Burnished Helm of Might

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Conqueror's Helmet
  • Binds to Battle.net account
  • Plate Head
  • 238 Armor
  • +133 Strength
  • +199 Stamina
  • +177 Haste
  • Equip: Experience gained is increased by 10%.

Necklace of Furious Zeal

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +71 Strength
  • +107 Stamina
  • +42 Critical Strike
  • +51 Versatility
    • Requires Level 95
    • Sell Price: 11 71 11

Deathstalker Shoulderplates

  • Item Level 695
  • Binds when picked up
  • Plate Shoulder
  • 284 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +153 Haste
  • +153 Mastery
    • Durability 85 / 85
    • Sell Price: 19 32 20

Worn Stoneskin Gargoyle Cape

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Recovered Scarlet Onslaught Cape
  • Binds to Battle.net account
  • Back
  • 37 Armor
  • +75 Strength
  • +112 Stamina
  • +50 Critical Strike
  • +50 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Burnished Breastplate of Might

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Conqueror's Breastplate
  • Binds to Battle.net account
  • Plate Chest
  • 293 Armor
  • +133 Strength
  • +199 Stamina
  • +177 Haste
  • Equip: Experience gained is increased by 10%.

Sleeveless T-Shirt

  • Item Level 1
  • Transmogrified to:
    Golden Filigreed Doublet
  • Binds when equipped
  • Miscellaneous Shirt
  • "On the inside collar it reads, 'Inspected by Earl Z. Moade.'"
    • Sell Price: 3 61
Tabard (empty slot)

Verdant Plate Wristguards

  • Item Level 570
  • Upgrade Level: 0/2
  • Transmogrified to:
    Shattered Hand Vambraces
  • Binds when picked up
  • Plate Wrists
  • 87 Armor
  • +54 Strength or Intellect
  • +80 Stamina
  • +27 Critical Strike
  • +41 Mastery
  • Indestructible
    • Durability 50 / 50
    • Requires Level 94
    • Sell Price: 15 79 76

Truesteel Gauntlets of the Fireflash

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Transmogrified to:
    Flamethrower's Gloves
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Hands
  • 202 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +92 Critical Strike
  • +92 Haste
    • Durability 55 / 55
    • Requires Level 91
    • Sell Price: 19 6 96

Truesteel Waistguard of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Transmogrified to:
    Fearless Girdle
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Waist
  • 182 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +72 Haste
  • +104 Versatility
    • Durability 55 / 55
    • Requires Level 91
    • Sell Price: 18 79 61

Burnished Legplates of Might

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Conqueror's Legplates
  • Binds to Battle.net account
  • Plate Legs
  • 256 Armor
  • +133 Strength
  • +199 Stamina
  • +88 Critical Strike
  • +88 Haste
  • Equip: Experience gained is increased by 10%.

Truesteel Boots of the Feverflare

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Transmogrified to:
    Conqueror's Greaves
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Feet
  • 222 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +92 Haste
  • +92 Mastery
    • Durability 80 / 80
    • Requires Level 91
    • Sell Price: 28 18 55

Mark of Orgrimmar

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Finger
  • +235 Stamina
  • +179 Critical Strike
  • +179 Haste
  • +179 Mastery
  • "Granted to warriors of the Horde shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 69 24

Ring of Ripped Flesh

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +54 Strength
  • +80 Stamina
  • +37 Critical Strike
  • +33 Versatility
    • Requires Level 94
    • Sell Price: 16 54 72

Novice Rylak Hunter's Horn

  • Item Level 577
  • Binds when picked up
  • Miscellaneous Trinket
  • +97 Critical Strike
  • Equip: Your attacks have a chance to grant you 388 Strength for 20 sec. (15% chance, 55 sec cooldown)
    • Requires Level 98
    • Sell Price: 23 82 43

Token of the Banshee Queen

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Strength
  • +265 Haste
    • Sell Price: 27 57 9

Ashbringer

  • Item Level 750
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,642 - 3,964 Damage
  • (917.36 damage per second)
  • +511 Strength
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
242,040
Health
32,000
Mana
3,705
Strength
4,034
Stamina
15%
Critical Strike
13%
Haste
23%
Mastery
1%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
3,718
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating