Venom-Fanged Barbute

  • Item Level 850
  • Binds when picked up
  • Plate Head
  • 555 Armor
  • +1362 Strength or Intellect
  • +2042 Stamina
  • +773 Haste
  • +597 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 42 97 81

Chain of Scorched Bones

Skoldiir Shoulderguards

  • Mythic 4 Warforged
  • Item Level 860
  • Binds when picked up
  • Plate Shoulder
  • 523 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +694 Critical Strike
  • +373 Mastery
  • +457 Speed
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 93 91

Cloak of Enthralling Darkness

  • Mythic 5 Titanforged
  • Item Level 865
  • Binds when picked up
  • Back
  • 137 Armor
  • +880 Agility or Strength or Intellect
  • +1321 Stamina
  • +262 Critical Strike
  • +553 Haste
    • Requires Level 110
    • Sell Price: 29 95 58

Crackling Overcharge Chestguard

  • Mythic 6 Warforged
  • Item Level 865
  • Binds when picked up
  • Plate Chest
  • 706 Armor
  • +1566 Strength or Intellect
  • +2349 Stamina
  • +880 Critical Strike
  • +569 Versatility
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 40 16 19

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Tabard of the Void

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Wristclamps of Mad Dreams

  • Item Level 850
  • Binds when picked up
  • Plate Wrists
  • 299 Armor
  • +766 Strength or Intellect
  • +1149 Stamina
  • +468 Critical Strike
  • +302 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 50 19

Primal Gauntlets of Rage

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Plate Hands
  • 441 Armor
  • +1174 Strength or Intellect
  • +1762 Stamina
  • +777 Critical Strike
  • +311 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 55 52

Roaring Shellbreaker Greatbelt

  • Mythic Titanforged
  • Item Level 860
  • Binds when picked up
  • Plate Waist
  • 393 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +671 Haste
  • +396 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 35 98

Storm-Battered Legplates

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Plate Legs
  • 617 Armor
  • +1566 Strength or Intellect
  • +2349 Stamina
  • +849 Haste
  • +600 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 57 62 46

Trampling Warboots

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Plate Feet
  • 485 Armor
  • +1174 Strength or Intellect
  • +1762 Stamina
  • +473 Haste
  • +613 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 43 75 96

Liadrin's Fury Unleashed

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2010 Stamina
  • +1781 Critical Strike
  • +1336 Haste
    • Prismatic Socket
  • Equip: While Avenging Wrath is active, you gain 1 Holy Power every 4 sec.
  • "We were betrayed by the man we called our prince. I pledge the blades of my Blood Knights to the defeat of Kil'jaeden and the restoration of Silvermoon. We will fight beside you, A'dal."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 64 69

Ring of Looming Menace

  • Mythic 2
  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1097 Stamina
  • +1261 Haste
  • +840 Versatility
  • +360 Speed
    • Requires Level 110
    • Sell Price: 27 7 50

Phantasmal Echo

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1036 Haste
  • Equip: When you fall below 50% health a Shadow Reflection manifests from the Emerald Nightmare, absorbing 13% of damage taken for 20 sec. Prevents up to 893205 total damage. This may only occur once every 2 min.
    • Requires Level 110
    • Sell Price: 46 64 90

Spiked Counterweight

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +943 Haste
  • Equip: Your melee attacks have a chance to deal 96107 Physical damage and increase all damage the target takes from you by 3% for 15 sec, up to 360401 extra damage dealt.
    • Requires Level 110
    • Sell Price: 33 65 26

Ashbringer

  • Item Level 881
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 8,397 - 13,997 Damage
  • (3,110 damage per second)
  • +1818 Strength
  • +2726 Stamina
  • +782 Critical Strike
  • +751 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
2,065,020
Health
Health
2,065,020
220,000
Mana
Mana
220,000
23,446
Strength
Strength23,446
34,417
Stamina
Stamina34,417
19%
Critical Strike
Critical Strike19.05%
Total Rating:4,919
29%
Haste
Haste28.98%
Total Rating:9,417
24%
Mastery
Mastery23.97%
Total Rating:2,793
6%
Versatility
Versatility5.73%
Total Rating:2,293
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 15
0
Games
0
Wins
0
Win %
-
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
Rating