Grievous Gladiator's Mooncloth Helm

Mindbreaker Pendant

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Neck
  • +30 Stamina
  • +36 Critical Strike
  • +28 Haste
    • Requires Level 90
    • Sell Price: 11 98 62

Amaranthine Shoulderpads of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armor
  • +36 Intellect
  • +54 Stamina
  • +23 Critical Strike
  • +23 Haste
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 4 20

Amaranthine Cloak of the Decimator

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Intellect
  • +40 Stamina
  • +26 Critical Strike
    • Requires Level 90
    • Sell Price: 18 45

Grievous Gladiator's Mooncloth Robe

White Tuxedo Shirt

Tabard (empty slot)

Amaranthine Wristwraps of the Feverflare

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +27 Intellect
  • +40 Stamina
  • +17 Haste
  • +17 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 11 83 50

Amaranthine Handwraps of the Wavecrest

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +36 Intellect
  • +54 Stamina
  • +23 Critical Strike
  • +23 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 15 2

Amaranthine Cord of the Wavecrest

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +36 Intellect
  • +54 Stamina
  • +23 Critical Strike
  • +23 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 29 17

Grievous Gladiator's Mooncloth Leggings

Amaranthine Sandals of the Impatient

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +36 Intellect
  • +54 Stamina
  • +35 Haste
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 17 48 6

Viscous Ring

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +28 Haste
  • +34 Versatility
    • Requires Level 90
    • Sell Price: 11 98 62

Wasteland Band

  • Item Level 408
  • Binds when picked up
  • Miscellaneous Finger
  • +17 Intellect
  • +26 Stamina
  • +12 Versatility
  • +11 Mastery
    • Requires Level 88
    • Sell Price: 8 83 9

Contemplation of Chi-Ji

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Intellect
  • Use: Increases your Versatility by 225 for 15 sec.
    • Requires Level 90
    • Sell Price: 25 39 83

Price of Progress

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Intellect
  • Equip: Your healing spells have a chance to grant 627 mana. (10% chance, 55 sec cooldown)
    • Requires Level 90
    • Sell Price: 18 5 93

Iron Horde Ritual Staff

  • Item Level 505
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 123 - 185 Damage
  • (46.67 damage per second)
  • +336 Intellect
  • +78 Stamina
  • +36 Critical Strike
  • +32 Mastery
    • Durability 100 / 100
    • Sell Price: 33 66 16
Off Hand (empty slot)
48,314
Health
0
Insanity
872
Intellect
986
Stamina
15%
Critical Strike
22%
Haste
48%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
3,438
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating