Thunderfoot Heavy Helm

  • Item Level 419
  • Binds when picked up
  • Plate Head
  • 67 Armor
  • +33 Strength
  • +49 Stamina
  • +22 Critical Strike
  • +21 Mastery
    • Durability 85 / 85
    • Sell Price: 11 75 83

Amulet of Longing

  • Item Level 429
  • Binds when picked up
  • Miscellaneous Neck
  • +18 Strength
  • +27 Stamina
  • +10 Critical Strike
  • +13 Mastery
    • Sell Price: 9 27 29

Dojani Shoulders

  • Item Level 419
  • Binds when picked up
  • Plate Shoulder
  • 62 Armor
  • +25 Strength
  • +37 Stamina
  • +13 Critical Strike
  • +19 Mastery
    • Durability 85 / 85
    • Sell Price: 11 19 18

Cloak of the Grassy Cline

  • Item Level 399
  • Binds when picked up
  • Back
  • 10 Armor
  • +17 Strength
  • +25 Stamina
  • +12 Haste
  • +10 Mastery
    • Sell Price: 9 40 91

Thunderfoot Heavy Chestpiece

  • Item Level 419
  • Binds when picked up
  • Plate Chest
  • 82 Armor
  • +33 Strength
  • +49 Stamina
  • +22 Critical Strike
  • +21 Mastery
    • Durability 140 / 140
    • Sell Price: 15 59 12
Shirt (empty slot)
Tabard (empty slot)

Summit Guardian Armplates

  • Item Level 434
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +18 Strength
  • +28 Stamina
  • +11 Critical Strike
  • +13 Mastery
    • Durability 50 / 50
    • Sell Price: 8 6 50

Sunsong Armored Gauntlets

  • Item Level 399
  • Binds when picked up
  • Plate Hands
  • 51 Armor
  • +23 Strength
  • +34 Stamina
  • +13 Haste
  • +16 Mastery
    • Durability 40 / 40
    • Sell Price: 6 17 87

Dojani Girdle

  • Item Level 419
  • Binds when picked up
  • Plate Waist
  • 46 Armor
  • +25 Strength
  • +37 Stamina
  • +17 Critical Strike
  • +16 Mastery
    • Durability 50 / 50
    • Sell Price: 8 19 14

Wallwatcher Legguards

  • Item Level 434
  • Binds when picked up
  • Plate Legs
  • 73 Armor
  • +33 Strength
  • +49 Stamina
  • +18 Critical Strike
  • +24 Mastery
    • Durability 100 / 100
    • Sell Price: 16 34 5

Dojani Warboots

  • Item Level 419
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +25 Strength
  • +37 Stamina
  • +15 Haste
  • +17 Mastery
    • Durability 65 / 65
    • Sell Price: 11 49 33

Murkscale Band

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +17 Strength
  • +25 Stamina
  • +13 Haste
  • +9 Mastery
    • Sell Price: 8 64 14

Ring of Torjar's Bane

  • Item Level 419
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Strength
  • +28 Stamina
  • +10 Critical Strike
  • +14 Mastery
    • Sell Price: 10 87 49

Jade Raccoon

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +27 Mastery
  • Use: Summon your loyal raccoon friend.
    • Sell Price: 12 54 41

Tawnyhide Antler

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +29 Haste
  • Equip: Your melee and ranged attacks have a chance to grant 89 mastery for 20 sec.
    • Sell Price: 13 1 98

Jinyu Greatsword

  • Item Level 404
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 167 - 252 Damage
  • (58.19 damage per second)
  • +32 Strength
  • +48 Stamina
  • +19 Critical Strike
  • +23 Mastery
    • Durability 100 / 100
    • Sell Price: 27 2 80
Off Hand (empty slot)
42,483
Health
100
Runic Power
758
Strength
867
Stamina
12%
Critical Strike
46%
Haste
37%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,655
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating