Razorguard Mechshades of the Peerless

  • Stage 2 of 6
  • Item Level 655
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Head
  • 274 Armor
  • +211 Strength or Intellect
  • +316 Stamina
  • +137 Critical Strike
  • +143 Mastery
  • Use: Allows you to look far into the distance.
    • Durability 100 / 100
    • Requires Level 91
    • Requires Engineering (600)
    • Sell Price: 27 85 60

Warbeads of the Blackheart

  • Item Level 556
  • Binds when picked up
  • Miscellaneous Neck
  • +47 Strength
  • +70 Stamina
  • +26 Critical Strike
  • +34 Haste
    • Sell Price: 7 36 21

Plainsthunder Shoulders

  • Item Level 601
  • Binds when picked up
  • Plate Shoulder
  • 217 Armor
  • +96 Strength or Intellect
  • +144 Stamina
  • +56 Critical Strike
  • +68 Mastery
    • Durability 85 / 85
    • Sell Price: 14 22 3

Grizzled Wolfskin Cloak

  • Item Level 610
  • Binds when picked up
  • Back
  • 39 Armor
  • +78 Strength
  • +118 Stamina
  • +43 Haste
  • +57 Mastery
    • Requires Level 98
    • Sell Price: 22 38 30

"Fireproof" Venture Co. Blastplate

  • Item Level 578
  • Binds when picked up
  • Plate Chest
  • 220 Armor
  • +103 Strength or Intellect
  • +155 Stamina
  • +52 Versatility
  • +78 Mastery
  • "DISCLAIMER: Fireproof claims have not been independently validated"
    • Durability 115 / 115
    • Sell Price: 18 40 85

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Blug'thol's Bloody Bracers

  • Item Level 600
  • Binds when picked up
  • Plate Wrists
  • 126 Armor
  • +71 Strength or Intellect
  • +107 Stamina
  • +51 Critical Strike
  • +40 Haste
    • Durability 50 / 50
    • Requires Level 98
    • Sell Price: 14 73 56

Salt-Scorched Gauntlets of the Feverflare

  • Item Level 590
  • Binds when picked up
  • Plate Hands
  • 160 Armor
  • +86 Strength or Intellect
  • +129 Stamina
  • +57 Haste
  • +57 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 11 23 93

Sha'tari Keeper Girdle

  • Item Level 553
  • Binds when picked up
  • Plate Waist
  • 91 Armor
  • +61 Strength or Intellect
  • +92 Stamina
  • +37 Haste
  • +43 Mastery
    • Durability 50 / 50
    • Sell Price: 10 26 59

Plainsthunder Legguards

  • Item Level 587
  • Binds when picked up
  • Plate Legs
  • 216 Armor
  • +112 Strength or Intellect
  • +168 Stamina
  • +76 Haste
  • +73 Versatility
    • Durability 85 / 85
    • Sell Price: 18 25 57

Plainsthunder Warboots

  • Item Level 593
  • Binds when picked up
  • Plate Feet
  • 182 Armor
  • +89 Strength or Intellect
  • +133 Stamina
  • +62 Critical Strike
  • +55 Mastery
    • Durability 55 / 55
    • Sell Price: 14 45 13

Knucklebone of Lo'Dronar

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +71 Strength
  • +107 Stamina
  • +54 Critical Strike
  • +36 Haste
  • +41 Leech
    • Requires Level 95
    • Sell Price: 16 4 59

Seal of the Auchenai Guardian

  • Item Level 570
  • Binds when picked up
  • Miscellaneous Finger
  • +54 Strength
  • +80 Stamina
  • +36 Critical Strike
  • +36 Haste
    • Sell Price: 13 45 50

Tormented Fang of Gore

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +107 Strength
  • Use: Grants 800 Mastery for 20 sec.
    • Requires Level 92
    • Sell Price: 26 4 86

Tranquility of the Exarchs

  • Item Level 615
  • Binds when picked up
  • Miscellaneous Trinket
  • +138 Critical Strike
  • Equip: Your harmful abilities have a chance to cause you to summon a Paladin Protector to fight by your side for 12 sec.
    • Requires Level 95
    • Requires Council of Exarchs - Honored
    • Sell Price: 100

Ice-Rimed Chopper

  • Item Level 598
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 642 - 963 Damage
  • (222.92 damage per second)
  • +124 Strength
  • +186 Stamina
  • +79 Critical Strike
  • +85 Haste
    • Durability 100 / 100
    • Sell Price: 18 66 99
Off Hand (empty slot)
191,700
Health
100
Runic Power
2,853
Strength
3,195
Stamina
12%
Critical Strike
45%
Haste
27%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
7,975
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating