Headdress of Venerated Spirits

Prydaz, Xavaric's Magnum Opus

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Miscellaneous Neck
  • +91 Stamina
  • +77 Critical Strike
  • +77 Haste
  • +77 Mastery
    • Enchanted: Mark of the Ancient Priestess
    • +11 Critical Strike
  • Equip: Every 30 sec, gain an absorb shield for 25% of your maximum health for 30 sec.
  • "Bearers of this amulet whistle a haunting tune, and those nearby attest to a distant cry of anguish between the notes."
    • Requires Level 101
    • Sell Price: 40 37 95

Pauldrons of Venerated Spirits

Drape of Venerated Spirits

Robes of Venerated Spirits

Shirt (empty slot)
Tabard (empty slot)

Reality-Splitting Wristguards

  • Mythic
  • Item Level 240
  • Transmogrified to:
    Chain Wristguards of the Stricken
  • Binds when picked up
  • Mail Wrists
  • 43 Armour
  • +48 Agility or Intellect
  • +72 Stamina
  • +31 Haste
  • +17 Versatility
  • +20 Leech
    • +11 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 32 87 37

Gloves of Wretched Lesions

  • Mythic 15 Titanforged
  • Item Level 250
  • Transmogrified to:
    Gauntlets of the Living Mountain
  • Binds when picked up
  • Mail Hands
  • 65 Armour
  • +70 Agility or Intellect
  • +105 Stamina
  • +48 Haste
  • +19 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 9 55

Sash of the Gilded Rose

  • Mythic
  • Item Level 240
  • Transmogrified to:
    Torch-Brazed Waistguard
  • Binds when picked up
  • Mail Waist
  • 55 Armour
  • +64 Agility or Intellect
  • +95 Stamina
  • +37 Versatility
  • +27 Mastery
  • +27 Leech
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 32 75 77

Battalion-Shattering Leggings

  • Mythic Titanforged
  • Item Level 265
  • Transmogrified to:
    Leggings of the Living Mountain
  • Binds when picked up
  • Mail Legs
  • 101 Armour
  • +107 Agility or Intellect
  • +161 Stamina
  • +38 Critical Strike
  • +57 Haste
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 64 25

Begrudging Trudgers

  • Mythic 15 Titanforged
  • Item Level 250
  • Transmogrified to:
    Spiked Throatcrusher Boots
  • Binds when picked up
  • Mail Feet
  • 72 Armour
  • +70 Agility or Intellect
  • +105 Stamina
  • +47 Critical Strike
  • +21 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 31 19 28

Ring of Collapsing Futures

  • Mythic 15 Titanforged
  • Item Level 250
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +79 Stamina
  • +55 Haste
  • +121 Mastery
  • +30 Leech
    • Enchanted: +9 Critical Strike
  • Use: Deal 247,980 Shadow damage to an enemy.
  • "Greed and foolishness will consume you."
    • Requires Level 110
    • Sell Price: 34 63 38

Soul of the Farseer

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +91 Stamina
  • +52 Critical Strike
  • +42 Haste
  • +64 Mastery
    • Enchanted: +9 Critical Strike
    • +11 Critical Strike
  • "The Earthen Ring reside in the Heart of Azeroth. They wield the power of the elemental forces between which they maintain balance. They are the true masters of the elements."
    • Classes: Shaman
    • Requires Level 101
    • Sell Price: 59 59 52

Highfather's Machination

  • Mythic Warforged
  • Item Level 250
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +64 Mastery
  • Equip: Your healing effects have a chance to apply a charge of Highfather's Timekeeping for 1 min, max 5 charges. When the ally falls below 1% health, Highfather's Timekeeping is consumed to instantly heal them for 2553 health per charge.
    • Requires Level 110
    • Sell Price: 51 9 80

Eonar's Compassion

  • Item Level 280
  • Binds when picked up
  • Unique-Equipped: Path of the Titans (1)
  • Miscellaneous Trinket
  • +117 Intellect
  • Equip: Your healing effects have a chance to grow an Emerald Blossom nearby, which heals a random injured ally for 1293 every 0 sec. Lasts 12 sec. Eonar's Verdant Embrace When empowered by the Pantheon, your next 4 direct healing spells grant the target a shield that prevents 2419 damage for 30 sec.
    • Requires Level 110
    • Sell Price: 52 64 31

Sharas'dal, Scepter of Tides

  • Item Level 251
  • Binds when picked up
  • Unique
  • Mace Main-Hand
  • Speed 2.60 60 - 78 Damage
  • (26.54 damage per second)
  • +47 Intellect
  • +71 Stamina
  • +23 Critical Strike
  • +22 Mastery
  • Equip: Grants the Gift of the Queen ability, healing allies for massive amounts and increasing their maximum health.
  • "They drifted into the abyss, but Azshara and her Highborne remained unbroken. The darkness around them was absolute, and so the queen willed Sharas'dal to bring them light..."
    • Classes: Shaman
    • Sell Price: 189 15 82

Shield of the Sea Queen

  • Item Level 251
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 472 Armour
  • +53 Strength
  • +163 Intellect
  • +80 Stamina
  • +26 Critical Strike
  • +25 Mastery
  • "As the ocean crushed the life from their bodies, ancient creatures stirred in the darkness. Their whispers flowed through the currents. Their powers wrapped tight around the queen and her servants."
    • Classes: Shaman
    • Sell Price: 110 73 35
32,160
Health
Health
32,160
20,000
Mana
Mana
20,000
1,648
Intellect
Intellect1,648
1,608
Stamina
Stamina1,608
24%
Critical Strike
Critical Strike23.90%
Total Rating:333
21%
Haste
Haste21.15%
Total Rating:352
93%
Mastery
Mastery92.60%
Total Rating:403
7%
Versatility
Versatility7.35%
Total Rating:153
Specialization
Player vs Player Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Control of Lava
Control of Lava
(Passive)
Passive

Lava Burst damage increased by 25%. Your Flame Shock damage over time has a 15% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 25%, stacking up to 3 times.

Specialization
Player vs Player Talents
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,672 when the spell ends its duration, is refreshed on the target, or is dispelled.

Specialization
Player vs Player Talents
Specialization
Elemental Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Control of Lava
Control of Lava
(Passive)
Passive

Lava Burst damage increased by 25%. Your Flame Shock damage over time has a 15% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 25%, stacking up to 3 times.

Elemental Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Control of Lava
Control of Lava
(Passive)
Passive

Lava Burst damage increased by 25%. Your Flame Shock damage over time has a 15% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 25%, stacking up to 3 times.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Control of Lava
Control of Lava
(Passive)
Passive

Lava Burst damage increased by 25%. Your Flame Shock damage over time has a 15% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 25%, stacking up to 3 times.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Control of Lava
Control of Lava
(Passive)
Passive

Lava Burst damage increased by 25%. Your Flame Shock damage over time has a 15% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 25%, stacking up to 3 times.

Specialization
Restoration Talents
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,672 when the spell ends its duration, is refreshed on the target, or is dispelled.

Restoration Talents
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,672 when the spell ends its duration, is refreshed on the target, or is dispelled.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,672 when the spell ends its duration, is refreshed on the target, or is dispelled.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,672 when the spell ends its duration, is refreshed on the target, or is dispelled.

Specialization
Enhancement Talents
Player vs Player Talents
Enhancement Talents
Player vs Player Talents
Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
3/7
43%
The Emerald Nightmare
LFR
7/7
100%
11 xNythendra
11 xElerethe Renferal
12 xIl'gynoth, The Heart of Corruption
7 xUrsoc
7 xDragons of Nightmare
7 xCenarius
11 xXavius
The Emerald Nightmare
Normal
7/7
100%
3 xNythendra
4 xElerethe Renferal
4 xIl'gynoth, The Heart of Corruption
4 xUrsoc
4 xDragons of Nightmare
4 xCenarius
4 xXavius
The Emerald Nightmare
Heroic
7/7
100%
4 xNythendra
4 xElerethe Renferal
4 xIl'gynoth, The Heart of Corruption
4 xUrsoc
4 xDragons of Nightmare
4 xCenarius
4 xXavius
The Emerald Nightmare
Mythic
3/7
43%
1 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
1 xUrsoc
1 xDragons of Nightmare
0 xCenarius
0 xXavius
LFR
3/3
100%
Normal
0/3
0%
Heroic
0/3
0%
Mythic
3/3
100%
Trial of Valor
LFR
3/3
100%
8 xOdyn
7 xGuarm
6 xHelya
Trial of Valor
Normal
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Heroic
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Mythic
3/3
100%
1 xOdyn
1 xGuarm
1 xHelya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
2/10
20%
The Nighthold
LFR
10/10
100%
5 xSkorpyron
5 xChronomatic Anomaly
5 xTrilliax
5 xSpellblade Aluriel
9 xTichondrius
9 xKrosus
5 xHigh Botanist Tel'arn
5 xStar Augur Etraeus
10 xGrand Magistrix Elisande
5 xGul'dan
The Nighthold
Normal
10/10
100%
2 xSkorpyron
2 xChronomatic Anomaly
2 xTrilliax
2 xSpellblade Aluriel
2 xTichondrius
2 xKrosus
2 xHigh Botanist Tel'arn
2 xStar Augur Etraeus
2 xGrand Magistrix Elisande
2 xGul'dan
The Nighthold
Heroic
10/10
100%
2 xSkorpyron
2 xChronomatic Anomaly
2 xTrilliax
2 xSpellblade Aluriel
2 xTichondrius
2 xKrosus
2 xHigh Botanist Tel'arn
2 xStar Augur Etraeus
2 xGrand Magistrix Elisande
2 xGul'dan
The Nighthold
Mythic
2/10
20%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
13 xGrand Magistrix Elisande
13 xGul'dan
LFR
9/9
100%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Tomb of Sargeras
LFR
9/9
100%
11 xGoroth
7 xDemonic Inquisition
12 xHarjatan
8 xSisters of the Moon
14 xMistress Sassz'ine
8 xThe Desolate Host
9 xMaiden of Vigilance
9 xFallen Avatar
11 xKil'jaeden
Tomb of Sargeras
Normal
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Heroic
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
LFR
11/11
100%
Normal
11/11
100%
Heroic
11/11
100%
Mythic
11/11
100%
Antorus, the Burning Throne
LFR
11/11
100%
9 xGarothi Worldbreaker
9 xFelhounds of Sargeras
9 xAntoran High Command
8 xPortal Keeper Hasabel
8 xThe Defense of Eonar
9 xImonar the Soulhunter
6 xKin'garoth
6 xVarimathras
6 xThe Coven of Shivarra
3 xAggramar
3 xArgus the Unmaker
Antorus, the Burning Throne
Normal
11/11
100%
8 xGarothi Worldbreaker
8 xFelhounds of Sargeras
8 xAntoran High Command
9 xPortal Keeper Hasabel
8 xThe Defense of Eonar
9 xImonar the Soulhunter
9 xKin'garoth
9 xVarimathras
9 xThe Coven of Shivarra
9 xAggramar
12 xArgus the Unmaker
Antorus, the Burning Throne
Heroic
11/11
100%
25 xGarothi Worldbreaker
23 xFelhounds of Sargeras
23 xAntoran High Command
23 xPortal Keeper Hasabel
23 xThe Defense of Eonar
24 xImonar the Soulhunter
24 xKin'garoth
24 xVarimathras
23 xThe Coven of Shivarra
22 xAggramar
24 xArgus the Unmaker
Antorus, the Burning Throne
Mythic
11/11
100%
23 xGarothi Worldbreaker
21 xFelhounds of Sargeras
24 xAntoran High Command
21 xPortal Keeper Hasabel
22 xThe Defense of Eonar
19 xImonar the Soulhunter
16 xKin'garoth
14 xVarimathras
17 xThe Coven of Shivarra
17 xAggramar
17 xArgus the Unmaker
Player vs Player
View More PvP Stats
Honor
Level 12
Honorable Kills
2,041
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 12
Honorable Kills
2,041
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.