Fel-Infused Helm

  • Item Level 700
  • Transmogrified to:
    Cowl of Benevolence
  • Binds when picked up
  • Cloth Head
  • 117 Armor
  • +321 Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 85 / 85
    • Sell Price: 23 96 81

Infernal Cord

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Neck
  • +271 Stamina
  • +274 Critical Strike
  • +326 Haste
    • Requires Level 100
    • Sell Price: 14 57 54

Warmongering Gladiator's Mantle of Cruelty

Demon Commander's Drape

  • Item Level 700
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility or Strength or Intellect
  • +271 Stamina
  • +106 Critical Strike
  • +134 Mastery
    • Requires Level 100
    • Sell Price: 24 33 88

Fel-Infused Hauberk

  • Item Level 700
  • Transmogrified to:
    Robe of the Shadow Council
  • Binds when picked up
  • Cloth Chest
  • 144 Armor
  • +321 Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 140 / 140
    • Sell Price: 32 39 24
Shirt (empty slot)
Tabard (empty slot)

Fel-Infused Bracers

  • Item Level 700
  • Binds when picked up
  • Cloth Wrists
  • 63 Armor
  • +180 Intellect
  • +271 Stamina
  • +120 Critical Strike
  • +120 Haste
    • Durability 50 / 50
    • Sell Price: 17 61

Fel-Infused Grips

  • Item Level 700
  • Binds when picked up
  • Cloth Hands
  • 90 Armor
  • +241 Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 50 / 50
    • Sell Price: 17 67 27

Fel-Infused Cinch

  • Item Level 700
  • Transmogrified to:
    Cloudstriker Cord
  • Binds when picked up
  • Cloth Waist
  • 81 Armor
  • +241 Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 50 / 50
    • Sell Price: 17 54 73

Fel-Infused Leggings

  • Item Level 700
  • Binds when picked up
  • Cloth Legs
  • 126 Armor
  • +321 Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 100 / 100
    • Sell Price: 32 14 31

Fel-Infused Boots

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Cloth Feet
  • 107 Armor
  • +264 Intellect
  • +396 Stamina
  • +176 Critical Strike
  • +176 Mastery
    • Durability 65 / 65
    • Sell Price: 26 40 15

Nether Twisted Band

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped: Invader Bands (1)
  • Miscellaneous Finger
  • +271 Stamina
  • +412 Critical Strike
  • +189 Mastery
    • Requires Level 100
    • Sell Price: 21 6 60

Mark of Orgrimmar

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Finger
  • +235 Stamina
  • +179 Critical Strike
  • +179 Haste
  • +179 Mastery
  • "Granted to warriors of the Horde shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 69 24

Inquisitor's Talisman

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Intellect
  • +305 Haste
    • Requires Level 100
    • Sell Price: 28 19 22

Enveloping Distinction of the Feverflare

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Intellect
  • +137 Haste
  • +183 Mastery
    • Sell Price: 29 17 18

Ebonchill

  • Item Level 750
  • Transmogrified to:
    Ethereum Life-Staff
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 1,321 - 1,983 Damage
  • (458.75 damage per second)
  • +3297 Intellect
  • +766 Stamina
  • +340 Haste
  • +340 Mastery
  • Equip: Grants the Ebonbolt ability, which deals massive Shadowfrost damage to a single target.
  • "Ebonchill contained only a sliver of Alodi's might, but even that was more than most magi could ever hope of wielding."
    • Sell Price: 222 16 64
Off Hand (empty slot)
374,640
Health
160,000
Mana
7,641
Intellect
6,244
Stamina
20%
Critical Strike
24%
Haste
58%
Mastery
1%
Versatility
Talents
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deals a critical strike when the target is above 90% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Choose a Specialization
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deals a critical strike when the target is above 90% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deals a critical strike when the target is above 90% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
17,924
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating