Head (empty slot)

Amulet of the Tranquil Mind

  • Item Level 151
  • Binds when picked up
  • Miscellaneous Neck
  • +13 Intellect
  • +11 Stamina
  • +13 Haste
  • +10 Versatility
    • Sell Price: 4 10 58

Shoulders of the Northern Lights

  • Item Level 155
  • Binds when picked up
  • Cloth Shoulder
  • 13 Armor
  • +17 Intellect
  • +28 Stamina
  • +14 Critical Strike
    • Durability 85 / 85
    • Sell Price: 6 22 59
Back (empty)
Chest (empty)
Shirt (empty slot)
Tabard (empty slot)

Wraps of the San'layn

  • Item Level 155
  • Binds when picked up
  • Cloth Wrists
  • 8 Armor
  • +13 Intellect
  • +18 Stamina
  • +13 Versatility
    • Durability 50 / 50
    • Sell Price: 4 4 45

Time-Twisted Wraps

  • Item Level 155
  • Binds when picked up
  • Cloth Hands
  • 11 Armor
  • +17 Intellect
  • +26 Stamina
  • +17 Haste
    • Durability 50 / 50
    • Sell Price: 4 1 64

Sash of the Burning Heart

  • Item Level 52
  • Binds when picked up
  • Cloth Waist
  • 8 Armor
  • +9 Intellect
  • +9 Stamina
  • +13 Critical Strike
    • Durability 50 / 50
    • Requires Level 47
    • Sell Price: 1 13 56
Legs (empty slot)

Sandals of Mystical Evolution

  • Item Level 155
  • Binds when picked up
  • Cloth Feet
  • 12 Armor
  • +17 Intellect
  • +33 Stamina
  • +17 Versatility
    • Durability 65 / 65
    • Sell Price: 6 2 39

Band of the Guardian

  • Item Level 115
  • Binds when picked up
  • Miscellaneous Finger
  • +14 Intellect
  • +12 Stamina
  • +12 Critical Strike
  • +10 Haste
    • Sell Price: 71 2

Signet of Swift Judgment

  • Item Level 155
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +13 Intellect
  • +19 Stamina
  • +13 Versatility
    • Sell Price: 4 20 68

Noise Machine

  • Item Level 167
  • Binds when equipped
  • Miscellaneous Trinket
  • +25 Intellect
  • Equip: Melee attacks against you have a chance to invoke a Sonic Shield, absorbing 499 damage. This effect can only occur once a minute.
    • Requires Engineering (390)
    • Sell Price: 6 79 49

Noise Machine

  • Item Level 167
  • Binds when equipped
  • Miscellaneous Trinket
  • +25 Intellect
  • Equip: Melee attacks against you have a chance to invoke a Sonic Shield, absorbing 499 damage. This effect can only occur once a minute.
    • Requires Engineering (390)
    • Sell Price: 6 79 49

Pacifying Pummeler

  • Item Level 138
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.20 22 - 41 Damage
  • (14.32 damage per second)
  • +107 Intellect
  • +14 Stamina
  • +11 Versatility
    • Durability 75 / 75
    • Sell Price: 6 95 84

The Saga of Terokk

  • Item Level 115
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +16 Intellect
  • +24 Stamina
    • Sell Price: 5 15 19
12,913
Health
0
Insanity
358
Intellect
349
Stamina
7%
Critical Strike
8%
Haste
25%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating