Guardian Serpent Hood

Amulet of Seven Curses

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +28 Intellect
  • +43 Stamina
  • +18 Critical Strike
  • +20 Mastery
    • Requires Level 90
    • Sell Price: 17 29 51

Guardian Serpent Shoulderguards

Cloak of Overwhelming Corruption

  • Elite
  • Item Level 507
  • Upgrade Level: 1/2
  • Binds when picked up
  • Back
  • 11 Armor
  • +30 Intellect
  • +45 Stamina
  • +19 Haste
  • +21 Mastery
    • Enchanted: +15 Intellect
    • Requires Level 90
    • Sell Price: 24 40 90

Imperial Ghostbinder's Robes

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Chest
  • 21 Armor
  • -109 Intellect
  • +76 Stamina
  • -44 Critical Strike
  • -48 Mastery
    • Enchanted: +9 All Stats
    • +10 Intellect
    • +5 Intellect and +10 Haste
    • Socket Bonus: +8 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 23 53 82

Red Swashbuckler's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 7 50
Tabard (empty slot)

Twisting Wind Bracers

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +27 Intellect
  • +40 Stamina
  • +17 Critical Strike
  • +18 Haste
    • Enchanted: +16 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 60 44

Claws of Amethyst

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • -41 Intellect
  • +57 Stamina
  • -12 Critical Strike
  • -17 Mastery
    • Enchanted: +24 Haste
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +4 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 37 3

Orbital Belt

  • Heroic
  • Item Level 506
  • Upgrade Level: 1/2
  • Binds when picked up
  • Cloth Waist
  • 13 Armor
  • -121 Intellect
  • +59 Stamina
  • -54 Haste
  • -54 Mastery
    • +5 Intellect and +10 Haste
    • +5 Intellect and +10 Versatility
    • +10 Intellect
    • Socket Bonus: +8 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 35 86

Dreadwoven Leggings of Failure

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • +40 Intellect
  • +72 Stamina
  • +26 Critical Strike
  • +29 Haste
    • Enchanted: +19 Intellect and +11 Critical Strike
    • +10 Intellect
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 31 30 11

Sandals of the Unbidden

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +32 Intellect
  • +54 Stamina
  • +17 Critical Strike
  • +26 Mastery
    • Enchanted: +12 Haste
    • +5 Intellect and +10 Haste
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 44 26

Dominator's Band

Simple Harmonius Ring

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Golden Lotus (1)
  • Miscellaneous Finger
  • +25 Intellect
  • +38 Stamina
  • +17 Critical Strike
  • +16 Haste
    • Requires Level 90
    • Sell Price: 16 85 73

Relic of Yu'lon

  • Item Level 484
  • Upgrade Level: 2/2
  • Binds when equipped
  • Unique-Equipped: Darkmoon Card of the Mists (1)
  • Miscellaneous Trinket
  • +41 Intellect
  • Equip: When you deal spell damage, you have a chance to gain Blessing of the Celestials, increasing your Intellect by 119 for 15 sec.
    • Requires Level 90
    • Sell Price: 24 73 87

Light of the Cosmos

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Light of the Cosmos (1)
  • Miscellaneous Trinket
  • +43 Haste
  • Equip: Each time you deal periodic damage you have a chance to gain 126 Intellect for 20 sec. (15% chance, 55 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Kri'tak, Imperial Scepter of the Swarm

  • Item Level 504
  • Upgrade Level: 2/2
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.40 60 - 112 Damage
  • (35.83 damage per second)
  • +22 Intellect
  • +33 Stamina
  • +14 Critical Strike
  • +15 Haste
    • Enchanted: Jade Spirit
    • +31 Intellect
  • "Sha-Touched"
    • Durability 110 / 110
    • Requires Level 90
    • Sell Price: 34 66 80

Tornado-Summoning Censer

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +27 Intellect
  • +40 Stamina
  • +20 Critical Strike
  • +14 Haste
    • Enchanted: +25 Intellect
    • Requires Level 90
    • Sell Price: 28 40 74
47,530
Health
0
Insanity
1,052
Intellect
970
Stamina
18%
Critical Strike
20%
Haste
49%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
199,820
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating