Gutcrusher Coronet

  • Item Level 550
  • Upgrade Level: 0/2
  • Transmogrified to:
    Crafted Malevolent Gladiator's Dreadplate Helm
  • Binds when picked up
  • Plate Head
  • 126 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +57 Haste
  • +46 Mastery
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 22 73 63

Necklace of Holy Deflection

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +45 Agility or Strength
  • +67 Stamina
  • +23 Versatility
  • +34 Mastery
    • Requires Level 92
    • Sell Price: 11 87 62

Rivet-Sealed Shoulderplates

  • Item Level 550
  • Upgrade Level: 0/2
  • Transmogrified to:
    Crafted Malevolent Gladiator's Dreadplate Shoulders
  • Binds when picked up
  • Plate Shoulder
  • 117 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +35 Haste
  • +42 Versatility
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 24 38 39

Drape of Swirling Deflection

  • Item Level 550
  • Upgrade Level: 0/2
  • Transmogrified to:
    Crafted Dreadful Gladiator's Cloak of Prowess
  • Binds when picked up
  • Back
  • 19 Armor
  • +45 Agility or Strength
  • +67 Stamina
  • +23 Haste
  • +34 Versatility
    • Requires Level 92
    • Sell Price: 20 37 72

Verdant Plate Chest

  • Item Level 530
  • Upgrade Level: 0/2
  • Transmogrified to:
    Crafted Malevolent Gladiator's Dreadplate Chestpiece
  • Binds when picked up
  • Plate Chest
  • 121 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +44 Critical Strike
  • +44 Versatility
    • Durability 140 / 140
    • Requires Level 90
    • Sell Price: 31 75 29
Shirt (empty slot)
Tabard (empty slot)

Rivet-Sealed Bracers

  • Item Level 530
  • Upgrade Level: 0/2
  • Transmogrified to:
    Crafted Malevolent Gladiator's Armplates of Proficiency
  • Binds when picked up
  • Plate Wrists
  • 53 Armor
  • +37 Strength or Intellect
  • +55 Stamina
  • +26 Critical Strike
  • +22 Haste
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 16 30 62

Salt-Scorched Gauntlets of the Feverflare

  • Item Level 590
  • Transmogrified to:
    Crafted Malevolent Gladiator's Dreadplate Gauntlets
  • Binds when picked up
  • Plate Hands
  • 160 Armor
  • +86 Strength or Intellect
  • +129 Stamina
  • +49 Haste
  • +62 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 11 23 93

Verdant Plate Belt

  • Item Level 550
  • Upgrade Level: 0/2
  • Transmogrified to:
    The Plaguebringer's Girdle
  • Binds when picked up
  • Plate Waist
  • 88 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +44 Haste
  • +33 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 15 10 6

Rivet-Sealed Legplates

  • Item Level 570
  • Upgrade Level: 0/2
  • Transmogrified to:
    Crafted Malevolent Gladiator's Dreadplate Legguards
  • Binds when picked up
  • Plate Legs
  • 174 Armor
  • +96 Strength or Intellect
  • +144 Stamina
  • +68 Haste
  • +56 Mastery
    • Durability 100 / 100
    • Requires Level 94
    • Sell Price: 32 68 32

Verdant Plate Treads

  • Item Level 570
  • Upgrade Level: 0/2
  • Transmogrified to:
    Crafted Malevolent Gladiator's Warboots of Cruelty
  • Binds when picked up
  • Plate Feet
  • 137 Armor
  • +72 Strength or Intellect
  • +108 Stamina
  • +47 Haste
  • +49 Mastery
    • Durability 65 / 65
    • Requires Level 94
    • Sell Price: 22 90 46

Signet of the Glorious Protector

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +54 Agility or Strength
  • +80 Stamina
  • +33 Haste
  • +37 Versatility
    • Requires Level 94
    • Sell Price: 20 25 33

Seal of Resilient Fortitude

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +54 Agility or Strength
  • +80 Stamina
  • +41 Haste
  • +27 Versatility
    • Requires Level 94
    • Sell Price: 16 92 73

Armored Elekk Tusk

  • Item Level 518
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +56 Versatility
  • Use: Increases your mastery by 498 for 15 sec.
    • Requires Level 91
    • Sell Price: 18 5 93

Dol'mak's Lucky Charm

  • Item Level 545
  • Binds when picked up
  • Miscellaneous Trinket
  • +72 Critical Strike
  • Equip: Your attacks have a chance to grant you 238 Strength for 20 sec. (15% chance, 55 sec cooldown)
    • Sell Price: 18 49 30

Hammer of the Soulbinder

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 495 - 743 Damage
  • (171.94 damage per second)
  • +96 Strength
  • +144 Stamina
  • +68 Haste
  • +58 Mastery
    • Durability 100 / 100
    • Requires Level 94
    • Sell Price: 57 72 18
Off Hand (empty slot)
198,240
Health
115
Runic Power
2,203
Strength
3,304
Stamina
8%
Critical Strike
6%
Haste
18%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating