Crown of Fallen Kings

  • Relinquished Warforged
  • Item Level 885
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 599 Armor
  • +1886 Strength or Intellect
  • +2830 Stamina
  • +1116 Critical Strike
  • +446 Mastery
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 32 24 39

Zealous Timestone Pendant

  • Heroic
  • Item Level 885
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Neck
  • +1592 Stamina
  • +816 Versatility
  • +1381 Mastery
    • Requires Level 110
    • Sell Price: 24 39 62

Coralplate Pauldrons

  • Mythic 6
  • Item Level 880
  • Transmogrified to:
    Hidden Shoulder
  • Binds when picked up
  • Plate Shoulder
  • 547 Armor
  • +1351 Strength or Intellect
  • +2027 Stamina
  • +427 Versatility
  • +723 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 98 3

Astromancer's Greatcloak

  • Item Level 875
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 142 Armor
  • +967 Agility or Strength or Intellect
  • +1450 Stamina
  • +604 Haste
  • +242 Versatility
    • Requires Level 110
    • Sell Price: 45 3 34

Horror Inscribed Chestguard

  • Relinquished Warforged
  • Item Level 885
  • Transmogrified to:
    Conqueror's Breastplate
  • Binds when picked up
  • Plate Chest
  • 737 Armor
  • +1886 Strength or Intellect
  • +2830 Stamina
  • +1116 Critical Strike
  • +446 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 58 25 21
Shirt (empty slot)
Tabard (empty slot)

Storm-Tempered Bracers of the Harmonious

  • Dauntless Titanforged
  • Item Level 880
  • Transmogrified to:
    Thunderpeak Bracers
  • Binds when picked up
  • Plate Wrists
  • 319 Armor
  • +1013 Strength or Intellect
  • +1519 Stamina
  • +492 Versatility
  • +369 Mastery
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 4 16 37

Gauntlets of Dreadful Tenacity

  • Warforged
  • Item Level 905
  • Transmogrified to:
    Conqueror's Gauntlets
  • Binds when picked up
  • Plate Hands
  • 482 Armor
  • +1705 Strength or Intellect
  • +2558 Stamina
  • +848 Critical Strike
  • +415 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 1 70

Slack Tide Girdle

  • Relinquished
  • Item Level 880
  • Transmogrified to:
    Hidden Belt
  • Binds when picked up
  • Plate Waist
  • 410 Armor
  • +1351 Strength or Intellect
  • +2027 Stamina
  • +353 Critical Strike
  • +797 Haste
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 20 18 94

Rockbound Legguards

  • Relinquished Warforged
  • Item Level 885
  • Transmogrified to:
    Conqueror's Legplates
  • Binds when picked up
  • Plate Legs
  • 645 Armor
  • +1886 Strength or Intellect
  • +2830 Stamina
  • +1116 Haste
  • +446 Versatility
    • Durability 120 / 120
    • Requires Level 101
    • Sell Price: 35 20 31

Leadfoot Earthshakers

  • Mythic 5 Titanforged
  • Item Level 890
  • Transmogrified to:
    Conqueror's Greaves
  • Binds when picked up
  • Plate Feet
  • 513 Armor
  • +1483 Strength or Intellect
  • +2224 Stamina
  • +366 Versatility
  • +827 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 30 74 74

Glinting Quartz Ring

  • Relinquished Titanforged
  • Item Level 895
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1747 Stamina
  • +977 Critical Strike
  • +1303 Mastery
  • "It looks more magical than it is."
    • Requires Level 101
    • Sell Price: 21 97 59

Ring of Fel Domination

  • Relinquished Warforged
  • Item Level 885
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1592 Stamina
  • +1507 Versatility
  • +690 Mastery
    • Requires Level 101
    • Sell Price: 26 91 93

Archimonde's Hatred Reborn

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Miscellaneous Trinket
  • +2994 Agility or Strength or Intellect
  • +685 Versatility
  • +685 Mastery
  • Use: Gain an absorb shield for 30% of your maximum health for 10 sec. When the shield is consumed or expires, 75% of the damage absorbed is dealt to nearby enemies, split evenly.
  • "Archimonde the Defiler, overlord of the legion army and wielder of limitless magics, has destroyed countless worlds across the infinity of the universes."
    • Requires Level 101
    • Sell Price: 77 52 69

Kil'jaeden's Burning Wish

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Miscellaneous Trinket
  • +2994 Agility or Strength or Intellect
  • +456 Critical Strike
  • +456 Haste
  • +456 Mastery
  • Use: Launch a vortex of destruction that seeks your current enemy. When it reaches the target, it explodes, dealing a critical strike to all enemies within 10 yds for 140 Fire damage.
  • "Kil'jaeden the Deceiver, supreme commander of the Burning Legion, has a simple agenda: consume all life and magic, assimilate every race into the Legion's ranks, slay any who dare resist, and destroy all of creation."
    • Requires Level 101
    • Sell Price: 74 63 23

Oathseeker

  • Item Level 908
  • Transmogrified to:
    Cudgel of Furious Justice
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 5,656 - 10,507 Damage
  • (3,108 damage per second)
  • +1002 Strength
  • +1503 Stamina
  • +371 Critical Strike
  • +356 Mastery
  • "Killing for the sake of killing... conquering for the sake of conquest... there is no honor in such things. There is only shame and regret."
    • Sell Price: 181 4 88

Truthguard

  • Item Level 908
  • Transmogrified to:
    Ancient Draenei Crest
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 1386 Armor
  • +1315 Strength
  • +1973 Stamina
  • +487 Critical Strike
  • +467 Mastery
  • Equip: Grants the Eye of Tyr ability, which unleashes a burst of light from your shield, weakening nearby enemies.
  • "With the first hammer fall, rivers of magma spilled from the icy mountains. With the second, the sky howled and lightning set the heavens aflame. With the third, a single ray of sunlight pierced the storm clouds and whispered over Truthguard's surface."
    • Sell Price: 113 5 31
4,690,691
Health
220,000
Mana
32,066
Strength
73,753
Stamina
21%
Critical Strike
10%
Haste
29%
Mastery
6%
Versatility
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 3
Honorable Kills
13,099
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating