Helmet of the Highlord

Erratically Ticking Talisman

  • Mythic 15 Titanforged
  • Item Level 930
  • Binds when picked up
  • Miscellaneous Neck
  • +2422 Stamina
  • +1609 Critical Strike
  • +1911 Mastery
    • Enchanted: Mark of the Ancient Priestess
    • Requires Level 110
    • Sell Price: 17 15 2

Radiant Lightbringer Shoulderguards

Radiant Lightbringer Cape

Breastplate of the Highlord

Shirt (empty slot)
Tabard (empty slot)

Bite-Marked Wristplates

  • Mythic 15 Titanforged
  • Item Level 930
  • Binds when picked up
  • Plate Wrists
  • 356 Armor
  • +1615 Strength or Intellect
  • +2422 Stamina
  • +720 Critical Strike
  • +319 Mastery
  • +445 Leech
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 52 96

Radiant Lightbringer Gauntlets

Shiversleet Waistguard

  • Mythic
  • Item Level 930
  • Binds when picked up
  • Plate Waist
  • 458 Armor
  • +2153 Strength or Intellect
  • +3229 Stamina
  • +604 Versatility
  • +782 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 12 81

Radiant Lightbringer Greaves

Iron Ballast Sabatons

  • Heroic Titanforged
  • Item Level 930
  • Binds when picked up
  • Plate Feet
  • 560 Armor
  • +2153 Strength or Intellect
  • +3229 Stamina
  • +485 Haste
  • +901 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 46 16 80

Ilterendi, Crown Jewel of Silvermoon

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +2563 Critical Strike
  • +1922 Mastery
    • Enchanted: +200 Critical Strike
    • +200 Intellect
  • Equip: Judgment increases all healing you do by 15% for 5 sec.
  • "Silvermoon was constructed out of radiant white stone and adorned in crimson tapestry. However, the city's renown was not merely for its beauty. Silvermoon is a seat of magical learning and home to master manipulators of mana."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 22 69

Soul of the Highlord

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +1025 Critical Strike
  • +769 Haste
  • +1281 Mastery
    • Enchanted: +200 Critical Strike
    • +150 Critical Strike
  • "The Order of the Silver Hand reside in the Sanctum of Light. They are the united might of the Argent Crusade, the Hand of Argus, the Sunwalkers, and the Blood Knights."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 76 19

Unstable Arcanocrystal

  • Relinquished Warforged
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +947 Critical Strike
  • +947 Haste
  • +947 Versatility
  • +947 Mastery
  • +511 Avoidance
    • Requires Level 110
    • Sell Price: 48 50 43

Sea Star of the Depthmother

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1248 Versatility
  • Equip: Your multi-target healing spell has a chance to grant you Ocean's Embrace, healing your nearest injured ally within 15 yds for 27073 every 0.25 sec for 8 sec. Valid for healer specializations.
    • Requires Level 110
    • Sell Price: 48 70 44

The Silver Hand

  • Item Level 937
  • Transmogrified to:
    Xu'tenash, Glaive of Ruin
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 8,255 - 10,615 Damage
  • (2,621 damage per second)
  • +3063 Intellect
  • +4595 Stamina
  • +965 Critical Strike
  • +926 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
5,354,193
Health
Health
5,354,193
1,100,000
Mana
Mana
1,100,000
49,457
Intellect
Intellect49,457
77,597
Stamina
Stamina77,597
40%
Critical Strike
Critical Strike39.66%
Total Rating:12,264
13%
Haste
Haste12.79%
Total Rating:4,795
52%
Mastery
Mastery51.76%
Total Rating:10,603
8%
Versatility
Versatility8.41%
Total Rating:3,997
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
22,000 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 49,818 Holy damage instantly and every 1.8 sec for 10.5 sec. Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 117,911 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield. Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 32 sec. Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%. Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
13,200 Mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 375,904 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you. While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 12,530.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
6,875 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 53,099 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health. While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 3,448 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
22,000 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 49,818 Holy damage instantly and every 1.8 sec for 10.5 sec. Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 117,911 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield. Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 32 sec. Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%. Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
22,000 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 49,818 Holy damage instantly and every 1.8 sec for 10.5 sec. Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 117,911 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield. Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 32 sec. Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%. Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
13,200 Mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 375,904 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you. While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 12,530.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
6,875 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
13,200 Mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 375,904 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you. While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 12,530.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
6,875 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 53,099 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health. While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 3,448 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 53,099 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health. While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 3,448 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
18 x
Nythendra
18 x
Elerethe Renferal
17 x
Il'gynoth, The Heart of Corruption
20 x
Ursoc
23 x
Dragons of Nightmare
25 x
Cenarius
45 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
9 x
Nythendra
10 x
Elerethe Renferal
11 x
Il'gynoth, The Heart of Corruption
10 x
Ursoc
11 x
Dragons of Nightmare
12 x
Cenarius
12 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
19 x
Nythendra
19 x
Elerethe Renferal
20 x
Il'gynoth, The Heart of Corruption
19 x
Ursoc
19 x
Dragons of Nightmare
20 x
Cenarius
20 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
14 x
Nythendra
16 x
Elerethe Renferal
13 x
Il'gynoth, The Heart of Corruption
15 x
Ursoc
14 x
Dragons of Nightmare
11 x
Cenarius
11 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
3/3
100%
Trial of Valor
LFR
3/3
100%
9 x
Odyn
14 x
Guarm
15 x
Helya
Trial of Valor
Normal
3/3
100%
8 x
Odyn
8 x
Guarm
7 x
Helya
Trial of Valor
Heroic
3/3
100%
13 x
Odyn
15 x
Guarm
12 x
Helya
Trial of Valor
Mythic
3/3
100%
10 x
Odyn
7 x
Guarm
2 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
10/10
100%
The Nighthold
LFR
10/10
100%
14 x
Skorpyron
14 x
Chronomatic Anomaly
15 x
Trilliax
11 x
Spellblade Aluriel
12 x
Tichondrius
13 x
Krosus
11 x
High Botanist Tel'arn
12 x
Star Augur Etraeus
13 x
Grand Magistrix Elisande
12 x
Gul'dan
The Nighthold
Normal
10/10
100%
13 x
Skorpyron
14 x
Chronomatic Anomaly
15 x
Trilliax
14 x
Spellblade Aluriel
16 x
Tichondrius
16 x
Krosus
16 x
High Botanist Tel'arn
16 x
Star Augur Etraeus
16 x
Grand Magistrix Elisande
16 x
Gul'dan
The Nighthold
Heroic
10/10
100%
15 x
Skorpyron
19 x
Chronomatic Anomaly
20 x
Trilliax
19 x
Spellblade Aluriel
19 x
Tichondrius
21 x
Krosus
18 x
High Botanist Tel'arn
20 x
Star Augur Etraeus
21 x
Grand Magistrix Elisande
20 x
Gul'dan
The Nighthold
Mythic
10/10
100%
13 x
Skorpyron
17 x
Chronomatic Anomaly
12 x
Trilliax
11 x
Spellblade Aluriel
9 x
Tichondrius
9 x
Krosus
11 x
High Botanist Tel'arn
6 x
Star Augur Etraeus
4 x
Grand Magistrix Elisande
7 x
Gul'dan
LFR
6/9
67%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
5/9
56%
Tomb of Sargeras
LFR
6/9
67%
2 x
Goroth
2 x
Demonic Inquisition
2 x
Harjatan
1 x
Sisters of the Moon
2 x
Mistress Sassz'ine
1 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
2 x
Goroth
2 x
Demonic Inquisition
2 x
Harjatan
2 x
Sisters of the Moon
2 x
Mistress Sassz'ine
2 x
The Desolate Host
2 x
Maiden of Vigilance
2 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
8 x
Goroth
8 x
Demonic Inquisition
8 x
Harjatan
8 x
Sisters of the Moon
8 x
Mistress Sassz'ine
8 x
The Desolate Host
9 x
Maiden of Vigilance
9 x
Fallen Avatar
6 x
Kil'jaeden
Tomb of Sargeras
Mythic
5/9
56%
2 x
Goroth
2 x
Demonic Inquisition
2 x
Harjatan
2 x
Sisters of the Moon
0 x
Mistress Sassz'ine
4 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
View More PvP Stats
Prestige
Level 2
Honor
Level 8
Honorable Kills
16,319
946
Games
13
Wins
10
Win %
77%
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
Rating