Helmet of the Highlord

Brooch of the Astral Scryer

  • Heroic Warforged
  • Item Level 900
  • Binds when picked up
  • Miscellaneous Neck
  • +1831 Stamina
  • +1341 Haste
  • +1592 Versatility
    • Enchanted: Mark of the Hidden Satyr
    • +150 Haste
    • Requires Level 110
    • Sell Price: 24 94 97

Pauldrons of the Highlord

Whisper of the Nathrezim

  • Item Level 940
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 179 Armor
  • +1772 Strength or Intellect
  • +2658 Stamina
  • +694 Critical Strike
  • +385 Haste
    • Enchanted: +200 Strength
  • Equip: Templar's Verdict and Divine Storm increase the damage of your next Templar's Verdict or Divine Storm within 4 sec by 15%.
  • "Pitiful... Is that the best you can do?"
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 66 64 49

Breastplate of the Highlord

Shirt (empty slot)
Tabard (empty slot)

Duskwatch Plate Bracers

  • Mythic Titanforged
  • Item Level 920
  • Binds when picked up
  • Plate Wrists
  • 349 Armor
  • +1470 Strength or Intellect
  • +2206 Stamina
  • +672 Critical Strike
  • +329 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 6 18

Gauntlets of Fractured Eons

  • Mythic Titanforged
  • Item Level 925
  • Transmogrified to:
    Handguards of the Chosen Dead
  • Binds when picked up
  • Plate Hands
  • 504 Armor
  • +2055 Strength or Intellect
  • +3082 Stamina
  • +622 Haste
  • +739 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 17 10

Chain of Thrayn

  • Item Level 940
  • Transmogrified to:
    Hidden Belt
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Waist
  • 468 Armor
  • +2362 Strength or Intellect
  • +3544 Stamina
  • +514 Critical Strike
  • +925 Haste
  • Equip: Avenging Wrath increases healing done by an additional 50% and increases damage done by an additional 10%.
  • "The prayer of an ancient Valhalas champion resonates through the links: 'If you stand in the light, you will never stand alone.'"
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 98 73

Legplates of the Highlord

Leystone-Toe Kickers

  • Mythic
  • Item Level 900
  • Transmogrified to:
    Ancient Skeletal Boots
  • Binds when picked up
  • Plate Feet
  • 524 Armor
  • +1628 Strength or Intellect
  • +2442 Stamina
  • +752 Critical Strike
  • +487 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 22 93

Ring of Braided Stems

  • Mythic
  • Item Level 905
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1918 Stamina
  • +1814 Haste
  • +1209 Versatility
    • Enchanted: +200 Haste
    • Requires Level 110
    • Sell Price: 36 5 5

Terestian's Signet Ring

  • Mythic 10
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1668 Stamina
  • +1183 Critical Strike
  • +1577 Haste
    • Enchanted: +200 Haste
  • "Abandoned by a previous tenant of the Menagerie."
    • Requires Level 110
    • Sell Price: 34 49 96

Convergence of Fates

  • Mythic Warforged
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2372 Agility or Strength
  • Equip: Your attacks have a chance to reduce the remaining cooldown on Trueshot by 0 sec.
    • Requires Level 110
    • Sell Price: 49 70 83

Claw of the Crystalline Scorpid

  • Mythic
  • Item Level 900
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2063 Strength
  • Equip: Your attacks have a chance to create a damaging shockwave that deals 129888 Physical damage to enemies in front of you.
    • Requires Level 110
    • Sell Price: 50 45 30

Ashbringer

  • Item Level 921
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 13,003 - 19,506 Damage
  • (4,515 damage per second)
  • +2638 Strength
  • +3958 Stamina
  • +909 Critical Strike
  • +873 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
4,082,280
Health
220,000
Mana
38,910
Strength
68,038
Stamina
24%
Critical Strike
25%
Haste
23%
Mastery
9%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
18 x
Nythendra
18 x
Elerethe Renferal
17 x
Il'gynoth, The Heart of Corruption
19 x
Ursoc
22 x
Dragons of Nightmare
24 x
Cenarius
45 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
9 x
Nythendra
10 x
Elerethe Renferal
11 x
Il'gynoth, The Heart of Corruption
10 x
Ursoc
11 x
Dragons of Nightmare
12 x
Cenarius
12 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
19 x
Nythendra
19 x
Elerethe Renferal
20 x
Il'gynoth, The Heart of Corruption
19 x
Ursoc
19 x
Dragons of Nightmare
20 x
Cenarius
20 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
14 x
Nythendra
16 x
Elerethe Renferal
13 x
Il'gynoth, The Heart of Corruption
15 x
Ursoc
14 x
Dragons of Nightmare
11 x
Cenarius
11 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
3/3
100%
Trial of Valor
LFR
3/3
100%
9 x
Odyn
14 x
Guarm
15 x
Helya
Trial of Valor
Normal
3/3
100%
8 x
Odyn
8 x
Guarm
7 x
Helya
Trial of Valor
Heroic
3/3
100%
13 x
Odyn
15 x
Guarm
12 x
Helya
Trial of Valor
Mythic
3/3
100%
10 x
Odyn
7 x
Guarm
2 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
10/10
100%
The Nighthold
LFR
10/10
100%
14 x
Skorpyron
14 x
Chronomatic Anomaly
15 x
Trilliax
10 x
Spellblade Aluriel
12 x
Tichondrius
13 x
Krosus
10 x
High Botanist Tel'arn
11 x
Star Augur Etraeus
13 x
Grand Magistrix Elisande
11 x
Gul'dan
The Nighthold
Normal
10/10
100%
13 x
Skorpyron
14 x
Chronomatic Anomaly
15 x
Trilliax
14 x
Spellblade Aluriel
16 x
Tichondrius
16 x
Krosus
16 x
High Botanist Tel'arn
16 x
Star Augur Etraeus
16 x
Grand Magistrix Elisande
16 x
Gul'dan
The Nighthold
Heroic
10/10
100%
15 x
Skorpyron
19 x
Chronomatic Anomaly
20 x
Trilliax
19 x
Spellblade Aluriel
19 x
Tichondrius
21 x
Krosus
18 x
High Botanist Tel'arn
20 x
Star Augur Etraeus
21 x
Grand Magistrix Elisande
20 x
Gul'dan
The Nighthold
Mythic
10/10
100%
13 x
Skorpyron
17 x
Chronomatic Anomaly
12 x
Trilliax
11 x
Spellblade Aluriel
9 x
Tichondrius
9 x
Krosus
11 x
High Botanist Tel'arn
6 x
Star Augur Etraeus
4 x
Grand Magistrix Elisande
7 x
Gul'dan
LFR
0/9
0%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
0/9
0%
Tomb of Sargeras
LFR
0/9
0%
0 x
Goroth
0 x
The Illidari Council
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
1 x
Goroth
1 x
The Illidari Council
1 x
Harjatan
1 x
Sisters of the Moon
1 x
Mistress Sassz'ine
1 x
The Desolate Host
1 x
Maiden of Vigilance
1 x
Fallen Avatar
1 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
1 x
Goroth
1 x
The Illidari Council
1 x
Harjatan
1 x
Sisters of the Moon
1 x
Mistress Sassz'ine
1 x
The Desolate Host
1 x
Maiden of Vigilance
1 x
Fallen Avatar
1 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
The Illidari Council
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
View More PvP Stats
Prestige
Level 2
Honor
Level 5
Honorable Kills
16,312
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating