Fearless Combatant's Silk Cowl of the Aurora

Lavadrip Pendant

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Miscellaneous Neck
  • +910 Stamina
  • +744 Haste
  • +1116 Mastery
    • Requires Level 110
    • Sell Price: 17 87 96

Fearless Combatant's Silk Amice of the Harmonious

Nightmare Shroud

  • Warforged
  • Item Level 840
  • Binds when picked up
  • Back
  • 126 Armor
  • +698 Agility or Strength or Intellect
  • +1047 Stamina
  • +451 Critical Strike
  • +291 Haste
    • Requires Level 110
    • Sell Price: 25 93 45

Roggthread Robe

  • Item Level 840
  • Binds when picked up
  • Cloth Chest
  • 251 Armor
  • +1241 Intellect
  • +1861 Stamina
  • +802 Haste
  • +519 Versatility
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 34 69 30
Shirt (empty slot)
Tabard (empty slot)

Seawitch Bracers

  • Item Level 845
  • Binds when picked up
  • Cloth Wrists
  • 112 Armor
  • +731 Intellect
  • +1097 Stamina
  • +297 Versatility
  • +459 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 32 24

Bonespeaker Gloves

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Cloth Hands
  • 163 Armor
  • +1021 Intellect
  • +1532 Stamina
  • +690 Critical Strike
  • +338 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 30 83

Fearless Combatant's Silk Cord of the Aurora

Netherwhisper Leggings

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Cloth Legs
  • 220 Armor
  • +1241 Intellect
  • +1861 Stamina
  • +887 Critical Strike
  • +434 Versatility
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 33 81 89

Roggthread Slippers

  • Item Level 835
  • Binds when picked up
  • Cloth Feet
  • 170 Armor
  • +888 Intellect
  • +1332 Stamina
  • +695 Haste
  • +278 Versatility
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 24 19 6

Cursed Warden's Keepsake

  • Warforged
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1321 Stamina
  • +1355 Critical Strike
  • +1016 Mastery
    • Requires Level 110
    • Sell Price: 37 4 99

Fearless Gladiator's Band

Leycoral Shard

  • Titanforged
  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1421 Intellect
  • +1016 Haste
    • Requires Level 110
    • Sell Price: 29 74 56

Fearless Gladiator's Insignia of Dominance

Ebonchill

  • Item Level 870
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 4,043 - 6,066 Damage
  • (1,404 damage per second)
  • +1641 Intellect
  • +2461 Stamina
  • +740 Haste
  • +740 Mastery
  • Equip: Grants the Ebonbolt ability, which deals massive Shadowfrost damage to a single target.
  • "Ebonchill contained only a sliver of Alodi's might, but even that was more than most magi could ever hope of wielding."
    • Sell Price: 222 16 64
Off Hand (empty slot)
1,824,420
Health
1,100,000
Mana
29,718
Intellect
30,407
Stamina
13%
Critical Strike
16%
Haste
43%
Mastery
12%
Versatility
Talents
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
1% of base mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, each of which deals 8,199 Frost damage to all enemies within 4 yards of its impact.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Choose a Specialization
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
1% of base mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, each of which deals 8,199 Frost damage to all enemies within 4 yards of its impact.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
1% of base mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, each of which deals 8,199 Frost damage to all enemies within 4 yards of its impact.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 15
Honorable Kills
47,399
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating