Plague-Resistant Headcover

  • Warforged
  • Item Level 905
  • Transmogrified to:
    Stealther's Helmet of Second Sight
  • Binds when picked up
  • Leather Head
  • 321 Armor
  • +2273 Agility or Intellect
  • +3410 Stamina
  • +769 Versatility
  • +914 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 46 65 95

Stabilized Energy Pendant

  • Mythic 10
  • Item Level 890
  • Binds when picked up
  • Miscellaneous Neck
  • +1668 Stamina
  • +1279 Critical Strike
  • +959 Versatility
    • Enchanted: Mark of the Hidden Satyr
  • Equip: Increases your maximum Focus by 0%.
    • Requires Level 110
    • Sell Price: 17 67 7

Mantle of the Master Assassin

  • Item Level 940
  • Transmogrified to:
    Forest Wind Shoulderpads
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Shoulder
  • 333 Armor
  • +2362 Agility
  • +3544 Stamina
  • +411 Haste
  • +1028 Mastery
  • Equip: While Stealth is active and for 6 sec after breaking Stealth, your Critical Strike chance is increased by 100%.
  • "Fear not what you can see, but what you can't see. -Mathias Shaw, SI:7."
    • Durability 120 / 120
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 69 47 43

Doomblade Shadowwrap

Doomblade Tunic

Shirt (empty slot)
Tabard (empty slot)

Greenskin's Waterlogged Wristcuffs

  • Item Level 940
  • Transmogrified to:
    Cuffs of the Arcane Storm
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Wrists
  • 194 Armor
  • +1772 Agility
  • +2658 Stamina
  • +617 Critical Strike
  • +462 Haste
  • Equip: Between the Eyes has a 20% chance per Combo Point to increase the damage of your next Pistol Shot by 200%.
  • "In the lawless world of tavern brawls and spontaneous duels, accuracy is of critical importance."
    • Durability 70 / 70
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 44 57 58

Rigid Meteorguard Gauntlets

  • Item Level 900
  • Transmogrified to:
    Gloves of Dexterous Manipulation
  • Binds when picked up
  • Leather Hands
  • 243 Armor
  • +1628 Agility or Intellect
  • +2442 Stamina
  • +699 Haste
  • +540 Versatility
  • +531 Speed
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 31 23 57

Waistclasp of Unethical Power

  • Titanforged
  • Item Level 885
  • Transmogrified to:
    Veteran's Leather Belt
  • Binds when equipped
  • Leather Waist
  • 208 Armor
  • +1415 Agility or Intellect
  • +2123 Stamina
  • +812 Versatility
  • +360 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 27 21

Greaves of Miraculous Magnificence

  • Mythic 10 Titanforged
  • Item Level 905
  • Transmogrified to:
    Earthsoul Leggings
  • Binds when picked up
  • Leather Legs
  • 346 Armor
  • +2273 Agility or Intellect
  • +3410 Stamina
  • +589 Critical Strike
  • +1094 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 59 25 46

Cruel Combatant's Leather Slippers of the Quickblade

Ring of Minute Mirrors

  • Mythic 10
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1668 Stamina
  • +895 Versatility
  • +1343 Mastery
    • Enchanted: +150 Critical Strike
    • Requires Level 110
    • Sell Price: 25 34 33

Ring of Fel Domination

  • Relinquished
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +1478 Versatility
  • +677 Mastery
    • Enchanted: +150 Critical Strike
    • Requires Level 101
    • Sell Price: 26 91 93

Memento of Angerboda

  • Mythic 6 Warforged
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1879 Agility or Strength
  • Equip: Your melee attacks have a chance to activate Screams of the Dead, granting you a random combat enhancement for 8 sec.
    • Requires Level 110
    • Sell Price: 35 32 73

Nightblooming Frond

  • Titanforged
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1879 Agility
  • Equip: Your attacks have a chance to grant Recursive Strikes for 15 sec, causing your auto attacks to deal an additional 6928 damage and increase the intensity of Recursive Strikes.
    • Requires Level 110
    • Sell Price: 48 96 87

The Dreadblades

  • Fate
  • Item Level 904
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 5,449 - 10,122 Damage
  • (2,994 damage per second)
  • +965 Agility
  • +1448 Stamina
  • +365 Critical Strike
  • +350 Mastery
  • Equip: Grants the Curse of the Dreadblades ability, which lets you use finishers more rapidly... at a price.
  • "She saw herself commanding an impossibly large pirate fleet, one that could conquer the high seas and all the nations of Azeroth. Every ship that dared to challenge her burned, and every city gave up its treasures or was destroyed."
    • Sell Price: 189 12 19

The Dreadblades

  • Fortune
  • Item Level 904
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 2.60 5,449 - 10,122 Damage
  • (2,994 damage per second)
  • +965 Agility
  • +1448 Stamina
  • +365 Critical Strike
  • +350 Mastery
  • "No blade can shed the blood of so many innocents and not demand a toll on its wielder as well. They are no treasure."
    • Sell Price: 187 22 97
3,613,560
Health
105
Energy
33,076
Agility
60,226
Stamina
20%
Critical Strike
7%
Haste
60%
Mastery
16%
Versatility
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Legion Raid Progression
View Raid History
Player vs Player
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Prestige
Level 0
Honor
Level 33
Honorable Kills
40,755
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating