Faceguard of Cyclopean Dread

Blackfuse's Blasting Cord

  • Item Level 540
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Neck
  • +40 Strength
  • +61 Stamina
  • +27 Haste
  • +27 Versatility
  • "Putting this around your neck is safe, right?"
    • Requires Level 90
    • Sell Price: 16 85 73

Shoulderguards of Cyclopean Dread

Gong-Lu, Strength of Xuen

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armor
  • +79 Strength
  • +124 Stamina
  • +42 Critical Strike
  • +42 Haste
  • +42 Mastery
    • Enchanted: +20 Critical Strike
    • +4 Strength and +8 Mastery
    • Socket Bonus: +3 Strength
  • Equip: Your damaging attacks have a chance to trigger a Flurry of Xuen, causing you to deal 9,646 damage to your current target and up to 4 enemies around them, every 0.3 sec for 3 sec. (Approximately 2.39 procs per minute)
    • Requires Level 90

Chestguard of Cyclopean Dread

Shirt (empty slot)
Tabard (empty slot)

Arcsmasher Bracers

  • Mythic Warforged
  • Item Level 572
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Wrists
  • 89 Armor
  • +55 Strength
  • +82 Stamina
  • +40 Critical Strike
  • +31 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 55 71

Handguards of Cyclopean Dread

Poisonbinder Girth

  • Heroic
  • Item Level 553
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Waist
  • 91 Armor
  • +53 Strength
  • +92 Stamina
  • +40 Critical Strike
  • +32 Haste
    • +8 Haste and +8 Critical Strike
    • +8 Critical Strike
    • Socket Bonus: +6 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 13 17 87

Legguards of Cyclopean Dread

Goldsteel Sabatons

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 137 Armor
  • +72 Strength or Intellect
  • +108 Stamina
  • +55 Haste
  • +36 Versatility
  • +41 Leech
    • Durability 65 / 65
    • Requires Level 94
    • Sell Price: 23 60 57

Bloodclaw Band

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Bloodclaw Band (1)
  • Miscellaneous Finger
  • +40 Strength
  • +65 Stamina
  • +29 Critical Strike
  • +22 Mastery
    • +16 Mastery
    • Socket Bonus: +3 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Seal of the Forgotten Kings

  • Heroic
  • Item Level 553
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped: Seal of the Forgotten Kings (1)
  • Miscellaneous Finger
  • +42 Strength
  • +69 Stamina
  • +29 Critical Strike
  • +27 Haste
    • +4 Strength and +8 Mastery
    • Socket Bonus: +3 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Toria's Unseeing Eye

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +63 Versatility
  • +63 Mastery
  • "A weak spirit succumbs, a powerful spirit conquers. Toria conquered."
    • Requires Level 90
    • Sell Price: 27 62 8

Skeer's Bloodsoaked Talisman

  • Heroic
  • Item Level 553
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +77 Strength
  • Equip: Your melee attacks have a chance to trigger Cruelty for 10 sec. While Cruelty is active, you gain 46 Critical Strike every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Greatsword of Pride's Fall

  • Item Level 548
  • Upgrade Level: 2/4
  • Transmogrified to:
    Aldrachi Warblades
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 402 - 604 Damage
  • (139.72 damage per second)
  • +74 Strength
  • +117 Stamina
  • +47 Critical Strike
  • +51 Haste
    • Enchanted: Rune of the Fallen Crusader
    • +8 Critical Strike
    • Socket Bonus: +3 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 63 99 31
Off Hand (empty slot)
159,300
Health
100
Runic Power
1,961
Strength
2,655
Stamina
12%
Critical Strike
20%
Haste
50%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 0
Honorable Kills
3,206
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating