Smartly Plumed Cap

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Cloth Head
  • 112 Armour
  • +411 Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - Explosive Echo
  • Arcane Explosion deals an additional 15 damage. When it damages at least 0 targets, it has a 0% chance to deal an additional 0.6500 Arcane damage to them.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 36 80 31

Heart of Azeroth

  • Item Level 323
  • Azerite Power Level 15
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +104 Agility or Strength or Intellect
  • +160 Stamina
  • +184 Critical Strike
  • +184 Haste
  • +184 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Shadra Silk Mantle

  • Item Level 340
  • Binds when picked up
  • Cloth Shoulder
  • 103 Armour
  • +308 Intellect
  • +523 Stamina
  • Active Azerite Powers:
  • - Explosive Echo
  • Arcane Explosion deals an additional 11 damage. When it damages at least 0 targets, it has a 0% chance to deal an additional 0.6500 Arcane damage to them.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 38 5 76

Parrotfeather Cloak

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Back
  • 69 Armour
  • +121 Agility or Strength or Intellect
  • +193 Stamina
  • +68 Critical Strike
  • +44 Mastery
    • Requires Level 120
    • Sell Price: 36 52 33

Petticoat of the Self-Stylized Azerite Baron

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Cloth Chest
  • 138 Armour
  • +411 Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - Unstable Catalyst
  • Your spells and abilities have a chance to leak Azerite on the ground around you. Standing in the Azerite increases your primary stat by 127 for 8 sec.
    • Durability 165 / 165
    • Requires Level 120
    • Sell Price: 49 96 32

Rich Purple Silk Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15
Tabard (empty slot)

Fen Spirit Wristwraps

  • Item Level 330
  • Binds when picked up
  • Cloth Wrists
  • 57 Armour
  • +111 Intellect
  • +173 Stamina
  • +60 Haste
  • +46 Versatility
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 49 97

Gloves of Staunched Wounds

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Cloth Hands
  • 86 Armour
  • +162 Intellect
  • +258 Stamina
  • +95 Haste
  • +55 Versatility
  • +64 Speed
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 25 12 43

Ouroborial Sash

  • Mythic Warforged
  • Item Level 350
  • Binds when picked up
  • Cloth Waist
  • 82 Armour
  • +178 Intellect
  • +287 Stamina
  • +65 Haste
  • +92 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 25 31 23

Fen Spirit Leggings

  • Item Level 340
  • Binds when picked up
  • Cloth Legs
  • 120 Armour
  • +216 Intellect
  • +344 Stamina
  • +96 Versatility
  • +104 Mastery
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 52 14 59

Blessing Bearer's Waders

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Cloth Feet
  • 87 Armour
  • +141 Intellect
  • +219 Stamina
  • +87 Haste
  • +52 Mastery
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 37 10 21

Glompmaw's Ring

  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +165 Stamina
  • +168 Haste
  • +158 Versatility
  • Equip: Increases swim speed by 15%.
    • Requires Level 120
    • Sell Price: 31 27 82

Murky Cerulean Signet

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +193 Stamina
  • +252 Critical Strike
  • +101 Mastery
    • Requires Level 120
    • Sell Price: 32 47 72

Emblem of Zandalar

  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +179 Agility or Strength or Intellect
  • Equip: Your spells and abilities have a chance to grant you 414 Haste for 8 sec.
    • Requires Level 120
    • Sell Price: 43 73 24

Conch of Dark Whispers

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +179 Intellect
  • +59 Leech
  • Equip: Your spells have a chance to grant you 456 Critical Strike for 15 sec.
    • Requires Level 120
    • Sell Price: 45 27 2

Aq'mar, the Tidecaller

  • Mythic Warforged
  • Item Level 345
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 125 - 209 Damage
  • (64.23 damage per second)
  • +113 Intellect
  • +181 Stamina
  • +40 Haste
  • +62 Versatility
    • Durability 110 / 110
    • Requires Level 120
    • Sell Price: 69 73 2

Blue Flame Spelltorch

  • Item Level 298
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +252 Intellect
  • +123 Stamina
  • +40 Critical Strike
  • +45 Mastery
    • Sell Price: 32 33 41
103,280
Health
Health
103,280
119,367
Mana
Mana
119,367
5,088
Intellect
Intellect5,088
5,164
Stamina
Stamina5,164
12%
Critical Strike
Critical Strike12.07%
Total Rating:509
10%
Haste
Haste9.82%
Total Rating:668
19%
Mastery
Mastery19.37%
Total Rating:586
5%
Versatility
Versatility4.91%
Total Rating:417
Specialization
Player vs Player Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Reverberate
Reverberate
(Passive)
Passive

If Arcane Explosion hits at least 3 targets, it has a 40% chance to generate an extra Arcane Charge.

100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
200 Mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 1,526 Arcane damage to enemies it passes through. Grants 1 Arcane Charge when cast and every time it deals damage.

Specialization
Player vs Player Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Chain Reaction
Chain Reaction
(Passive)
Passive

Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
200 Mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, that deals up to 3,717 Frost damage to all enemies within 6 yds of its impacts.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

57
Concentrated Coolness
Concentrated Coolness
(Passive)
Passive

Frozen Orb's damage is increased by 30% and is now castable at a location with a 40 yard range but no longer moves.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown

Envelops you in a temporal shield for 6 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.

Specialization
Player vs Player Talents
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has an 8% chance to instantly reactivate Hot Streak.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 624 Fire damage over 8 sec.

100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
200 Mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 3,388 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 856 Fire damage over 8 sec to all enemies in the area.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Controlled Burn
Controlled Burn
(Passive)
Passive

Ignite deals its full damage 100% faster, but no longer spreads to nearby enemies unless Combustion is active.

World in Flames
World in Flames
(Passive)
Passive

Reduces the cast time of Flamestrike by 1.25 sec, and increases its damage by 20%.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Specialization
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Reverberate
Reverberate
(Passive)
Passive

If Arcane Explosion hits at least 3 targets, it has a 40% chance to generate an extra Arcane Charge.

100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
200 Mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 1,526 Arcane damage to enemies it passes through. Grants 1 Arcane Charge when cast and every time it deals damage.

Player vs Player Talents
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Reverberate
Reverberate
(Passive)
Passive

If Arcane Explosion hits at least 3 targets, it has a 40% chance to generate an extra Arcane Charge.

100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
200 Mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 1,526 Arcane damage to enemies it passes through. Grants 1 Arcane Charge when cast and every time it deals damage.

15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Reverberate
Reverberate
(Passive)
Passive

If Arcane Explosion hits at least 3 targets, it has a 40% chance to generate an extra Arcane Charge.

100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
200 Mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 1,526 Arcane damage to enemies it passes through. Grants 1 Arcane Charge when cast and every time it deals damage.

Player vs Player Talents
Specialization
Frost Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Chain Reaction
Chain Reaction
(Passive)
Passive

Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
200 Mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, that deals up to 3,717 Frost damage to all enemies within 6 yds of its impacts.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

57
Concentrated Coolness
Concentrated Coolness
(Passive)
Passive

Frozen Orb's damage is increased by 30% and is now castable at a location with a 40 yard range but no longer moves.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown

Envelops you in a temporal shield for 6 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.

Frost Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Chain Reaction
Chain Reaction
(Passive)
Passive

Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
200 Mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, that deals up to 3,717 Frost damage to all enemies within 6 yds of its impacts.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Chain Reaction
Chain Reaction
(Passive)
Passive

Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
200 Mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, that deals up to 3,717 Frost damage to all enemies within 6 yds of its impacts.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

57
Concentrated Coolness
Concentrated Coolness
(Passive)
Passive

Frozen Orb's damage is increased by 30% and is now castable at a location with a 40 yard range but no longer moves.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown

Envelops you in a temporal shield for 6 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

57
Concentrated Coolness
Concentrated Coolness
(Passive)
Passive

Frozen Orb's damage is increased by 30% and is now castable at a location with a 40 yard range but no longer moves.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown

Envelops you in a temporal shield for 6 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

57
Concentrated Coolness
Concentrated Coolness
(Passive)
Passive

Frozen Orb's damage is increased by 30% and is now castable at a location with a 40 yard range but no longer moves.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown

Envelops you in a temporal shield for 6 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.

Specialization
Fire Talents
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has an 8% chance to instantly reactivate Hot Streak.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 624 Fire damage over 8 sec.

100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
200 Mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 3,388 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 856 Fire damage over 8 sec to all enemies in the area.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Controlled Burn
Controlled Burn
(Passive)
Passive

Ignite deals its full damage 100% faster, but no longer spreads to nearby enemies unless Combustion is active.

World in Flames
World in Flames
(Passive)
Passive

Reduces the cast time of Flamestrike by 1.25 sec, and increases its damage by 20%.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Fire Talents
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has an 8% chance to instantly reactivate Hot Streak.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 624 Fire damage over 8 sec.

100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
200 Mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 3,388 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 856 Fire damage over 8 sec to all enemies in the area.

15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has an 8% chance to instantly reactivate Hot Streak.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 624 Fire damage over 8 sec.

100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
200 Mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 3,388 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 856 Fire damage over 8 sec to all enemies in the area.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Controlled Burn
Controlled Burn
(Passive)
Passive

Ignite deals its full damage 100% faster, but no longer spreads to nearby enemies unless Combustion is active.

World in Flames
World in Flames
(Passive)
Passive

Reduces the cast time of Flamestrike by 1.25 sec, and increases its damage by 20%.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Controlled Burn
Controlled Burn
(Passive)
Passive

Ignite deals its full damage 100% faster, but no longer spreads to nearby enemies unless Combustion is active.

World in Flames
World in Flames
(Passive)
Passive

Reduces the cast time of Flamestrike by 1.25 sec, and increases its damage by 20%.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Controlled Burn
Controlled Burn
(Passive)
Passive

Ignite deals its full damage 100% faster, but no longer spreads to nearby enemies unless Combustion is active.

World in Flames
World in Flames
(Passive)
Passive

Reduces the cast time of Flamestrike by 1.25 sec, and increases its damage by 20%.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 11
Honorable Kills
15,477
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 11
Honorable Kills
15,477
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.