Garalon's Hollow Skull

  • Heroic
  • Item Level 517
  • Upgrade Level: 2/2
  • Transmogrified to:
    Cloak of the Forgotten Emperor
  • Binds when picked up
  • Plate Head
  • 84 Armor
  • +46 Strength
  • +88 Stamina
  • +34 Critical Strike
  • +32 Mastery
    • +20 Stamina and 2% Increased Armor Value from Items
    • +10 Parry and +10 Mastery
    • Socket Bonus: +17 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 9 48

Kaolan's Withering Necklace

  • Heroic
  • Item Level 509
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +31 Strength
  • +46 Stamina
  • +20 Critical Strike
  • +20 Versatility
    • Requires Level 90
    • Sell Price: 17 53 8

Shoulderguards of the Lost Catacomb

Cloak of Raining Blades

  • Heroic
  • Item Level 509
  • Upgrade Level: 0/2
  • Transmogrified to:
    Boots of the Great Construct
  • Binds when picked up
  • Back
  • 12 Armor
  • +31 Strength
  • +46 Stamina
  • +23 Versatility
  • +15 Mastery
    • Enchanted: +20 Stamina
    • Requires Level 90
    • Sell Price: 24 60 26

Chestguard of the Lost Catacomb

Shirt (empty slot)
Tabard (empty slot)

Bracers of Six Oxen

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 38 Armor
  • +28 Strength
  • +43 Stamina
  • +19 Critical Strike
  • +19 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 73 53

Windblade Talons

  • Heroic
  • Item Level 517
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Hands
  • 65 Armor
  • +40 Strength
  • +65 Stamina
  • +27 Critical Strike
  • +27 Mastery
    • Enchanted: +25 Mastery
    • +20 Mastery
    • Socket Bonus: +4 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 26 71

Star-Stealer Waistguard

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 48 Armor
  • +30 Strength
  • +57 Stamina
  • +23 Critical Strike
  • +18 Mastery
    • +20 Mastery
    • +10 Mastery and +8 Stamina
    • +20 Mastery
    • Socket Bonus: +8 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 5 20

Legplates of Regal Reinforcement

  • Heroic
  • Item Level 509
  • Upgrade Level: 0/2
  • Transmogrified to:
    Muze's Unwavering Will
  • Binds when picked up
  • Plate Legs
  • 82 Armor
  • +46 Strength
  • +81 Stamina
  • +31 Critical Strike
  • +33 Mastery
    • Enchanted: +27 Stamina and +10 Dodge
    • +10 Parry and +10 Mastery
    • +10 Mastery and +8 Stamina
    • Socket Bonus: +11 Stamina
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 33 62 94

Sollerets of Spirit Splitting

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 59 Armor
  • +34 Strength
  • +57 Stamina
  • +23 Haste
  • +24 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +20 Mastery
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 23 90 1

Seal of the Unscathed

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +25 Strength
  • +38 Stamina
  • +17 Versatility
  • +16 Mastery
    • Requires Level 90
    • Sell Price: 16 85 73

Ring of the Shattered Shell

  • Heroic
  • Item Level 509
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Ring of the Shattered Shell (1)
  • Miscellaneous Finger
  • +31 Strength
  • +46 Stamina
  • +22 Versatility
  • +18 Mastery
    • Requires Level 90
    • Sell Price: 17 53 8

Vial of Dragon's Blood

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Vial of Dragon's Blood (1)
  • Miscellaneous Trinket
  • +48 Mastery
  • Equip: Your attacks have a chance to grant you 142 armor for 20 sec. (15% chance, 55 sec cooldown)
    • Requires Level 90
    • Sell Price: 26 5 80

Stuff of Nightmares

  • Heroic
  • Item Level 509
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Stuff of Nightmares (1)
  • Miscellaneous Trinket
  • +51 Mastery
  • Equip: Each time your attacks hit, you have a chance to gain 306 armor for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 26 41 31
Weapon (empty slot)
Off Hand (empty slot)
69,090
Health
100
Runic Power
834
Strength
1,410
Stamina
15%
Critical Strike
12%
Haste
78%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 0
Honorable Kills
202
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating