Cowl of the Arcanic Conclave

Whispering Taladite Pendant of the Feverflare

  • Stage 6 of 6
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Neck
  • +207 Intellect
  • +311 Stamina
  • +144 Haste
  • +128 Mastery
    • Enchanted: +75 Critical Strike
    • Requires Level 91
    • Sell Price: 16 37 14

Mantle of the Arcanic Conclave

Spellcloak of Suramar

  • Warforged
  • Item Level 711
  • Upgrade Level: 0/2
  • Transmogrified to:
    Felblood-Starched Cloak
  • Binds when picked up
  • Back
  • 78 Armor
  • +200 Intellect
  • +300 Stamina
  • +76 Critical Strike
  • +76 Versatility
  • +114 Mastery
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 32 89 9

Robe of the Arcanic Conclave

Shirt (empty slot)
Tabard (empty slot)

Warmongering Gladiator's Cuffs of Cruelty

Warmongering Gladiator's Gloves of Prowess

Warmongering Gladiator's Cord of Prowess

Pantaloons of the Arcanic Conclave

Pedal-Pushing Sandals

  • Item Level 690
  • Upgrade Level: 0/2
  • Transmogrified to:
    Modest Sandals
  • Binds when picked up
  • Cloth Feet
  • 92 Armor
  • +219 Intellect
  • +328 Stamina
  • +202 Critical Strike
  • +89 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 33 62 29

Seal of House Farondis

  • Item Level 719
  • Binds when picked up
  • Miscellaneous Finger
  • +323 Stamina
  • +431 Haste
  • +287 Mastery
    • Sell Price: 20 26 7

Nithramus, the All-Seer

  • Item Level 753
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +296 Intellect
  • +443 Stamina
  • +154 Versatility
  • +222 Mastery
    • Enchanted: +50 Critical Strike
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Orb of Voidsight

  • Item Level 755
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +509 Intellect
  • Equip: Chance when you hit with a harmful spell to grant Voidsight, increasing Critical Strike, Haste, and Mastery by 1237 and increasing all damage against Demons by 0% for 15 sec.
    • Sell Price: 1

Sandman's Pouch

  • Stage 6 of 6
  • Item Level 725
  • Upgrade Level: 2/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +385 Intellect
  • Equip: Each time your attacks hit, you have a chance to gain 1396 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Ebonchill

  • Item Level 752
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 1,346 - 2,021 Damage
  • (467.50 damage per second)
  • +521 Intellect
  • +781 Stamina
  • +347 Haste
  • +347 Mastery
  • Equip: Grants the Ebonbolt ability, which deals massive Shadowfrost damage to a single target.
  • "Ebonchill contained only a sliver of Alodi's might, but even that was more than most magi could ever hope of wielding."
    • Sell Price: 222 16 64
Off Hand (empty slot)
594,240
Health
570,000
Mana
11,968
Intellect
9,904
Stamina
14%
Critical Strike
11%
Haste
41%
Mastery
1%
Versatility
Talents
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Ice Floes
Ice Floes
(Instant)
Instant

Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. Max 3 charges.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Thermal Void
Thermal Void
(Passive)
Passive

Your Ice Lances against frozen targets extend your Icy Veins by 2 sec.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Alexstrasza's Fury
Alexstrasza's Fury
(Passive, 45 sec cooldown)
Passive
45 sec cooldown

Dragon's Breath always critically strikes and contributes to Hot Streak.
75
90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 14,888 Fire damage over 8 sec.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Choose a Specialization
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Ice Floes
Ice Floes
(Instant)
Instant

Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. Max 3 charges.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Thermal Void
Thermal Void
(Passive)
Passive

Your Ice Lances against frozen targets extend your Icy Veins by 2 sec.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Ice Floes
Ice Floes
(Instant)
Instant

Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. Max 3 charges.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Thermal Void
Thermal Void
(Passive)
Passive

Your Ice Lances against frozen targets extend your Icy Veins by 2 sec.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Alexstrasza's Fury
Alexstrasza's Fury
(Passive, 45 sec cooldown)
Passive
45 sec cooldown

Dragon's Breath always critically strikes and contributes to Hot Streak.
75
90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 14,888 Fire damage over 8 sec.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Alexstrasza's Fury
Alexstrasza's Fury
(Passive, 45 sec cooldown)
Passive
45 sec cooldown

Dragon's Breath always critically strikes and contributes to Hot Streak.
75
90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 14,888 Fire damage over 8 sec.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
956
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating