Fel-Chain Helm

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Mail Head
  • 210 Armor
  • +352 Agility or Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Haste
    • Durability 85 / 85
    • Sell Price: 25 8 27

Shard of Pirouetting Happiness

  • Item Level 715
  • Binds when picked up
  • Miscellaneous Neck
  • +311 Stamina
  • +493 Haste
  • +197 Versatility
  • Use: Unleash the power of love.
    • Requires Level 100
    • Sell Price: 8 2

Fel-Chain Spaulders

  • Item Level 700
  • Binds when picked up
  • Mail Shoulder
  • 186 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 85 / 85
    • Sell Price: 25 93 75

Demon Commander's Drape

  • Item Level 700
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility or Strength or Intellect
  • +271 Stamina
  • +106 Critical Strike
  • +134 Mastery
    • Requires Level 100
    • Sell Price: 24 33 88

Flamescale Mail

  • Item Level 695
  • Binds when picked up
  • Mail Chest
  • 242 Armor
  • +306 Agility or Intellect
  • +459 Stamina
  • +143 Critical Strike
  • +265 Mastery
  • Equip: Warming Up.
  • "Usually quenched by the sea."
    • Durability 140 / 140
    • Requires Level 98
    • Sell Price: 28 55 92
Shirt (empty slot)

Theramore Tabard

  • Item Level 1
  • Transmogrified to:
    Tabard of the Wildhammer Clan
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Use: Plant your Theramore banner.
  • "Remember Theramore!"

Fel-Chain Bracers

  • Item Level 700
  • Binds when picked up
  • Mail Wrists
  • 108 Armor
  • +180 Agility or Intellect
  • +271 Stamina
  • +120 Critical Strike
  • +120 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 31

Fel-Chain Grips

  • Warforged
  • Item Level 720
  • Binds when picked up
  • Mail Hands
  • 169 Armor
  • +290 Agility or Intellect
  • +435 Stamina
  • +193 Haste
  • +193 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 58

Shokell's Grim Cinch

  • Item Level 835
  • Binds when equipped
  • Mail Waist
  • 222 Armor
  • +888 Agility or Intellect
  • +1332 Stamina
  • +361 Haste
  • +611 Mastery
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 26 63 24

Fel-Chain Leggings

  • Item Level 700
  • Binds when picked up
  • Mail Legs
  • 217 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 100 / 100
    • Sell Price: 33 63 20

Fel-Chain Boots

  • Item Level 700
  • Binds when picked up
  • Mail Feet
  • 170 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Mastery
    • Durability 65 / 65
    • Sell Price: 24 99 19

Nether Twisted Band

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped: Invader Bands (1)
  • Miscellaneous Finger
  • +271 Stamina
  • +412 Critical Strike
  • +189 Mastery
    • Requires Level 100
    • Sell Price: 21 6 60

Explorer's Delving Loop

  • Item Level 703
  • Binds when picked up
  • Miscellaneous Finger
  • +278 Stamina
  • +229 Critical Strike
  • +388 Mastery
    • Sell Price: 16 44 38

Inquisitor's Talisman

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Intellect
  • +305 Haste
    • Requires Level 100
    • Sell Price: 28 19 22

Poison-Resistant Pumpkin

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Intellect
  • +265 Haste
    • Sell Price: 21 80 74

The Fist of Ra-den

  • Item Level 759
  • Transmogrified to:
    Gara'kal, Fist of the Spiritbinder
  • Binds when picked up
  • Unique
  • Fist Weapon Main-Hand
  • Speed 2.60 705 - 1,311 Damage
  • (387.50 damage per second)
  • +238 Intellect
  • +357 Stamina
  • +161 Critical Strike
  • +155 Mastery
  • Equip: Grants the Stormkeeper ability, which massively empowers your Lightning Bolts or Chain Lightnings.
  • "To seal Al'Akir's demise, Master Ra slammed his fist into the mountaintop. The heavens split wide, and all the fire and fury they contained crashed down atop the Windlord's head."
    • Sell Price: 173 1 18

The Highkeeper's Ward

  • Item Level 759
  • Transmogrified to:
    Drillborer Disk
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 837 Armor
  • +312 Intellect
  • +469 Stamina
  • +211 Critical Strike
  • +203 Mastery
  • "Ra and Helya crafted a shield, the Highkeeper's Ward, to act as a key to the Elemental Plane. It thrummed with the energies of the four elements, which Ra could call upon whenever he desired."
    • Sell Price: 114 19 90
586,320
Health
100
Maelstrom
10,927
Intellect
9,772
Stamina
19%
Critical Strike
18%
Haste
58%
Mastery
1%
Versatility
Talents
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Path of Flame
Path of Flame
(Passive)
Passive

Lava Burst deals 10% more damage and causes Flame Shock to spread from the target to a nearby enemy.
30
Gust of Wind
Gust of Wind
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

A gust of wind hurls you forward.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Aftershock
Aftershock
(Passive)
Passive

Your spells refund 30% of all Maelstrom spent on them.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Storm Elemental
Storm Elemental
(30 yd range, Instant, 2.5 min cooldown)
30 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam, removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance.
View Talent Details
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
15
Hot Hand
Hot Hand
(Passive)
Passive

Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
30
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 48,226 Physical damage.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lighting for 1 hour which has a chance to deal 14,468 Nature damage when you deal or take melee damage.
75
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,500% increased damage, but has a 10.5 sec cooldown.
90
Crashing Storm
Crashing Storm
(Passive)
Passive

Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 23,154 Nature damage over 6 sec.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 265,246 Physical damage and increasing Physical and Nature damage you deal to the target by 15% for 10 sec.
Choose a Specialization
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
Talents
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Path of Flame
Path of Flame
(Passive)
Passive

Lava Burst deals 10% more damage and causes Flame Shock to spread from the target to a nearby enemy.
30
Gust of Wind
Gust of Wind
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

A gust of wind hurls you forward.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Aftershock
Aftershock
(Passive)
Passive

Your spells refund 30% of all Maelstrom spent on them.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Storm Elemental
Storm Elemental
(30 yd range, Instant, 2.5 min cooldown)
30 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam, removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Path of Flame
Path of Flame
(Passive)
Passive

Lava Burst deals 10% more damage and causes Flame Shock to spread from the target to a nearby enemy.
30
Gust of Wind
Gust of Wind
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

A gust of wind hurls you forward.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Aftershock
Aftershock
(Passive)
Passive

Your spells refund 30% of all Maelstrom spent on them.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Storm Elemental
Storm Elemental
(30 yd range, Instant, 2.5 min cooldown)
30 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam, removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance.
Talents
View Talent Details
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
15
Hot Hand
Hot Hand
(Passive)
Passive

Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
30
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 48,226 Physical damage.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lighting for 1 hour which has a chance to deal 14,468 Nature damage when you deal or take melee damage.
75
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,500% increased damage, but has a 10.5 sec cooldown.
90
Crashing Storm
Crashing Storm
(Passive)
Passive

Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 23,154 Nature damage over 6 sec.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 265,246 Physical damage and increasing Physical and Nature damage you deal to the target by 15% for 10 sec.
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
15
Hot Hand
Hot Hand
(Passive)
Passive

Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
30
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 48,226 Physical damage.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lighting for 1 hour which has a chance to deal 14,468 Nature damage when you deal or take melee damage.
75
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,500% increased damage, but has a 10.5 sec cooldown.
90
Crashing Storm
Crashing Storm
(Passive)
Passive

Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 23,154 Nature damage over 6 sec.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 265,246 Physical damage and increasing Physical and Nature damage you deal to the target by 15% for 10 sec.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
786
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating