Fel-Chain Helm

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Mail Head
  • 210 Armor
  • +352 Agility or Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Haste
    • Durability 85 / 85
    • Sell Price: 25 8 27

Firecrystal Chain

  • Item Level 665
  • Binds when equipped
  • Miscellaneous Neck
  • +130 Agility
  • +196 Stamina
  • +83 Haste
  • +90 Versatility
    • Requires Level 100
    • Sell Price: 18 59 44

Fel-Chain Spaulders

  • Item Level 700
  • Binds when picked up
  • Mail Shoulder
  • 186 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 85 / 85
    • Sell Price: 25 93 75

Deadshot Greatcloak

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 25 Armor
  • +54 Agility
  • +80 Stamina
  • +38 Haste
  • +32 Versatility
    • Requires Level 94
    • Sell Price: 19 4 52

Fel-Chain Hauberk

  • Item Level 700
  • Binds when picked up
  • Mail Chest
  • 248 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 140 / 140
    • Sell Price: 34 77 40
Shirt (empty slot)
Tabard (empty slot)

Fel-Chain Bracers

  • Item Level 700
  • Binds when picked up
  • Mail Wrists
  • 108 Armor
  • +180 Agility or Intellect
  • +271 Stamina
  • +120 Critical Strike
  • +120 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 31

Fel-Chain Grips

  • Item Level 700
  • Binds when picked up
  • Mail Hands
  • 155 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 58

Fel-Chain Cinch

  • Item Level 700
  • Binds when picked up
  • Mail Waist
  • 139 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 50 / 50
    • Sell Price: 16 60 21

Org'mok's Riding Chaps

  • Item Level 655
  • Binds when picked up
  • Mail Legs
  • 180 Armor
  • +211 Agility or Intellect
  • +316 Stamina
  • +141 Haste
  • +141 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 28 7 21

Fel-Chain Boots

  • Item Level 700
  • Binds when picked up
  • Mail Feet
  • 170 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Mastery
    • Durability 65 / 65
    • Sell Price: 24 99 19

Arduous Signet of the Savant

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +113 Agility
  • +170 Stamina
  • +151 Mastery
    • Requires Level 100
    • Sell Price: 5 34

Ced's Chiming Circle

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +71 Agility
  • +107 Stamina
  • +51 Critical Strike
  • +42 Haste
    • Requires Level 95
    • Sell Price: 16 98 95

Infallible Tracking Charm

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +351 Agility
  • Equip: Chance on melee or ranged attack to grant Cleansing Flame, dealing 68264 damage instantly and increasing your damage against Demons by 0% for 5 sec.
    • Sell Price: 1

Mark of Supreme Doom

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +83 Agility or Strength or Intellect
  • +222 Speed
  • +222 Leech
  • +222 Avoidance
    • Requires Level 100
    • Sell Price: 40 8 72

Hellfury Longbow

  • Stage 1 of 6
  • Item Level 700
  • Binds when picked up
  • Bow Ranged
  • Speed 3.00 1,728 - 1,730 Damage
  • (576.17 damage per second)
  • +321 Agility
  • +481 Stamina
  • +229 Critical Strike
  • +188 Haste
    • Durability 100 / 100
    • Sell Price: 61 90 39
Off Hand (empty slot)
309,660
Health
150
Focus
4,667
Agility
5,161
Stamina
25%
Critical Strike
15%
Haste
10%
Mastery
1%
Versatility
Talents
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist her in combat.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
View Talent Details
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist her in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
45
60
75
90
100
Choose a Specialization
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist her in combat.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Talents
View Talent Details
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist her in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
45
60
75
90
100
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist her in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
45
60
75
90
100
Hunter Pets
Rhino
Uncollected
Rhino
Core Hound
Uncollected
Core Hound
Core Hound
Uncollected
Core Hound
Chimaera
Uncollected
Chimaera
Devilsaur
Uncollected
Devilsaur
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
84
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating