Plainsthunder Helm

  • Item Level 590
  • Binds when picked up
  • Plate Head
  • 207 Armor
  • +115 Strength or Intellect
  • +173 Stamina
  • +78 Critical Strike
  • +75 Versatility
    • Durability 70 / 70
    • Sell Price: 14 68 37

Sabermaw Mauler's Gorget

  • Item Level 588
  • Binds when picked up
  • Miscellaneous Neck
  • +64 Strength
  • +95 Stamina
  • +36 Haste
  • +46 Mastery
    • Sell Price: 8 45 40

Rivet-Sealed Shoulderplates

  • Item Level 600
  • Binds when picked up
  • Plate Shoulder
  • 217 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +55 Haste
  • +68 Versatility
    • Durability 85 / 85
    • Requires Level 95
    • Sell Price: 24 38 39

Tigerclaw Cape

  • Item Level 608
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique
  • Back
  • 38 Armor
  • +73 Strength
  • +115 Stamina
  • +39 Critical Strike
  • +39 Haste
  • +39 Mastery
    • Enchanted: +20 Critical Strike
    • +8 Strength
    • Socket Bonus: +3 Strength
    • Requires Level 90

Carapace of the Core

  • Heroic Thunderforged
  • Item Level 549
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Chest
  • 154 Armor
  • +66 Strength
  • +118 Stamina
  • +48 Critical Strike
  • +44 Haste
    • Enchanted: +9 All Stats
    • +8 Strength
    • +8 Strength
    • +8 Strength
    • Socket Bonus: +9 Strength
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 35 2 99

Undisputed Champion's Shirt

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt
Tabard (empty slot)

Plainsthunder Wristwraps

  • Item Level 595
  • Binds when picked up
  • Plate Wrists
  • 119 Armor
  • +68 Strength or Intellect
  • +102 Stamina
  • +47 Critical Strike
  • +43 Versatility
    • Durability 40 / 40
    • Sell Price: 10 47

Incarnadine Gauntlets

  • Item Level 615
  • Binds when picked up
  • Plate Hands
  • 188 Armor
  • +109 Strength or Intellect
  • +163 Stamina
  • +55 Critical Strike
  • +83 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 16 37 53

Gutcrusher Greatbelt

  • Item Level 600
  • Binds when picked up
  • Plate Waist
  • 162 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +63 Haste
  • +63 Versatility
    • Durability 50 / 50
    • Requires Level 95
    • Sell Price: 15 44 28

Incarnadine Legplates

  • Item Level 600
  • Binds when picked up
  • Plate Legs
  • 253 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +80 Critical Strike
  • +87 Haste
    • Durability 100 / 100
    • Requires Level 95
    • Sell Price: 32 9 94

Fungal Resistant Plate Boots

  • Item Level 583
  • Binds when picked up
  • Plate Feet
  • 161 Armor
  • +81 Strength or Intellect
  • +121 Stamina
  • +58 Versatility
  • +47 Mastery
  • "DISCLAIMER: Fungal resistance assertions are subject to patent approval"
    • Durability 55 / 55
    • Sell Price: 14 29 82

Solium Band of Might

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +73 Critical Strike
  • +62 Mastery
    • Requires Level 98
    • Sell Price: 1

Disease-Binder Seal

  • Item Level 615
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +82 Strength
  • +122 Stamina
  • +54 Critical Strike
  • +54 Versatility
    • Requires Level 100
    • Sell Price: 17 30 7

Oversized Shadeback Talon

  • Item Level 588
  • Binds when picked up
  • Miscellaneous Trinket
  • +82 Strength
  • Equip: When your attacks hit you have a chance to gain 457 Mastery for 20 sec.
    • Sell Price: 19 64 14

Fires of the Sun

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +120 Strength
  • +120 Critical Strike
    • Requires Level 95
    • Sell Price: 25 62 72

Massive Rockworm Fang

  • Item Level 620
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 786 - 1,181 Damage
  • (273.06 damage per second)
  • +152 Strength
  • +228 Stamina
  • +107 Critical Strike
  • +91 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 56 90 44
Off Hand (empty slot)
198,780
Health
100
Runic Power
3,250
Strength
3,313
Stamina
10%
Critical Strike
8%
Haste
26%
Mastery
3%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
34,224
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating