Bonespeaker Cowl

  • Warforged
  • Item Level 840
  • Binds when picked up
  • Cloth Head
  • 204 Armor
  • +1241 Intellect
  • +1861 Stamina
  • +915 Critical Strike
  • +405 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 26 73 13

Chain of the Underking

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Miscellaneous Neck
  • +1047 Stamina
  • +1223 Critical Strike
  • +815 Mastery
    • Requires Level 110
    • Sell Price: 18 12 57

Lair Matron's Spaulders

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Cloth Shoulder
  • 188 Armor
  • +930 Intellect
  • +1396 Stamina
  • +579 Critical Strike
  • +410 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 31 79 25

Stormsky Greatcloak

  • Item Level 835
  • Binds when picked up
  • Back
  • 123 Armor
  • +666 Agility or Strength or Intellect
  • +1000 Stamina
  • +442 Critical Strike
  • +286 Mastery
    • Requires Level 110
    • Sell Price: 24 74 81

Robes of Tirisgarde

Dark Silk Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 12
Tabard (empty slot)

Bracers of Tirisgarde

Bonespeaker Gloves

  • Item Level 835
  • Binds when picked up
  • Cloth Hands
  • 154 Armor
  • +888 Intellect
  • +1332 Stamina
  • +653 Critical Strike
  • +319 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 30 83

Netherwhisper Cinch

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Cloth Waist
  • 134 Armor
  • +809 Intellect
  • +1214 Stamina
  • +669 Critical Strike
  • +267 Versatility
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 16 81 79

Bonespeaker Leggings

  • Mythic Warforged
  • Item Level 845
  • Binds when picked up
  • Cloth Legs
  • 224 Armor
  • +1299 Intellect
  • +1949 Stamina
  • +961 Critical Strike
  • +384 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 32 55 72

Terrorweave Boots

  • Item Level 835
  • Binds when picked up
  • Cloth Feet
  • 170 Armor
  • +888 Intellect
  • +1332 Stamina
  • +653 Critical Strike
  • +319 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 26 2 36

Band of Callous Dominance

  • Heroic Titanforged
  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1097 Stamina
  • +1501 Critical Strike
  • +600 Haste
    • Requires Level 110
    • Sell Price: 25 90 93

Band of Twisted Bark

  • Mythic 4 Warforged
  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1204 Stamina
  • +1531 Critical Strike
  • +701 Mastery
    • Requires Level 110
    • Sell Price: 26 88 29

Devilsaur Shock-Baton

  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +926 Critical Strike
  • Equip: Your damaging spells have a chance to inflict 81606 Nature damage and slow the target by 10% for 6 sec.
    • Requires Level 110
    • Sell Price: 34 32 18

Moonlit Prism

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +943 Haste
  • Use: Increases your Agility or Intellect by 154 for 20 sec. Your ranged attacks and spells cause this effect to stack, up to 20 times.
    • Requires Level 110
    • Sell Price: 36 53 82

Aluneth

  • Item Level 869
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 4,255 - 5,759 Damage
  • (1,391 damage per second)
  • +1626 Intellect
  • +2438 Stamina
  • +737 Haste
  • +737 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
1,676,940
Health
Health
1,676,940
1,417,711
Mana
Mana
1,417,711
26,847
Intellect
Intellect26,847
27,949
Stamina
Stamina27,949
36%
Critical Strike
Critical Strike36.17%
Total Rating:10,908
7%
Haste
Haste7.44%
Total Rating:2,418
29%
Mastery
Mastery28.88%
Total Rating:5,624
1%
Versatility
Versatility0.64%
Total Rating:254
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 12,354 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,296 Arcane damage over 12 sec to the target and 4,296 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,200 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,704 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,095 Fire damage over 3.8 sec, and then exploding to deal an additional 5,671 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 12,354 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,296 Arcane damage over 12 sec to the target and 4,296 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 12,354 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,296 Arcane damage over 12 sec to the target and 4,296 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,200 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,704 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,095 Fire damage over 3.8 sec, and then exploding to deal an additional 5,671 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,200 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,704 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,095 Fire damage over 3.8 sec, and then exploding to deal an additional 5,671 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
0
Games
0
Wins
0
Win %
-
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
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