Faceguard of the All-Consuming Maw

Fistbreak Choker

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +45 Agility or Strength
  • +67 Stamina
  • +26 Haste
  • +32 Versatility
    • Requires Level 92
    • Sell Price: 11 79 36

Incarnadine Shoulderguard

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 91 Armor
  • +49 Strength or Intellect
  • +74 Stamina
  • +34 Critical Strike
  • +31 Haste
  • +28 Avoidance
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 23 94 92

Drape of Swirling Deflection

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 15 Armor
  • +37 Agility or Strength
  • +55 Stamina
  • +19 Haste
  • +28 Versatility
    • Requires Level 90
    • Sell Price: 20 37 72

Rivet-Sealed Breastplate

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 156 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +58 Haste
  • +45 Mastery
    • Durability 140 / 140
    • Requires Level 92
    • Sell Price: 31 64 5
Shirt (empty slot)

Tabard of the Ebon Blade

  • Item Level 75
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Knights of the Ebon Blade. All reputation gains while in level 80 dungeons will be applied to your standing with them.
    • Requires Knights of the Ebon Blade - Friendly
    • Sell Price: 25

Goldsteel Bindings

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 53 Armor
  • +37 Strength or Intellect
  • +55 Stamina
  • +24 Haste
  • +25 Versatility
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 15 39 10

Prideful Gladiator's Dreadplate Gauntlets

Gutcrusher Greatbelt

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 88 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +40 Haste
  • +40 Versatility
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 15 44 28

Incarnadine Legplates

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 106 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +42 Critical Strike
  • +45 Haste
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 32 9 94

Frostwolf Stalwart Warboots

  • Item Level 512
  • Binds when picked up
  • Plate Feet
  • 67 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +28 Critical Strike
  • +27 Haste
    • Durability 55 / 55
    • Sell Price: 12 25 39

Ogre Belly Chain Link

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Finger
  • +33 Strength
  • +49 Stamina
  • +17 Critical Strike
  • +24 Haste
    • Sell Price: 12 52 88

Unsullied Signet

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +37 Agility or Strength
  • +55 Stamina
  • +25 Versatility
  • +25 Mastery
    • Requires Level 90
    • Sell Price: 17 61 19

Toria's Unseeing Eye

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +63 Versatility
  • +63 Mastery
  • "A weak spirit succumbs, a powerful spirit conquers. Toria conquered."
    • Requires Level 90
    • Sell Price: 27 62 8

Karg's Hunting Horn

  • Item Level 525
  • Binds when picked up
  • Miscellaneous Trinket
  • +59 Critical Strike
  • Equip: Your attacks have a chance to grant you 238 Strength for 20 sec. (15% chance, 55 sec cooldown)
    • Sell Price: 18 63 10

Gar'tok, Strength of the Faithful

  • Raid Finder
  • Item Level 540
  • Upgrade Level: 3/4
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 372 - 559 Damage
  • (129.31 damage per second)
  • +68 Strength
  • +108 Stamina
  • +33 Critical Strike
  • +55 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
    • +20 Mastery
    • Socket Bonus: +4 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 63 30 9
Off Hand (empty slot)
107,085
Health
100
Runic Power
1,436
Strength
1,947
Stamina
12%
Critical Strike
22%
Haste
40%
Mastery
1%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 0
Honorable Kills
9
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating