Skoldiir Helm

  • Titanforged
  • Item Level 850
  • Transmogrified to:
    Helmet of Winged Triumph
  • Binds when picked up
  • Plate Head
  • 555 Armor
  • +1362 Strength or Intellect
  • +2042 Stamina
  • +950 Critical Strike
  • +421 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 75 7

Soultrapper's Pendant

  • Item Level 860
  • Binds when picked up
  • Miscellaneous Neck
  • +1261 Stamina
  • +1381 Critical Strike
  • +920 Mastery
    • Enchanted: +75 Haste
    • Requires Level 110
    • Sell Price: 25 26 87

Moonshatter Pauldrons

  • Item Level 860
  • Binds when picked up
  • Plate Shoulder
  • 523 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +350 Haste
  • +716 Versatility
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 26 39 53

Greatmantle of the Highlord

Wracksoul Chestplate

  • Warforged
  • Item Level 855
  • Transmogrified to:
    Battleplate of Winged Triumph
  • Binds when picked up
  • Plate Chest
  • 690 Armor
  • +1427 Strength or Intellect
  • +2140 Stamina
  • +998 Critical Strike
  • +399 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 32 37 35
Shirt (empty slot)
Tabard (empty slot)

Arcane Defender's Wristguards

  • Titanforged
  • Item Level 860
  • Transmogrified to:
    Smoldering Drakescale Bracers
  • Binds when picked up
  • Plate Wrists
  • 305 Armor
  • +841 Strength or Intellect
  • +1261 Stamina
  • +228 Haste
  • +572 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 56 65

Xorothian Gauntlets

  • Warforged
  • Item Level 870
  • Transmogrified to:
    Gloves of Winged Triumph
  • Binds when picked up
  • Plate Hands
  • 446 Armor
  • +1231 Strength or Intellect
  • +1846 Stamina
  • +380 Critical Strike
  • +728 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 60 29

Chain of Thrayn

  • Item Level 940
  • Transmogrified to:
    Belt of the Burning Soul
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Waist
  • 468 Armor
  • +2362 Strength or Intellect
  • +3544 Stamina
  • +514 Critical Strike
  • +925 Haste
  • Equip: Avenging Wrath increases healing done by an additional 50% and increases damage done by an additional 10%.
  • "The prayer of an ancient Valhalas champion resonates through the links: 'If you stand in the light, you will never stand alone.'"
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 98 73

Malicious Zealot's Legplates

  • Warforged
  • Item Level 905
  • Transmogrified to:
    Greaves of Winged Triumph
  • Binds when picked up
  • Plate Legs
  • 674 Armor
  • +2273 Strength or Intellect
  • +3410 Stamina
  • +1058 Critical Strike
  • +625 Versatility
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 60 13 47

Wracksoul Stompers

  • Warforged
  • Item Level 860
  • Transmogrified to:
    Mogu Mindbender's Greaves
  • Binds when picked up
  • Plate Feet
  • 480 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +671 Critical Strike
  • +396 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 24 79 40

Liadrin's Fury Unleashed

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2658 Stamina
  • +2137 Critical Strike
  • +1602 Haste
    • Enchanted: +150 Haste
    • +100 Haste
  • Equip: While Avenging Wrath is active, you gain 1 Holy Power every 4 sec.
  • "We were betrayed by the man we called our prince. I pledge the blades of my Blood Knights to the defeat of Kil'jaeden and the restoration of Silvermoon. We will fight beside you, A'dal."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 64 69

Spellblade's Gemmed Signet

  • Raid Finder Warforged
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1321 Stamina
  • +1626 Critical Strike
  • +745 Mastery
    • Requires Level 110
    • Sell Price: 35 91 40

Unstable Arcanocrystal

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +847 Critical Strike
  • +847 Haste
  • +847 Versatility
  • +847 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 48 50 43

Ettin Fingernail

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1421 Strength
  • +339 Critical Strike
  • +339 Haste
  • +339 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 47 21 31

Ashbringer

  • Item Level 910
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 11,738 - 17,609 Damage
  • (4,076 damage per second)
  • +2382 Strength
  • +3573 Stamina
  • +872 Critical Strike
  • +837 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
3,057,360
Health
220,000
Mana
28,031
Strength
50,956
Stamina
35%
Critical Strike
16%
Haste
30%
Mastery
6%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 13
Honorable Kills
3,494
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating