The Horseman's Horrific Hood

  • Item Level 540
  • Binds when picked up
  • Plate Head
  • 112 Armor
  • +72 Strength
  • +108 Stamina
  • +51 Critical Strike
  • +45 Haste
  • Use: Let the Horseman laugh through you.
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 23 82 4

Sunsoul Pendant

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Neck
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Mastery
    • Classes: Paladin
    • Requires Level 90

Sunsoul Pauldrons

  • Item Level 483
  • Binds when picked up
  • Plate Shoulder
  • 63 Armor
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 1 50 1

Armswake Greatcloak

  • Item Level 515
  • Binds when picked up
  • Back
  • 13 Armor
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Requires Level 90
    • Sell Price: 1

Sunsoul Battleplate

  • Item Level 483
  • Binds when picked up
  • Plate Chest
  • 84 Armor
  • +43 Strength
  • +64 Stamina
  • +28 Critical Strike
  • +28 Mastery
    • Durability 115 / 115
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 1 96 71
Shirt (empty slot)
Tabard (empty slot)

Sunsoul Vambraces

  • Item Level 483
  • Binds when picked up
  • Plate Wrists
  • 37 Armor
  • +24 Strength
  • +36 Stamina
  • +18 Critical Strike
  • +12 Mastery
    • Durability 40 / 40
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 1 1 51

Sunsoul Gauntlets

  • Item Level 483
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +32 Strength
  • +48 Stamina
  • +21 Critical Strike
  • +21 Haste
    • Durability 40 / 40
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 99 66

Sunsoul Girdle

  • Item Level 483
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +32 Strength
  • +48 Stamina
  • +16 Haste
  • +24 Mastery
    • Durability 40 / 40
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 1 1 13

Sunsoul Legplates

  • Item Level 483
  • Binds when picked up
  • Plate Legs
  • 73 Armor
  • +43 Strength
  • +64 Stamina
  • +30 Critical Strike
  • +25 Haste
    • Durability 85 / 85
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 1 99 66

Sunsoul Sabatons

  • Item Level 483
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +32 Strength
  • +48 Stamina
  • +19 Critical Strike
  • +23 Haste
    • Durability 55 / 55
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 1 47 81

Sunsoul Band of Might

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Mastery
    • Classes: Paladin
    • Requires Level 90

Sunsoul Ring of Might

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +18 Haste
  • +12 Mastery
    • Classes: Paladin
    • Requires Level 90

Bladespike Charm

  • Item Level 520
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +57 Strength
  • Equip: Your attacks have a chance to grant 496 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 1

Sunsoul Idol of Battle

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Trinket
  • +27 Critical Strike
  • Equip: Your attacks have a chance to grant you 162 Strength for 20 sec. (15% chance, 55 sec cooldown)
    • Classes: Paladin
    • Requires Level 90

Hellscream's Decapitator

  • Heroic
  • Item Level 569
  • Binds to Battle.net account
  • Axe Two-Hand
  • Speed 3.60 489 - 735 Damage
  • (170.00 damage per second)
  • +87 Strength
  • +142 Stamina
  • +53 Critical Strike
  • +62 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +6 Strength
    • Requires Level 90
    • Sell Price: 1
Off Hand (empty slot)
49,588
Health
7,400
Mana
1,016
Strength
1,012
Stamina
20%
Critical Strike
12%
Haste
19%
Mastery
0%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 20 sec cooldown)
3 Holy Power
20 yd range
Instant
20 sec cooldown

A hammer slowly falls from the sky, dealing 349,642 Holy damage after 6.1 sec.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Casting Holy Light or Flash of Light on your Beacon of Light reduces the mana cost of your next Light of the Martyr by 50%, stacking.
100
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 20 sec cooldown)
3 Holy Power
20 yd range
Instant
20 sec cooldown

A hammer slowly falls from the sky, dealing 349,642 Holy damage after 6.1 sec.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 20 sec cooldown)
3 Holy Power
20 yd range
Instant
20 sec cooldown

A hammer slowly falls from the sky, dealing 349,642 Holy damage after 6.1 sec.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Casting Holy Light or Flash of Light on your Beacon of Light reduces the mana cost of your next Light of the Martyr by 50%, stacking.
100
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Casting Holy Light or Flash of Light on your Beacon of Light reduces the mana cost of your next Light of the Martyr by 50%, stacking.
100
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2,543
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating