Felbane Greathelm of the Fireflash

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 308 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +233 Critical Strike
  • +155 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 7 50 27

Studded Choker of the Accursed

  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +189 Strength
  • +283 Stamina
  • +108 Critical Strike
  • +72 Haste
  • +72 Versatility
    • Requires Level 100
    • Sell Price: 19 33 46

Felbane Shoulderguard of the Aurora

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 284 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +160 Haste
  • +142 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Drape of the Doomguard

  • Warforged
  • Item Level 711
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 78 Armor
  • +200 Strength
  • +300 Stamina
  • +114 Critical Strike
  • +76 Versatility
  • +76 Mastery
  • +114 Leech
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 33 14 34

Felbane Breastplate of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 379 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +165 Critical Strike
  • +227 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 30 51
Shirt (empty slot)
Tabard (empty slot)

Wristclasps of Righteous Reckoning

  • Warforged
  • Item Level 711
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 174 Armor
  • +200 Strength or Intellect
  • +300 Stamina
  • +114 Critical Strike
  • +76 Haste
  • +76 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 10 53

Felbane Gauntlets of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 237 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +160 Haste
  • +142 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 83 99

Felbane Girdle of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 213 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +131 Haste
  • +166 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Felbane Legplates of the Fireflash

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 332 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +219 Critical Strike
  • +179 Haste
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 9 19 79

Felbane Greaves of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 261 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +171 Critical Strike
  • +124 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 9 86

Arduous Circle of the Decimator

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +172 Strength
  • +258 Stamina
  • +229 Critical Strike
    • Requires Level 100
    • Sell Price: 5 66 30

Arduous Band of the Decimator

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +172 Strength
  • +258 Stamina
  • +229 Critical Strike
    • Requires Level 100
    • Sell Price: 5 54 32

Chipped Soul Prism

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +204 Agility or Strength or Intellect
  • +204 Critical Strike
  • +204 Haste
  • +204 Versatility
  • +204 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Mark of Supreme Doom

  • Warforged
  • Item Level 711
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +101 Agility or Strength or Intellect
  • +269 Speed
  • +269 Leech
  • +269 Avoidance
    • Requires Level 100
    • Sell Price: 40 8 72

Steelforged Greataxe of the Peerless

  • Stage 6 of 6
  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 1,907 - 2,862 Damage
  • (662.22 damage per second)
  • +369 Strength
  • +553 Stamina
  • +228 Critical Strike
  • +257 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
431,700
Health
100
Runic Power
4,979
Strength
7,195
Stamina
21%
Critical Strike
20%
Haste
43%
Mastery
3%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
16
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating