Warmongering Gladiator's Leather Helm

Heartseeking Skull Pendant

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +164 Agility
  • +246 Stamina
  • +86 Haste
  • +133 Mastery
    • Enchanted: +40 Mastery
    • Requires Level 100
    • Sell Price: 19 53 34

Warmongering Gladiator's Leather Spaulders

Wild Gladiator's Cape of Prowess

Warmongering Gladiator's Leather Tunic

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Apron

  • Item Level 1
  • Binds to Battle.net account
  • Unique
  • Miscellaneous Tabard
    • Requires Cooking (1)

Warmongering Gladiator's Bindings of Cruelty

Warmongering Gladiator's Gloves

Warmongering Gladiator's Belt of Victory

Warmongering Gladiator's Leather Legguards

Warmongering Gladiator's Boots of Prowess

Maalus, the Blood Drinker

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +250 Agility
  • +375 Stamina
  • +174 Critical Strike
  • +154 Versatility
    • Enchanted: +30 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Spell-Sink Signet

  • Mythic Warforged
  • Item Level 691
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +166 Agility
  • +249 Stamina
  • +97 Critical Strike
  • +119 Haste
    • Enchanted: +30 Mastery
    • +35 Haste
    • Requires Level 100
    • Sell Price: 24 92 36

Pressure-Compressed Loop

  • Warforged
  • Item Level 691
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +281 Agility
  • +140 Critical Strike
  • +140 Mastery
    • Requires Level 100
    • Sell Price: 37 11 82

Captive Micro-Aberration

  • Mythic Warforged
  • Item Level 691
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +255 Agility
  • +150 Haste
  • +150 Mastery
    • Requires Level 100
    • Sell Price: 32 75 39

Golad, Twilight of Aspects

  • Item Level 416
  • Binds when picked up
  • Dagger Main-Hand
  • Speed 1.80 56 - 105 Damage
  • (44.72 damage per second)
  • +10 Agility
  • +21 Stamina
  • +7 Critical Strike
  • +6 Haste
  • +5 Mastery
    • Enchanted: Landslide
    • +8 Agility
    • Socket Bonus: +2 Agility
  • Use: Slows your falling speed for 15 sec.
  • Equip: Increases the damage dealt by Sinister Strike and Revealing Strike by 45%.
    • Fangs of the Father (2/2)
    • Golad, Twilight of Aspects
    • Tiriosh, Nightmare of Ages
    • Set: Your melee attacks have a chance to grant Shadows of the Destroyer, increasing your Agility by 57, stacking up to 50 times. Each application past 30 grants an increasing chance to trigger Fury of the Destroyer, which immediately grants 5 combo points and causes your finishing moves to generate 5 combo points. Lasts 6 sec.
    • Durability 95 / 95
    • Requires Level 85

Tiriosh, Nightmare of Ages

  • Item Level 416
  • Binds when picked up
  • Dagger Off-Hand
  • Speed 1.80 56 - 105 Damage
  • (44.72 damage per second)
  • +10 Agility
  • +21 Stamina
  • +6 Critical Strike
  • +7 Haste
  • +6 Mastery
    • Enchanted: Landslide
    • +8 Agility
    • Socket Bonus: +2 Agility
  • Use: Slows your falling speed for 15 sec.
    • Fangs of the Father (2/2)
    • Golad, Twilight of Aspects
    • Tiriosh, Nightmare of Ages
    • Set: Your melee attacks have a chance to grant Shadows of the Destroyer, increasing your Agility by 57, stacking up to 50 times. Each application past 30 grants an increasing chance to trigger Fury of the Destroyer, which immediately grants 5 combo points and causes your finishing moves to generate 5 combo points. Lasts 6 sec.
    • Durability 95 / 95
    • Requires Level 85
339,060
Health
150
Energy
5,268
Agility
5,651
Stamina
23%
Critical Strike
19%
Haste
55%
Mastery
2%
Versatility
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Tangled Shadow
Tangled Shadow
(Passive)
Passive

Nightblade now decreases the target's movement speed by an additional 20%.
90
Enveloping Shadows
Enveloping Shadows
(Instant)
30 Energy
Instant

Finishing move that generates 1 combo point every 3 sec. Lasts longer per combo point spent.
1 point : 6 seconds
2 points: 12 seconds
3 points: 18 seconds
4 points: 24 seconds
5 points: 30 seconds
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Tangled Shadow
Tangled Shadow
(Passive)
Passive

Nightblade now decreases the target's movement speed by an additional 20%.
90
Enveloping Shadows
Enveloping Shadows
(Instant)
30 Energy
Instant

Finishing move that generates 1 combo point every 3 sec. Lasts longer per combo point spent.
1 point : 6 seconds
2 points: 12 seconds
3 points: 18 seconds
4 points: 24 seconds
5 points: 30 seconds
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Tangled Shadow
Tangled Shadow
(Passive)
Passive

Nightblade now decreases the target's movement speed by an additional 20%.
90
Enveloping Shadows
Enveloping Shadows
(Instant)
30 Energy
Instant

Finishing move that generates 1 combo point every 3 sec. Lasts longer per combo point spent.
1 point : 6 seconds
2 points: 12 seconds
3 points: 18 seconds
4 points: 24 seconds
5 points: 30 seconds
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
32,770
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating