Felbane Greathelm of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Plate Head
  • 308 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +179 Haste
  • +219 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 7 50 27

Void-Sealed Gorget

  • Heroic
  • Item Level 720
  • Binds when picked up
  • Miscellaneous Neck
  • +217 Agility or Strength
  • +326 Stamina
  • +83 Critical Strike
  • +83 Versatility
  • +124 Mastery
  • +124 Speed
    • Requires Level 100
    • Sell Price: 19 40 49

Crushing Pauldrons of the Quickblade

  • Item Level 690
  • Binds when picked up
  • Plate Shoulder
  • 280 Armor
  • +219 Strength or Intellect
  • +328 Stamina
  • +146 Critical Strike
  • +146 Versatility
    • Durability 70 / 70
    • Sell Price: 25 1 14

Enveloping Cloak of the Harmonious

  • Item Level 690
  • Binds when picked up
  • Back
  • 67 Armor
  • +164 Agility or Strength or Intellect
  • +246 Stamina
  • +156 Versatility
  • +62 Mastery
    • Sell Price: 25 28 81

Warmongering Gladiator's Dreadplate Chestpiece

Shirt (empty slot)
Tabard (empty slot)

Crushing Armplates of the Aurora

  • Item Level 690
  • Binds when picked up
  • Plate Wrists
  • 163 Armor
  • +164 Strength or Intellect
  • +246 Stamina
  • +125 Haste
  • +94 Versatility
    • Durability 40 / 40
    • Sell Price: 16 86 41

Faith Bearer's Gauntlets

  • Timewarped
  • Item Level 660
  • Binds when picked up
  • Plate Hands
  • 214 Armor
  • +166 Strength or Intellect
  • +249 Stamina
  • +118 Critical Strike
  • +97 Haste
    • Durability 50 / 50
    • Sell Price: 2 27 34

Warmongering Gladiator's Girdle of Prowess

Primal Gladiator's Dreadplate Legguards

Demonbreaker Crushers

Spellbound Solium Band of Sorcerous Invincibility

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Agility or Strength
  • +246 Stamina
  • +99 Versatility
  • +116 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 15

Mar'tak's Rugged Seal

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Agility or Strength
  • +246 Stamina
  • +90 Haste
  • +128 Versatility
    • Requires Level 100
    • Sell Price: 27 51 77

Enveloping Badge of the Harmonious

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +277 Strength
  • +83 Versatility
  • +208 Mastery
    • Sell Price: 28 85 22

Solar Containment Unit

  • Mythic Warforged
  • Item Level 705
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +319 Haste
  • +319 Versatility
    • Requires Level 100
    • Sell Price: 23 50 47

Baleful Greatsword of the Harmonious

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 1,484 - 2,475 Damage
  • (549.72 damage per second)
  • +306 Strength
  • +459 Stamina
  • +199 Versatility
  • +207 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 16 14 19
Off Hand (empty slot)
506,880
Health
Health
506,880
125
Runic Power
Runic Power
125
4,749
Strength
Strength4,749
8,448
Stamina
Stamina8,448
15%
Critical Strike
Critical Strike14.95%
Total Rating:985
14%
Haste
Haste13.81%
Total Rating:1,381
29%
Mastery
Mastery28.99%
Total Rating:1,246
10%
Versatility
Versatility10.05%
Total Rating:1,307
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 12,913 Shadow damage.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 22,813 Shadow damage to the infected enemy, and an additional 3,946 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 7 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 20 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 12,913 Shadow damage.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 22,813 Shadow damage to the infected enemy, and an additional 3,946 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 7 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 20 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 12,913 Shadow damage.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 22,813 Shadow damage to the infected enemy, and an additional 3,946 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 7 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 20 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Legion Raid Progression
View Raid History