Eventide Casque

  • Heroic Titanforged
  • Item Level 905
  • Transmogrified to:
    Xorothian Helmet
  • Binds when picked up
  • Plate Head
  • 626 Armor
  • +2273 Strength or Intellect
  • +3410 Stamina
  • +1022 Critical Strike
  • +661 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 43 74 59

Prydaz, Xavaric's Magnum Opus

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Miscellaneous Neck
  • +2658 Stamina
  • +1495 Critical Strike
  • +1495 Haste
  • +1495 Mastery
    • Enchanted: Mark of the Trained Soldier
    • +150 Critical Strike
  • Equip: Every 30 sec, gain an absorb shield for 25% of your maximum health for 30 sec.
  • "Bearers of this amulet whistle a haunting tune, and those nearby attest to a distant cry of anguish between the notes."
    • Requires Level 101
    • Sell Price: 40 59 90

Shoulderguard of the Eclipse

  • Relinquished Titanforged
  • Item Level 900
  • Transmogrified to:
    Xorothian Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 572 Armor
  • +1628 Strength or Intellect
  • +2442 Stamina
  • +805 Critical Strike
  • +433 Mastery
    • Enchanted: Bloodhunter
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 44 7 11

Wine-Stained Mantle

  • Mythic 10 Titanforged
  • Item Level 910
  • Transmogrified to:
    Void Lord's Wizened Cloak
  • Binds when picked up
  • Back
  • 161 Armor
  • +1340 Agility or Strength or Intellect
  • +2010 Stamina
  • +669 Critical Strike
  • +296 Mastery
    • Enchanted: +200 Intellect
  • "A keepsake from one unforgettable night."
    • Requires Level 110
    • Sell Price: 42 69 74

Breastplate of the Highlord

Sleeveless T-Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
  • "On the inside collar it reads, 'Inspected by Earl Z. Moade.'"
    • Sell Price: 3 61
Tabard (empty slot)

Duskwatch Plate Bracers

  • Heroic Warforged
  • Item Level 895
  • Transmogrified to:
    Wristclamps of the Chosen Dead
  • Binds when picked up
  • Plate Wrists
  • 330 Armor
  • +1165 Strength or Intellect
  • +1747 Stamina
  • +612 Critical Strike
  • +299 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 6 18

Blood-Spattered Gauntlets

  • Mythic 15 Titanforged
  • Item Level 900
  • Transmogrified to:
    Xorothian Gauntlets
  • Binds when picked up
  • Plate Hands
  • 476 Armor
  • +1628 Strength or Intellect
  • +2442 Stamina
  • +433 Versatility
  • +805 Mastery
    • +150 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 74 31

Waistplate of Fractured Realities

  • Heroic Warforged
  • Item Level 895
  • Transmogrified to:
    Fearless Gladiator's Scaled Girdle
  • Binds when picked up
  • Plate Waist
  • 424 Armor
  • +1553 Strength or Intellect
  • +2330 Stamina
  • +791 Critical Strike
  • +425 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 40 35

Legplates of the Highlord

Leadfoot Earthshakers

  • Mythic 15 Titanforged
  • Item Level 900
  • Transmogrified to:
    Kul'Tiras Dress Sabatons
  • Binds when picked up
  • Plate Feet
  • 524 Armor
  • +1628 Strength or Intellect
  • +2442 Stamina
  • +380 Versatility
  • +859 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 30 74 74

Spellblade's Gemmed Signet

  • Mythic
  • Item Level 905
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1918 Stamina
  • +2073 Critical Strike
  • +950 Mastery
    • Enchanted: +200 Critical Strike
    • Requires Level 110
    • Sell Price: 35 91 40

Ilterendi, Crown Jewel of Silvermoon

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2658 Stamina
  • +2137 Critical Strike
  • +1602 Mastery
    • Enchanted: +200 Critical Strike
    • +150 Critical Strike
  • Equip: Judgment increases all healing you do by 15% for 5 sec.
  • "Silvermoon was constructed out of radiant white stone and adorned in crimson tapestry. However, the city's renown was not merely for its beauty. Silvermoon is a seat of magical learning and home to master manipulators of mana."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 22 69

Perfectly Preserved Cake

  • Heroic Warforged
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1137 Mastery
  • Use: Create a magical feast for 20 sec. Up to 0 allies who partake in the feast absorb 573861 damage for 12 sec.
    • Requires Level 110
    • Sell Price: 51 65

Etraeus' Celestial Map

  • Heroic Warforged
  • Item Level 895
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1968 Intellect
    • +150 Critical Strike
  • Equip: Your healing spells have a chance to increase your Mastery, Haste, or Critical Strike by 5916 for 8 sec.
    • Requires Level 110
    • Sell Price: 49 15 48

The Silver Hand

  • Item Level 921
  • Transmogrified to:
    Wrathblade
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 13,003 - 19,506 Damage
  • (4,515 damage per second)
  • +2638 Intellect
  • +3958 Stamina
  • +909 Critical Strike
  • +873 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
4,598,643
Health
1,100,000
Mana
44,292
Intellect
66,647
Stamina
41%
Critical Strike
4%
Haste
53%
Mastery
4%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
2 x
Nythendra
1 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
3 x
Ursoc
4 x
Dragons of Nightmare
3 x
Cenarius
4 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
4 x
Nythendra
5 x
Elerethe Renferal
5 x
Il'gynoth, The Heart of Corruption
5 x
Ursoc
5 x
Dragons of Nightmare
5 x
Cenarius
5 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
14 x
Nythendra
12 x
Elerethe Renferal
12 x
Il'gynoth, The Heart of Corruption
13 x
Ursoc
12 x
Dragons of Nightmare
13 x
Cenarius
12 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
12 x
Nythendra
7 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
4 x
Ursoc
4 x
Dragons of Nightmare
1 x
Cenarius
1 x
Xavius
LFR
0/3
0%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
0/3
0%
Trial of Valor
LFR
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Normal
3/3
100%
2 x
Odyn
2 x
Guarm
3 x
Helya
Trial of Valor
Heroic
3/3
100%
6 x
Odyn
6 x
Guarm
4 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
4/10
40%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
4/10
40%
The Nighthold
LFR
4/10
40%
1 x
Skorpyron
1 x
Chronomatic Anomaly
1 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
1 x
Gul'dan
The Nighthold
Normal
10/10
100%
2 x
Skorpyron
2 x
Chronomatic Anomaly
2 x
Trilliax
2 x
Spellblade Aluriel
4 x
Tichondrius
3 x
Krosus
3 x
High Botanist Tel'arn
3 x
Star Augur Etraeus
4 x
Grand Magistrix Elisande
4 x
Gul'dan
The Nighthold
Heroic
10/10
100%
13 x
Skorpyron
16 x
Chronomatic Anomaly
16 x
Trilliax
16 x
Spellblade Aluriel
14 x
Tichondrius
16 x
Krosus
15 x
High Botanist Tel'arn
14 x
Star Augur Etraeus
18 x
Grand Magistrix Elisande
17 x
Gul'dan
The Nighthold
Mythic
4/10
40%
11 x
Skorpyron
9 x
Chronomatic Anomaly
7 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
3 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
Player vs Player
View More PvP Stats
Prestige
Level 1
Honor
Level 4
Honorable Kills
97,118
0
2v2
Rating
0
3v3
Rating
384
Battlegrounds
Rating