Rivet-Sealed Casque

  • Item Level 530
  • Binds when picked up
  • Plate Head
  • 99 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +46 Critical Strike
  • +41 Mastery
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 23 69 45

Teroclaw Feather Necklace

  • Item Level 553
  • Binds when picked up
  • Miscellaneous Neck
  • +46 Strength
  • +69 Stamina
  • +34 Haste
  • +25 Mastery
    • Sell Price: 8 84 94

Gutcrusher Shoulderplates

  • Item Level 550
  • Binds when picked up
  • Plate Shoulder
  • 117 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +30 Critical Strike
  • +45 Mastery
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 23 42 34

Flayed Flesh Cloak

  • Item Level 543
  • Binds when picked up
  • Back
  • 18 Armor
  • +42 Strength
  • +62 Stamina
  • +30 Critical Strike
  • +24 Mastery
    • Sell Price: 15 42 44

Goldsteel Chestguard

  • Item Level 530
  • Binds when picked up
  • Plate Chest
  • 121 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +43 Critical Strike
  • +44 Haste
    • Durability 140 / 140
    • Requires Level 90
    • Sell Price: 30 14 51
Shirt (empty slot)

Tabard of the Ebon Blade

  • Item Level 75
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Knights of the Ebon Blade. All reputation gains while in level 80 dungeons will be applied to your standing with them.
    • Requires Knights of the Ebon Blade - Friendly
    • Sell Price: 25

Verdant Plate Wristguards

  • Item Level 550
  • Binds when picked up
  • Plate Wrists
  • 68 Armor
  • +45 Strength or Intellect
  • +67 Stamina
  • +23 Critical Strike
  • +34 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 15 79 76

Frostwolf Stalwart Gauntlets

  • Item Level 510
  • Binds when picked up
  • Plate Hands
  • 59 Armor
  • +41 Strength or Intellect
  • +62 Stamina
  • +25 Haste
  • +29 Mastery
    • Durability 40 / 40
    • Sell Price: 8 14 27

Frostwolf Stalwart Girdle

  • Item Level 522
  • Binds when picked up
  • Plate Waist
  • 62 Armor
  • +46 Strength or Intellect
  • +69 Stamina
  • +29 Versatility
  • +31 Mastery
    • Durability 50 / 50
    • Sell Price: 7 91

Verdant Plate Legguards

  • Item Level 550
  • Binds when picked up
  • Plate Legs
  • 136 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +45 Critical Strike
  • +58 Mastery
    • Durability 100 / 100
    • Requires Level 92
    • Sell Price: 30 48 85

Frostwolf Stalwart Warboots

  • Item Level 512
  • Binds when picked up
  • Plate Feet
  • 67 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +28 Critical Strike
  • +27 Haste
    • Durability 55 / 55
    • Sell Price: 12 25 39

Fel-Blackened Ring

  • Item Level 548
  • Binds when picked up
  • Miscellaneous Finger
  • +44 Strength
  • +65 Stamina
  • +31 Versatility
  • +26 Mastery
    • Sell Price: 9 93 5

Bladebinder Ring

  • Item Level 550
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +45 Agility or Strength
  • +67 Stamina
  • +26 Critical Strike
  • +32 Versatility
    • Requires Level 92
    • Sell Price: 15 98 88

Gruuk's Evil Eye

  • Item Level 513
  • Binds when picked up
  • Miscellaneous Trinket
  • +53 Haste
  • Equip: Each time your attacks hit, you have a chance to gain 428 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 21 12 64

Grondo's Spare Eye

  • Item Level 526
  • Binds when picked up
  • Miscellaneous Trinket
  • +61 Critical Strike
  • Equip: Your attacks have a chance to grant you 367 Strength for 15 sec. (15% chance, 85 sec cooldown)
  • "This appears to be an ordinary rock."
    • Sell Price: 22 71 50

Steeltusk's Steel Tusk

  • Item Level 559
  • Binds when picked up
  • Polearm Two-Hand
  • Speed 3.30 409 - 614 Damage
  • (155.00 damage per second)
  • +86 Agility
  • +129 Stamina
  • +59 Haste
  • +55 Mastery
    • Durability 100 / 100
    • Requires Level 95
    • Sell Price: 49 92 58
Off Hand (empty slot)
161,760
Health
125
Runic Power
1,692
Strength
2,696
Stamina
12%
Critical Strike
5%
Haste
23%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Blighted Rune Weapon
Blighted Rune Weapon
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your next 5 auto attacks infect your target with 2 Festering Wounds.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Blighted Rune Weapon
Blighted Rune Weapon
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your next 5 auto attacks infect your target with 2 Festering Wounds.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Blighted Rune Weapon
Blighted Rune Weapon
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your next 5 auto attacks infect your target with 2 Festering Wounds.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
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