Guise of the Demon Warder

  • Item Level 685
  • Binds when picked up
  • Leather Head
  • 144 Armor
  • +279 Agility or Intellect
  • +418 Stamina
  • +249 Critical Strike
  • +122 Versatility
    • Durability 70 / 70
    • Sell Price: 20 42 37

Engineer's Grounded Gorget

  • Item Level 670
  • Binds when picked up
  • Miscellaneous Neck
  • +136 Agility
  • +204 Stamina
  • +100 Haste
  • +75 Mastery
    • Enchanted: +75 Mastery
    • Requires Level 100
    • Sell Price: 17 60 52

Bladefang Spaulders of the Aurora

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Shoulder
  • 126 Armor
  • +190 Agility or Intellect
  • +286 Stamina
  • +121 Haste
  • +131 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 94 17

Ragemaw's Hide

  • Item Level 695
  • Binds when picked up
  • Back
  • 70 Armor
  • +172 Agility or Strength or Intellect
  • +258 Stamina
  • +159 Haste
  • +70 Mastery
    • Requires Level 98
    • Sell Price: 22 52 24

Unrendable Wolfhide Robes

  • Item Level 670
  • Binds when picked up
  • Leather Chest
  • 164 Armor
  • +242 Agility or Intellect
  • +364 Stamina
  • +176 Critical Strike
  • +138 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 40 91 11

Stylish Black Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15
Tabard (empty slot)

Bracers of Shattered Stalactites

  • Warforged
  • Item Level 676
  • Transmogrified to:
    Lightdrinker Bindings
  • Binds when picked up
  • Leather Wrists
  • 74 Armor
  • +145 Agility or Intellect
  • +217 Stamina
  • +94 Critical Strike
  • +98 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 87 72

Treacherous Palms

  • Warforged
  • Item Level 661
  • Transmogrified to:
    Lightdrinker Gloves
  • Binds when picked up
  • Leather Hands
  • 98 Armor
  • +167 Agility or Intellect
  • +251 Stamina
  • +111 Critical Strike
  • +111 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 14 70

Girdle of Unconquered Glory

  • Item Level 670
  • Transmogrified to:
    Lightdrinker Waistband
  • Binds when picked up
  • Leather Waist
  • 92 Armor
  • +182 Agility or Intellect
  • +273 Stamina
  • +109 Haste
  • +128 Mastery
  • +104 Leech
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 73 1

Sludge-Resistant Waders

  • Item Level 685
  • Upgrade Level: 0/2
  • Transmogrified to:
    Lightdrinker Britches
  • Binds when picked up
  • Leather Legs
  • 155 Armor
  • +279 Agility or Intellect
  • +418 Stamina
  • +249 Haste
  • +122 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 44 40 38

Treads of the Dark Hunt

  • Item Level 670
  • Binds when picked up
  • Leather Feet
  • 113 Armor
  • +182 Agility or Intellect
  • +273 Stamina
  • +130 Haste
  • +106 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 77 15

Cinderwolf Signet

  • Warforged
  • Item Level 676
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +145 Agility
  • +217 Stamina
  • +110 Critical Strike
  • +73 Versatility
    • Requires Level 100
    • Sell Price: 26 28 96

Band of Demonic Guile

  • Item Level 689
  • Binds when picked up
  • Miscellaneous Finger
  • +244 Stamina
  • +185 Critical Strike
  • +355 Mastery
    • Sell Price: 17 5 67

Beating Heart of the Mountain

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +228 Agility
  • Use: Grants 1229 Critical Strike for 20 sec.
    • Requires Level 100
    • Sell Price: 35 7 1

Captive Micro-Aberration

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +182 Agility
  • +107 Haste
  • +107 Mastery
    • Requires Level 100
    • Sell Price: 32 75 39

The Kingslayers

  • Anguish
  • Item Level 750
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 898 - 1,669 Damage
  • (712.78 damage per second)
  • +219 Agility
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
  • Equip: Grants you the Kingsbane ability, which injects your target with a poison of unrivaled potency.
  • "Countless voices hushed, and countless leaders toppled... all at the whim of his foul command. There would be no redemption for these acts, only solitude and sorrow."
    • Sell Price: 183 3 10

The Kingslayers

  • Sorrow
  • Item Level 750
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 898 - 1,669 Damage
  • (712.78 damage per second)
  • +219 Agility
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
  • "It was not a pleasant death. But it was fast, quiet, and efficient. When the orc took his last breath, the wound that killed him became irregular. Nobody would be able to tell whether he had died to a knife, an axe, or a spear."
    • Sell Price: 182 36 43
313,740
Health
170
Energy
4,463
Agility
5,229
Stamina
21%
Critical Strike
11%
Haste
92%
Mastery
3%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1,742
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating