Pit-Brawler's Helm

  • Item Level 769
  • Binds when picked up
  • Plate Head
  • 430 Armor
  • +610 Strength or Intellect
  • +915 Stamina
  • +476 Critical Strike
  • +336 Mastery
    • Durability 85 / 85
    • Sell Price: 20 8 98

Buccaneer's Lucky Chain

  • Item Level 773
  • Binds when picked up
  • Miscellaneous Neck
  • +534 Stamina
  • +711 Critical Strike
  • +474 Haste
  • "It has been gathering new luck since the giants 'procured' it."
    • Sell Price: 14 6 14

Pauldrons of the All-Father

  • Item Level 760
  • Binds when picked up
  • Plate Shoulder
  • 373 Armor
  • +421 Strength or Intellect
  • +631 Stamina
  • +328 Haste
  • +232 Mastery
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 29 37 76

Bosun's Acid-Blotched Cape

  • Item Level 765
  • Binds when picked up
  • Back
  • 101 Armor
  • +330 Agility or Strength or Intellect
  • +495 Stamina
  • +267 Critical Strike
  • +173 Haste
  • "Flog didn't care if they were actually captains."
    • Requires Level 98
    • Sell Price: 22 11 7

Skoldiir Breastplate

  • Item Level 730
  • Binds when picked up
  • Plate Chest
  • 423 Armor
  • +424 Strength or Intellect
  • +636 Stamina
  • +355 Critical Strike
  • +210 Mastery
    • Durability 140 / 140
    • Requires Level 101
    • Sell Price: 32 68 98
Shirt (empty slot)

Tushui Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Tushui Pandaren. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Nar'thalas Bracers

  • Item Level 773
  • Binds when picked up
  • Plate Wrists
  • 238 Armor
  • +356 Strength or Intellect
  • +534 Stamina
  • +298 Haste
  • +176 Mastery
    • Durability 40 / 40
    • Sell Price: 14 12 86

Battleborne Sentinel Gauntlets

  • Item Level 760
  • Binds when picked up
  • Plate Hands
  • 311 Armor
  • +421 Strength or Intellect
  • +631 Stamina
  • +328 Critical Strike
  • +232 Haste
    • Durability 50 / 50
    • Requires Level 101
    • Sell Price: 21 3 27

Academy Girdle

  • Item Level 769
  • Binds when picked up
  • Plate Waist
  • 298 Armor
  • +458 Strength or Intellect
  • +686 Stamina
  • +239 Critical Strike
  • +370 Haste
    • Durability 50 / 50
    • Sell Price: 13 50 95

Nar'thalas Legguards

  • Item Level 755
  • Binds when picked up
  • Plate Legs
  • 420 Armor
  • +535 Strength or Intellect
  • +803 Stamina
  • +448 Haste
  • +265 Mastery
    • Durability 85 / 85
    • Sell Price: 27 63 68

Nar'thalas Warboots

  • Item Level 773
  • Binds when picked up
  • Plate Feet
  • 374 Armor
  • +475 Strength or Intellect
  • +712 Stamina
  • +181 Haste
  • +452 Mastery
    • Durability 55 / 55
    • Sell Price: 21 30 74

Tranquil Azurewing Band

  • Item Level 765
  • Binds when picked up
  • Miscellaneous Finger
  • +495 Stamina
  • +628 Critical Strike
  • +471 Versatility
    • Sell Price: 17 41 21

Seal of House Farondis

  • Item Level 769
  • Binds when picked up
  • Miscellaneous Finger
  • +515 Stamina
  • +686 Haste
  • +457 Mastery
    • Sell Price: 20 26 7

Lodestone of the Stormbreaker

  • Item Level 749
  • Binds when picked up
  • Miscellaneous Trinket
  • +481 Strength
  • Use: Become surrounded by lightning, causing 6376 Nature damage to nearby enemies every 1 sec for 6 sec.
    • Sell Price: 22 75 41

The Jailer's Key

  • Item Level 765
  • Binds when picked up
  • Miscellaneous Trinket
  • +559 Strength
  • +559 Critical Strike
    • Sell Price: 22 26 49

Maw of the Damned

  • Item Level 779
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 3,463 - 5,197 Damage
  • (1,203 damage per second)
  • +669 Strength
  • +1004 Stamina
  • +453 Critical Strike
  • +435 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
1,531,920
Health
131
Runic Power
14,936
Strength
25,532
Stamina
19%
Critical Strike
13%
Haste
26%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
3,234
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating