Crown of the Arcane Tempest

Choker of Barbed Reins

  • Mythic 15 Titanforged
  • Item Level 930
  • Binds when picked up
  • Miscellaneous Neck
  • +2422 Stamina
  • +2112 Critical Strike
  • +1408 Mastery
  • +603 Leech
    • Enchanted: Mark of the Trained Soldier
  • Equip: Taking damage has a chance to instantly deal 15,000 Physical damage to nearby enemies.
    • Requires Level 110
    • Sell Price: 23 57

Mantle of Broken Spirits

  • Heroic Warforged
  • Item Level 920
  • Transmogrified to:
    Azurelight Sage's Mantle
  • Binds when picked up
  • Cloth Shoulder
  • 251 Armor
  • +1961 Intellect
  • +2941 Stamina
  • +467 Versatility
  • +868 Mastery
    • Enchanted: Bloodhunter
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 44 51 2

Cloak of Everburning Knowledge

Robe of Everburning Knowledge

Shirt (empty slot)
Tabard (empty slot)

Ravenous Devotee's Bracelets

  • Heroic Warforged
  • Item Level 920
  • Binds when picked up
  • Cloth Wrists
  • 146 Armor
  • +1470 Intellect
  • +2206 Stamina
  • +586 Haste
  • +415 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 34 12

Gloves of the Arcane Tempest

Poisonroot Belt

  • Mythic 7 Titanforged
  • Item Level 935
  • Transmogrified to:
    Azurelight Sage's Sash
  • Binds when picked up
  • Cloth Waist
  • 198 Armor
  • +2255 Intellect
  • +3383 Stamina
  • +585 Critical Strike
  • +827 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 19 80 93

Mystic Kilt of the Rune Master

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Legs
  • 349 Armor
  • +4166 Intellect
  • +6250 Stamina
  • +1380 Haste
  • +767 Mastery
  • Equip: Arcane Barrage grants you 3% of your maximum mana per Arcane Charge spent.
  • "While Northrend's half-giants naturally know little to no magic, the mystic vrykul of Stormheim are masters of rune magic."
    • Durability 145 / 145
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 87 92 21

Slippers of Enduring Vigilance

  • Heroic Warforged
  • Item Level 920
  • Transmogrified to:
    Azurelight Sage's Slippers
  • Binds when picked up
  • Cloth Feet
  • 230 Armor
  • +1961 Intellect
  • +2941 Stamina
  • +896 Haste
  • +438 Mastery
    • +150 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 43 3 11

Soul of the Archmage

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +1153 Critical Strike
  • +1666 Haste
  • +1410 Mastery
    • Enchanted: +200 Critical Strike
    • +200 Intellect
  • "The Tirisgarde reside in the Hall of the Guardian. They are the elite mage-guard of Dalaran, called upon in the past by the Council of Tirisfal to do battle in the absence of the Guardian."
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 57 33 62

Ring of Fel Domination

  • Mythic 10 Warforged
  • Item Level 920
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2206 Stamina
  • +2271 Versatility
  • +1041 Mastery
    • Enchanted: +200 Mastery
    • Requires Level 110
    • Sell Price: 26 91 93

Stormsinger Fulmination Charge

  • Relinquished
  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2264 Agility or Intellect
    • +150 Mastery
  • Equip: Your ranged attacks and spells have a chance to trigger Focused Lightning, granting you 695 Mastery every 1 sec. After 10 sec, this bonus decreases every 1 sec.
    • Requires Level 101
    • Sell Price: 35 48 31

Unblemished Sigil of Argus

  • Relinquished Titanforged
  • Item Level 925
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2604 Agility or Strength or Intellect
  • +1296 Mastery
    • Requires Level 110
    • Sell Price: 36 28 77

Aluneth

  • Item Level 961
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 10,029 - 13,570 Damage
  • (3,278 damage per second)
  • +3331 Intellect
  • +4997 Stamina
  • +983 Haste
  • +983 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
4,844,040
Health
Health
4,844,040
1,609,953
Mana
Mana
1,609,953
60,226
Intellect
Intellect60,226
80,734
Stamina
Stamina80,734
24%
Critical Strike
Critical Strike23.93%
Total Rating:5,972
18%
Haste
Haste17.51%
Total Rating:6,565
46%
Mastery
Mastery46.36%
Total Rating:12,253
10%
Versatility
Versatility9.51%
Total Rating:4,515
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Frost Bomb
Frost Bomb
(40 yd range, 1.5 sec cast)
1.25% of base mana
40 yd range
1.5 sec cast

Places a Frost Bomb on the target for 12 sec. Limit 1 target. Your Ice Lances that benefit from Shatter will trigger the release of a wave of freezing ice, dealing 11,068 Frost damage to the target and 6,915 Frost damage to all other enemies within 10 yards.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 105,405 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,200 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,704 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,095 Fire damage over 3.8 sec, and then exploding to deal an additional 5,671 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Frost Bomb
Frost Bomb
(40 yd range, 1.5 sec cast)
1.25% of base mana
40 yd range
1.5 sec cast

Places a Frost Bomb on the target for 12 sec. Limit 1 target. Your Ice Lances that benefit from Shatter will trigger the release of a wave of freezing ice, dealing 11,068 Frost damage to the target and 6,915 Frost damage to all other enemies within 10 yards.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 105,405 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Frost Bomb
Frost Bomb
(40 yd range, 1.5 sec cast)
1.25% of base mana
40 yd range
1.5 sec cast

Places a Frost Bomb on the target for 12 sec. Limit 1 target. Your Ice Lances that benefit from Shatter will trigger the release of a wave of freezing ice, dealing 11,068 Frost damage to the target and 6,915 Frost damage to all other enemies within 10 yards.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 105,405 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,200 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,704 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,095 Fire damage over 3.8 sec, and then exploding to deal an additional 5,671 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,200 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,704 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,095 Fire damage over 3.8 sec, and then exploding to deal an additional 5,671 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
4/7
57%
The Emerald Nightmare
LFR
7/7
100%
5 x
Nythendra
5 x
Elerethe Renferal
4 x
Il'gynoth, The Heart of Corruption
3 x
Ursoc
3 x
Dragons of Nightmare
3 x
Cenarius
5 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
18 x
Nythendra
16 x
Elerethe Renferal
16 x
Il'gynoth, The Heart of Corruption
18 x
Ursoc
17 x
Dragons of Nightmare
16 x
Cenarius
16 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
22 x
Nythendra
21 x
Elerethe Renferal
20 x
Il'gynoth, The Heart of Corruption
21 x
Ursoc
21 x
Dragons of Nightmare
20 x
Cenarius
19 x
Xavius
The Emerald Nightmare
Mythic
4/7
57%
2 x
Nythendra
3 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
2 x
Ursoc
3 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
0/3
0%
Trial of Valor
LFR
3/3
100%
2 x
Odyn
2 x
Guarm
2 x
Helya
Trial of Valor
Normal
3/3
100%
10 x
Odyn
9 x
Guarm
8 x
Helya
Trial of Valor
Heroic
3/3
100%
5 x
Odyn
8 x
Guarm
3 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
7/10
70%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
0/10
0%
The Nighthold
LFR
7/10
70%
4 x
Skorpyron
4 x
Chronomatic Anomaly
4 x
Trilliax
1 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
1 x
High Botanist Tel'arn
1 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
1 x
Gul'dan
The Nighthold
Normal
10/10
100%
19 x
Skorpyron
21 x
Chronomatic Anomaly
21 x
Trilliax
20 x
Spellblade Aluriel
23 x
Tichondrius
22 x
Krosus
23 x
High Botanist Tel'arn
22 x
Star Augur Etraeus
26 x
Grand Magistrix Elisande
24 x
Gul'dan
The Nighthold
Heroic
10/10
100%
23 x
Skorpyron
26 x
Chronomatic Anomaly
26 x
Trilliax
24 x
Spellblade Aluriel
24 x
Tichondrius
27 x
Krosus
23 x
High Botanist Tel'arn
24 x
Star Augur Etraeus
21 x
Grand Magistrix Elisande
18 x
Gul'dan
The Nighthold
Mythic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
0/9
0%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
0/9
0%
Tomb of Sargeras
LFR
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
13 x
Goroth
13 x
Demonic Inquisition
13 x
Harjatan
14 x
Sisters of the Moon
13 x
Mistress Sassz'ine
14 x
The Desolate Host
13 x
Maiden of Vigilance
13 x
Fallen Avatar
15 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
19 x
Goroth
18 x
Demonic Inquisition
19 x
Harjatan
17 x
Sisters of the Moon
16 x
Mistress Sassz'ine
15 x
The Desolate Host
12 x
Maiden of Vigilance
7 x
Fallen Avatar
5 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
View More PvP Stats
Prestige
Level 3
Honor
Level 2
Honorable Kills
55,810
1016
Games
21
Wins
11
Win %
52%
2v2
Rating
479
Games
11
Wins
5
Win %
45%
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
Rating