Polished Helm of Valor

  • Item Level 333
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Head
  • 65 Armor
  • +30 Strength
  • +45 Stamina
  • +40 Critical Strike
  • Equip: Experience gained is increased by 10%.

Goldrinn's Locket

  • Item Level 272
  • Binds when picked up
  • Miscellaneous Neck
  • +14 Strength
  • +21 Stamina
  • +9 Critical Strike
  • +9 Haste
    • Sell Price: 5 96 83

Raz's Pauldrons

  • Item Level 308
  • Binds when picked up
  • Plate Shoulder
  • 59 Armor
  • +22 Strength
  • +32 Stamina
  • +13 Critical Strike
  • +15 Mastery
    • Durability 85 / 85
    • Requires Level 78
    • Sell Price: 9 5 96

Worn Stoneskin Gargoyle Cape

  • Item Level 333
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Back
  • 10 Armor
  • +17 Strength
  • +25 Stamina
  • +11 Critical Strike
  • +11 Haste
    • Enchanted: +20 Critical Strike
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Heavy Chestpiece of Eminent Domain

  • Item Level 372
  • Binds when picked up
  • Plate Chest
  • 81 Armor
  • +28 Strength
  • +43 Stamina
  • +21 Critical Strike
  • +15 Mastery
    • Durability 115 / 115
    • Sell Price: 11 96 84
Shirt (empty slot)
Tabard (empty slot)

Bracers of Cooled Anger

  • Item Level 308
  • Binds when picked up
  • Plate Wrists
  • 34 Armor
  • +16 Strength
  • +24 Stamina
  • +11 Critical Strike
  • +11 Haste
    • Durability 50 / 50
    • Requires Level 78
    • Sell Price: 5 95 13

Embercrusher Grips

  • Item Level 272
  • Binds when picked up
  • Plate Hands
  • 47 Armor
  • +18 Strength
  • +28 Stamina
  • +12 Critical Strike
  • +12 Mastery
    • Durability 0 / 40
    • Sell Price: 5 83 87

Forgemaster's Shattered Shackle

  • Item Level 288
  • Binds when picked up
  • Plate Waist
  • 43 Armor
  • +21 Strength
  • +31 Stamina
  • +12 Dodge
  • +14 Critical Strike
    • Durability 50 / 50
    • Sell Price: 7 62 3

Polished Legplates of Valor

  • Item Level 333
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Legs
  • 70 Armor
  • +30 Strength
  • +45 Stamina
  • +40 Critical Strike
    • Enchanted: +19 Strength and +11 Critical Strike
  • Equip: Experience gained is increased by 10%.

Deathseed Crushers

  • Item Level 272
  • Binds when picked up
  • Plate Feet
  • 52 Armor
  • +18 Strength
  • +28 Stamina
  • +10 Critical Strike
  • +14 Haste
    • Durability 55 / 55
    • Sell Price: 8 78 64

Sharptooth Signet

  • Item Level 272
  • Binds when picked up
  • Miscellaneous Finger
  • +14 Strength
  • +21 Stamina
  • +10 Critical Strike
  • +8 Mastery
    • Sell Price: 5 96 83

Signet of Fragrant Summoning

  • Item Level 272
  • Binds when picked up
  • Miscellaneous Finger
  • +14 Strength
  • +21 Stamina
  • +9 Critical Strike
  • +9 Haste
    • Sell Price: 5 96 83

Egg-Lift Talisman

  • Item Level 272
  • Binds when picked up
  • Miscellaneous Trinket
  • +23 Haste
  • Use: Increases your Strength by 130 for 20 sec.
    • Sell Price: 8 99 23

Might of the Ocean

  • Item Level 308
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +27 Critical Strike
  • Use: Increases your Strength by 102 for 15 sec.
    • Requires Level 78
    • Sell Price: 8 5 7

Captain Rogers' Polite Knocking Stick

  • Item Level 372
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 149 - 224 Damage
  • (51.81 damage per second)
  • +28 Strength
  • +43 Stamina
  • +20 Haste
  • +17 Mastery
    • Durability 85 / 85
    • Sell Price: 20 98 94
Off Hand (empty slot)
34,874
Health
100
Runic Power
667
Strength
742
Stamina
15%
Critical Strike
55%
Haste
23%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating