Thunderpeak Faceguard

  • Item Level 709
  • Binds when picked up
  • Plate Head
  • 322 Armor
  • +349 Strength or Intellect
  • +523 Stamina
  • +292 Haste
  • +172 Mastery
    • Durability 85 / 85
    • Sell Price: 25 47 31

Dreamflow Collar

  • Item Level 705
  • Binds when picked up
  • Miscellaneous Neck
  • +283 Stamina
  • +269 Critical Strike
  • +359 Mastery
    • Requires Level 98
    • Sell Price: 13 27 79

Thunderpeak Shoulderguards

  • Item Level 723
  • Binds when picked up
  • Plate Shoulder
  • 310 Armor
  • +298 Strength or Intellect
  • +447 Stamina
  • +258 Haste
  • +139 Mastery
    • Durability 85 / 85
    • Sell Price: 23 12 47

Whitewater Safety Blanket

  • Item Level 695
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 70 Armor
  • +172 Agility or Strength or Intellect
  • +258 Stamina
  • +75 Critical Strike
  • +154 Mastery
    • Sell Price: 24 62

Da Basher's Toy Armor

  • Item Level 715
  • Binds when picked up
  • Plate Chest
  • 403 Armor
  • +369 Strength or Intellect
  • +553 Stamina
  • +287 Critical Strike
  • +203 Haste
  • "Only a few chunks of the toy remain inside."
    • Durability 140 / 140
    • Requires Level 98
    • Sell Price: 28 77 62

Antiseptic-Soaked Dressing

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 6 25

Tabard of the Earthen Ring

  • Item Level 85
  • Transmogrified to:
    Tabard of the Ebon Blade
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Earthen Ring. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them.
    • Requires The Earthen Ring - Friendly
    • Sell Price: 25

Thunderpeak Bracers

  • Item Level 685
  • Transmogrified to:
    Felbane Bracers
  • Binds when picked up
  • Plate Wrists
  • 161 Armor
  • +157 Strength or Intellect
  • +235 Stamina
  • +82 Critical Strike
  • +127 Mastery
    • Durability 40 / 40
    • Sell Price: 13 86 7

Earthguard Gauntlets

  • Item Level 800
  • Binds when picked up
  • Plate Hands
  • 382 Armor
  • +612 Strength or Intellect
  • +917 Stamina
  • +320 Critical Strike
  • +494 Versatility
    • Durability 50 / 50
    • Sell Price: 19 88 21

Felbane Girdle of the Fireflash

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Transmogrified to:
    Demonbone Waistguard
  • Binds when picked up
  • Plate Waist
  • 201 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +127 Critical Strike
  • +127 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Soul-Trapper's Greaves

  • Item Level 715
  • Binds when picked up
  • Plate Legs
  • 353 Armor
  • +369 Strength or Intellect
  • +553 Stamina
  • +308 Haste
  • +182 Mastery
    • Durability 85 / 85
    • Sell Price: 27 57 42

Plate Hiking Boots

  • Item Level 705
  • Binds when picked up
  • Plate Feet
  • 269 Armor
  • +252 Strength or Intellect
  • +378 Stamina
  • +225 Critical Strike
  • +110 Mastery
  • "Only redeeming quality... very durable."
    • Durability 65 / 65
    • Requires Level 98
    • Sell Price: 22 62 25

Band of Malorne's Chosen

  • Item Level 699
  • Binds when picked up
  • Miscellaneous Finger
  • +268 Stamina
  • +408 Haste
  • +187 Mastery
    • Sell Price: 16 26 11

Timeless Solium Band of Brutality

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Strength
  • +225 Stamina
  • +106 Critical Strike
  • +90 Mastery
    • Requires Level 100
    • Sell Price: 2 50

Cleansed Poison Idol

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Strength
  • Equip: Your attacks have a chance to increase your Mastery by 1181 and heal you for 25300 over 10 sec.
    • Sell Price: 23 74 15

Saberblade Insignia

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +191 Strength
  • +191 Critical Strike
    • Requires Level 100
    • Sell Price: 8 58 84

Blades of the Fallen Prince

  • Frostreaper
  • Item Level 768
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 1,535 - 2,852 Damage
  • (843.46 damage per second)
  • +259 Strength
  • +388 Stamina
  • +175 Critical Strike
  • +168 Mastery
    • Enchanted: Rune of Razorice
  • Equip: Grants the Crystalline Swords ability, which unleashes floating swords in the air that will impale your enemies.
  • "When my days have come to an end, you shall be king."
    • Sell Price: 187 68 2

Blades of the Fallen Prince

  • Icebringer
  • Item Level 768
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 2.60 1,535 - 2,852 Damage
  • (843.46 damage per second)
  • +259 Strength
  • +388 Stamina
  • +175 Critical Strike
  • +168 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • "I will show you the justice of the grave... and the true meaning of fear."
572,940
Health
100
Runic Power
9,546
Strength
9,549
Stamina
18%
Critical Strike
25%
Haste
30%
Mastery
3%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Winter is Coming
Winter is Coming
(Passive)
Passive

Enemies struck 5 times by Remorseless Winter while your Pillar of Frost is active are stunned for 4 sec.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Winter is Coming
Winter is Coming
(Passive)
Passive

Enemies struck 5 times by Remorseless Winter while your Pillar of Frost is active are stunned for 4 sec.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Winter is Coming
Winter is Coming
(Passive)
Passive

Enemies struck 5 times by Remorseless Winter while your Pillar of Frost is active are stunned for 4 sec.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
4,530
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating