Radiant Lightbringer Crown

Righteous Dawnlight Medallion of the Aurora

  • Obliterum: 10/10
  • Item Level 900
  • Binds when equipped
  • Miscellaneous Neck
  • +1831 Stamina
  • +1928 Haste
  • +1006 Versatility
    • +200 Strength
  • Equip: Chance on being hit to blind your enemy, reducing their damage dealt to you by 15% for 5 sec. This effect may occur once every 120 sec.
    • Classes: Paladin
    • Requires Level 110
    • Sell Price: 24 68 59

Ashes to Dust

  • Item Level 970
  • Transmogrified to:
    Pauldrons of the Argent Sentinel
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Shoulder
  • 667 Armor
  • +3124 Strength or Intellect
  • +4687 Stamina
  • +920 Critical Strike
  • +690 Haste
    • Enchanted: Salvager
  • Equip: Enemies hit by your Wake of Ashes take 15% increased damage from you for 6 sec.
  • "Ashes... ashes... they all fall down."
    • Durability 120 / 120
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 66 69 97

Imbued Silkweave Cover of the Peerless

  • Obliterum: 10/10
  • Item Level 900
  • Transmogrified to:
    Hidden Cloak
  • Binds when equipped
  • Back
  • 156 Armor
  • +1221 Agility or Strength or Intellect
  • +1831 Stamina
  • +830 Critical Strike
  • +165 Mastery
    • Enchanted: +200 Strength
    • Requires Level 110
    • Sell Price: 41 6 58

Scarlet Inquisitor's Expurgation

  • Item Level 970
  • Transmogrified to:
    Crystalforge Breastplate
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Chest
  • 890 Armor
  • +4166 Strength or Intellect
  • +6250 Stamina
  • +997 Haste
  • +1150 Mastery
  • "Can you not see it, brothers and sisters? There is but one way to wipe the Scourge from the face of Azeroth."
    • Durability 200 / 200
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 92 93 73
Shirt (empty slot)
Tabard (empty slot)

Exo-Mesh Carpalform Armplates Mk. VII

  • Mythic 10 Titanforged
  • Item Level 905
  • Transmogrified to:
    Judgment Bindings
  • Binds when picked up
  • Plate Wrists
  • 337 Armor
  • +1278 Strength or Intellect
  • +1918 Stamina
  • +392 Haste
  • +554 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 27 25

Dusk-Crusher Handguards

  • Item Level 900
  • Transmogrified to:
    Crystalforge Gauntlets
  • Binds when picked up
  • Plate Hands
  • 476 Armor
  • +1628 Strength or Intellect
  • +2442 Stamina
  • +460 Critical Strike
  • +779 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 31 23 57

Greatbelt of Alpha Dominance

  • Mythic 9 Titanforged
  • Item Level 900
  • Transmogrified to:
    Judgment Belt
  • Binds when picked up
  • Plate Waist
  • 429 Armor
  • +1628 Strength or Intellect
  • +2442 Stamina
  • +832 Critical Strike
  • +407 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 66 21

Demonsteel Greaves of the Peerless

  • Obliterum: 10/10
  • Item Level 900
  • Transmogrified to:
    Crystalforge Greaves
  • Binds when equipped
  • Plate Legs
  • 667 Armor
  • +2170 Strength or Intellect
  • +3255 Stamina
  • +944 Critical Strike
  • +708 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 54 62 91

Spiked Terrorwake Greatboots

  • Warforged
  • Item Level 905
  • Transmogrified to:
    Ferocious Gladiator's Scaled Sabatons
  • Binds when equipped
  • Plate Feet
  • 530 Armor
  • +1705 Strength or Intellect
  • +2558 Stamina
  • +766 Haste
  • +496 Versatility
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 51 47

Shadowruby Band of the Harmonious

  • Obliterum: 10/10
  • Item Level 900
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Finger
  • +1831 Stamina
  • +838 Versatility
  • +2095 Mastery
    • +150 Mastery
    • Requires Level 110
    • Sell Price: 35 83 25

Spellblade's Gemmed Signet

  • Heroic Titanforged
  • Item Level 920
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2206 Stamina
  • +2271 Critical Strike
  • +1041 Mastery
    • Requires Level 110
    • Sell Price: 35 91 40

Infernal Cinders

  • Heroic Titanforged
  • Item Level 935
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1345 Critical Strike
  • Equip: Your melee attacks have a chance to deal an additional 37767 Fire damage. The critical strike chance of this damage is increased by 10% for each ally within 10 yds who bears this item.
    • Requires Level 110
    • Sell Price: 49 64 58

Umbral Moonglaives

  • Warforged
  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1225 Versatility
  • +551 Avoidance
  • Use: Conjure a storm of glaives at your location, causing 57041 Arcane damage every 1 sec to nearby enemies. After 8 sec the glaives shatter, causing another 142603 Arcane damage to enemies in the area.
    • Requires Level 110
    • Sell Price: 50 20 86

Ashbringer

  • Item Level 919
  • Transmogrified to:
    Hammer of the Naaru
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 11,966 - 19,945 Damage
  • (4,432 damage per second)
  • +2590 Strength
  • +3885 Stamina
  • +902 Critical Strike
  • +866 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
4,242,120
Health
Health
4,242,120
220,000
Mana
Mana
220,000
35,284
Strength
Strength35,284
70,702
Stamina
Stamina70,702
27%
Critical Strike
Critical Strike26.69%
Total Rating:8,674
14%
Haste
Haste14.09%
Total Rating:5,284
45%
Mastery
Mastery44.96%
Total Rating:8,789
9%
Versatility
Versatility8.82%
Total Rating:4,190
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 267,551 Physical damage. Maximum 2 charges. Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage. |cFFFFFFFFGenerates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 366,529 Holy damage and restores health equal to the damage done. Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 6,045.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 32 sec. Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%. Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 49,559 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health. While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 8,309.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
13,200 Mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 375,904 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 9,398 health to 3 injured allies within 10 yds every 1 sec. While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
6,875 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 267,551 Physical damage. Maximum 2 charges. Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage. |cFFFFFFFFGenerates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 366,529 Holy damage and restores health equal to the damage done. Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 6,045.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 32 sec. Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%. Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 267,551 Physical damage. Maximum 2 charges. Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage. |cFFFFFFFFGenerates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 366,529 Holy damage and restores health equal to the damage done. Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 6,045.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 32 sec. Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%. Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 49,559 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health. While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 8,309.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 49,559 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health. While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 8,309.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
13,200 Mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 375,904 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 9,398 health to 3 injured allies within 10 yds every 1 sec. While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
6,875 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
13,200 Mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 375,904 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 9,398 health to 3 injured allies within 10 yds every 1 sec. While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
6,875 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
4/7
57%
Mythic
0/7
0%
The Emerald Nightmare
LFR
7/7
100%
2 x
Nythendra
3 x
Elerethe Renferal
2 x
Il'gynoth, The Heart of Corruption
2 x
Ursoc
2 x
Dragons of Nightmare
3 x
Cenarius
3 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
1 x
Nythendra
1 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
1 x
Dragons of Nightmare
1 x
Cenarius
1 x
Xavius
The Emerald Nightmare
Heroic
4/7
57%
1 x
Nythendra
0 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
1 x
Cenarius
1 x
Xavius
The Emerald Nightmare
Mythic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
3/3
100%
Normal
0/3
0%
Heroic
3/3
100%
Mythic
0/3
0%
Trial of Valor
LFR
3/3
100%
8 x
Odyn
7 x
Guarm
7 x
Helya
Trial of Valor
Normal
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Heroic
3/3
100%
2 x
Odyn
1 x
Guarm
1 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
10/10
100%
Normal
5/10
50%
Heroic
4/10
40%
Mythic
0/10
0%
The Nighthold
LFR
10/10
100%
5 x
Skorpyron
5 x
Chronomatic Anomaly
4 x
Trilliax
3 x
Spellblade Aluriel
3 x
Tichondrius
3 x
Krosus
3 x
High Botanist Tel'arn
2 x
Star Augur Etraeus
3 x
Grand Magistrix Elisande
2 x
Gul'dan
The Nighthold
Normal
5/10
50%
2 x
Skorpyron
2 x
Chronomatic Anomaly
2 x
Trilliax
1 x
Spellblade Aluriel
0 x
Tichondrius
2 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Heroic
4/10
40%
1 x
Skorpyron
1 x
Chronomatic Anomaly
1 x
Trilliax
1 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Mythic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
9/9
100%
Normal
8/9
89%
Heroic
2/9
22%
Mythic
0/9
0%
Tomb of Sargeras
LFR
9/9
100%
2 x
Goroth
3 x
Demonic Inquisition
2 x
Harjatan
3 x
Sisters of the Moon
2 x
Mistress Sassz'ine
3 x
The Desolate Host
1 x
Maiden of Vigilance
1 x
Fallen Avatar
1 x
Kil'jaeden
Tomb of Sargeras
Normal
8/9
89%
3 x
Goroth
3 x
Demonic Inquisition
3 x
Harjatan
3 x
Sisters of the Moon
3 x
Mistress Sassz'ine
3 x
The Desolate Host
3 x
Maiden of Vigilance
2 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Heroic
2/9
22%
1 x
Goroth
0 x
Demonic Inquisition
1 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 0
Honor
Level 34
Honorable Kills
103,315
288
Games
3
Wins
3
Win %
100%
2v2
Rating
0
Games
2
Wins
0
Win %
0%
3v3
Rating
384
Games
5
Wins
2
Win %
40%
Battlegrounds
Rating