Cliffbreaker Helm of the Savant

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Head
  • 105 Armor
  • -170 Strength
  • +103 Stamina
  • +58 Mastery
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +11 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 84 44

Shard of Pirouetting Happiness

  • Item Level 480
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +23 Strength
  • +35 Stamina
  • +12 Critical Strike
  • +18 Versatility
  • Use: Unleash the power of love.
    • Requires Level 90
    • Sell Price: 8 2

Cliffbreaker Pauldrons of the Earthshaker

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Shoulder
  • 63 Armor
  • +36 Strength
  • +54 Stamina
  • +23 Haste
  • +23 Critical Strike
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 18 36 58

Cliffbreaker Drape of the Decimator

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Strength
  • +40 Stamina
  • +26 Critical Strike
    • Requires Level 90
    • Sell Price: 18 58 38

Cliffbreaker Breastplate of the Earthbreaker

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Chest
  • 84 Armor
  • -31 Strength
  • +72 Stamina
  • +28 Critical Strike
  • +28 Mastery
    • Prismatic Socket
    • Socket Bonus: +4 Strength
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 23 44 26
Shirt (empty slot)
Tabard (empty slot)

Cliffbreaker Vambraces of the Earthbreaker

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Wrists
  • 37 Armor
  • +27 Strength
  • +40 Stamina
  • +17 Critical Strike
  • +17 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 28 80

Cliffbreaker Gauntlets of the Earthfall

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +36 Strength
  • +54 Stamina
  • +23 Critical Strike
  • +23 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 11 69 59

Dojani Girdle

  • Item Level 419
  • Binds when picked up
  • Plate Waist
  • 46 Armor
  • +25 Strength
  • +37 Stamina
  • +17 Critical Strike
  • +16 Mastery
    • Durability 50 / 50
    • Sell Price: 8 19 14

Cliffbreaker Legplates of the Decimator

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Legs
  • 73 Armor
  • -31 Strength
  • +72 Stamina
  • +44 Critical Strike
    • Prismatic Socket
    • Socket Bonus: +4 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 25 52 83

Spike-Soled Stompers

  • Item Level 435
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +25 Strength
  • +37 Stamina
  • +17 Haste
  • +16 Mastery
    • Durability 65 / 65
    • Requires Level 87
    • Sell Price: 11 71 30

Blade Trap Signet

  • Item Level 450
  • Binds when picked up
  • Miscellaneous Finger
  • +19 Strength
  • +29 Stamina
  • +14 Critical Strike
  • +12 Haste
    • Requires Level 88
    • Sell Price: 11 65 79

Cliffbreaker Seal of the Impatient

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Strength
  • +40 Stamina
  • +26 Haste
    • Requires Level 90
    • Sell Price: 11 98 62

Alacrity of Xuen

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Strength
  • Equip: Each time your melee attacks hit, you have a chance to gain 271 haste for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Ghost Iron Dragonling

  • Item Level 450
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
    • +38 Critical Strike
    • +38 Haste
    • +38 Haste
  • Equip: Your attacks have a chance to summon a Ghost Iron Dragonling to fight with you for 20 sec.
    • Requires Level 87
    • Sell Price: 17 56 46

Warmace of Taran Zhu

  • Item Level 435
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 172 - 259 Damage
  • (59.86 damage per second)
  • +33 Strength
  • +50 Stamina
  • +20 Critical Strike
  • +23 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 87
    • Sell Price: 28 4 31
Off Hand (empty slot)
56,350
Health
100
Runic Power
874
Strength
1,150
Stamina
17%
Critical Strike
21%
Haste
42%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
18
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating