Malevolent Gladiator's Leather Helm

Malevolent Gladiator's Necklace of Proficiency

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Miscellaneous Neck
  • +23 Agility
  • +36 Stamina
  • +13 Critical Strike
  • +16 Haste
  • +12 Pvp Power

Malevolent Gladiator's Leather Spaulders

Malevolent Gladiator's Cape of Prowess

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Back
  • 10 Armor
  • +23 Agility
  • +36 Stamina
  • +13 Haste
  • +16 Mastery
  • +12 Pvp Power

Malevolent Gladiator's Leather Tunic

Shirt (empty slot)
Tabard (empty slot)

Malevolent Gladiator's Armwraps of Accuracy

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Leather Wrists
  • 15 Armor
  • +23 Agility
  • +36 Stamina
  • +13 Critical Strike
  • +16 Haste
  • +12 Pvp Power
    • Durability 55 / 55
    • Classes: Rogue, Monk, Druid
    • Requires Level 90
    • Sell Price: 15 38 54

Malevolent Gladiator's Leather Gloves

Malevolent Gladiator's Waistband of Accuracy

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Leather Waist
  • 19 Armor
  • +26 Agility
  • +48 Stamina
  • +17 Critical Strike
  • +18 Haste
  • +16 Pvp Power
    • +8 Critical Strike and +6 Stamina
    • Socket Bonus: +3 Agility
    • Durability 55 / 55
    • Classes: Rogue, Monk, Druid
    • Requires Level 90
    • Sell Price: 16 68 2

Malevolent Gladiator's Leather Legguards

Flamefoot Tabi

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Feet
  • 23 Armor
  • +36 Agility
  • +54 Stamina
  • +20 Critical Strike
  • +26 Haste
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 23 45 8

Hereditary Saurok Loop

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Agility
  • +40 Stamina
  • +17 Critical Strike
  • +18 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Malevolent Gladiator's Ring of Accuracy

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +23 Agility
  • +36 Stamina
  • +16 Critical Strike
  • +13 Mastery
  • +12 Pvp Power

Malevolent Gladiator's Medallion of Cruelty

Malevolent Gladiator's Badge of Conquest

Tyrannical Gladiator's Shanker

Tyrannical Gladiator's Shanker

  • Season 13
  • Item Level 498
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 98 - 147 Damage
  • (68.06 damage per second)
  • +21 Agility
  • +32 Stamina
  • +14 Critical Strike
  • +14 Mastery
  • +122 Pvp Power
    • Enchanted: Dancing Steel
44,296
Health
130
Energy
876
Agility
904
Stamina
27%
Critical Strike
16%
Haste
25%
Mastery
0%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
8,134
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating