens the powers of Etheralus rings worn by you and your allies, increasing healing and absorption done by 0% for 15 sec. When this effect ends, each empowered player unleashes a burst of energy that shields your allies, absorbing damage equal to 0% of all healing done while empowered, divided evenly among the shielded players. (2 min shared cooldown)
    • Requires Level 100
    • Sell Price: 50

Six-Eyed Band

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +180 Intellect
  • +271 Stamina
  • +126 Critical Strike
  • +111 Versatility
    • Requires Level 100
    • Sell Price: 28 79 65

Libram of Vindication

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Healing with Holy Shock grants you Magnifying Light, increasing the healing of your next Holy Light or Flash of Light within 6 sec by 63%.
  • Equip: When you drop below 43% health, the Light will heal you for 282, and deal 282 Holy damage to nearby enemies. This cannot occur again for 12 sec.
  • Equip: Crusader Strike increases your damage by 0.00% for 10 sec, stacking up to 3 times. This effect is reset if you Crusader Strike a different target.
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 38 94 65

Demonic Phylactery

  • Heroic Warforged
  • Item Level 716
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +247 Intellect
  • +247 Haste
    • +75 Critical Strike
  • Equip: Reduces the mana cost of your spells by 397.

Warhammer of Arrogance

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 1,907 - 2,862 Damage
  • (662.22 damage per second)
  • +369 Intellect
  • +553 Stamina
  • +308 Critical Strike
  • +182 Haste
    • Enchanted: Mark of the Thunderlord
    • +75 Critical Strike
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 83 22 4
Off Hand (empty slot)
377,220
Health
32,000
Mana
4,041
Strength
6,287
Stamina
29%
Critical Strike
11%
Haste
24%
Mastery
7%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
3,807
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating