Heart-Lesion Faceguard

  • Item Level 640
  • Binds when picked up
  • Plate Head
  • 262 Armor
  • +184 Strength
  • +275 Stamina
  • +122 Critical Strike
  • +122 Mastery
    • Durability 70 / 70
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 19 43

Heart-Lesion Amulet

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Neck
  • +103 Strength
  • +155 Stamina
  • +69 Critical Strike
  • +69 Versatility

Heart-Lesion Shoulderguards

  • Item Level 640
  • Binds when picked up
  • Plate Shoulder
  • 242 Armor
  • +138 Strength
  • +207 Stamina
  • +81 Critical Strike
  • +99 Mastery
    • Durability 70 / 70
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 20 46

Heart-Lesion Cloak of Stoicism

  • Item Level 640
  • Binds when picked up
  • Back
  • 47 Armor
  • +103 Strength
  • +155 Stamina
  • +69 Versatility
  • +69 Mastery
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 19 21

Heart-Lesion Chestguard

  • Item Level 640
  • Binds when picked up
  • Plate Chest
  • 323 Armor
  • +184 Strength
  • +275 Stamina
  • +107 Critical Strike
  • +131 Mastery
    • Durability 115 / 115
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 25 57

Sleeveless T-Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
  • "On the inside collar it reads, 'Inspected by Earl Z. Moade.'"
    • Sell Price: 3 61

Argent Crusader's Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Use: Teleports the caster to the Argent Tournament Grounds.

Heart-Lesion Armguards

  • Item Level 640
  • Binds when picked up
  • Plate Wrists
  • 141 Armor
  • +103 Strength
  • +155 Stamina
  • +78 Critical Strike
  • +52 Haste
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 13 85

Heart-Lesion Handguards

  • Item Level 640
  • Binds when picked up
  • Plate Hands
  • 202 Armor
  • +138 Strength
  • +207 Stamina
  • +81 Critical Strike
  • +99 Mastery
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 13

Heart-Lesion Waistband

  • Item Level 640
  • Binds when picked up
  • Plate Waist
  • 182 Armor
  • +138 Strength
  • +207 Stamina
  • +105 Critical Strike
  • +70 Mastery
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 13 80

Heart-Lesion Legguards

  • Item Level 640
  • Binds when picked up
  • Plate Legs
  • 283 Armor
  • +184 Strength
  • +275 Stamina
  • +93 Critical Strike
  • +139 Mastery
    • Durability 85 / 85
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 26 6

Heart-Lesion Greaves

  • Item Level 640
  • Binds when picked up
  • Plate Feet
  • 222 Armor
  • +138 Strength
  • +207 Stamina
  • +92 Critical Strike
  • +92 Mastery
    • Durability 55 / 55
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 19 29

Heart-Lesion Band of Stoicism

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +69 Critical Strike
  • +69 Versatility

Heart-Lesion Ring of Stoicism

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +52 Versatility
  • +78 Mastery

Heart-Lesion Defender Stone

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Strength
  • +175 Versatility

Heart-Lesion Defender Idol

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Stamina
  • +175 Haste

Heart-Lesion Greatsword

  • Item Level 640
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 949 - 1,425 Damage
  • (329.58 damage per second)
  • +184 Strength
  • +275 Stamina
  • +107 Critical Strike
  • +131 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 85 / 85
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 46 36
Off Hand (empty slot)
285,540
Health
Health
285,540
100
Runic Power
Runic Power
100
3,609
Strength
Strength3,609
4,759
Stamina
Stamina4,759
7%
Critical Strike
Critical Strike7.32%
Total Rating:255
41%
Haste
Haste41.28%
Total Rating:174
35%
Mastery
Mastery34.73%
Total Rating:1,030
0%
Versatility
Versatility0.00%
Total Rating:0
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
57
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
90
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
57
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
90
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
57
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
90
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
View Raid History