Lunar Halo

  • Item Level 550
  • Binds when picked up
  • Plate Head
  • 126 Armor
  • +19 Strength or Intellect
  • +119 Stamina
  • +23 Critical Strike
  • +23 Haste
    • Durability 85 / 85
    • Requires Level 85
    • Sell Price: 13 19 25

Striker's Battletags

  • Item Level 530
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +37 Strength
  • +55 Stamina
  • +26 Haste
  • +22 Mastery
    • Requires Level 90
    • Requires Shado-Pan Assault - Neutral
    • Sell Price: 16 85 73

Quarrier's Shoulderplates

  • Item Level 510
  • Binds when picked up
  • Plate Shoulder
  • 71 Armor
  • +41 Strength or Intellect
  • +62 Stamina
  • +27 Critical Strike
  • +28 Haste
    • Durability 85 / 85
    • Sell Price: 14 12 57

Three-Clefthoof Cape

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 15 Armor
  • +37 Agility or Strength
  • +55 Stamina
  • +24 Versatility
  • +25 Mastery
  • "Extra Thick!"
    • Requires Level 90
    • Sell Price: 19 11 33

Bones of the Damned

  • Timewarped
  • Item Level 567
  • Binds when picked up
  • Plate Chest
  • 192 Armor
  • +85 Strength or Intellect
  • +140 Stamina
  • +57 Critical Strike
  • +59 Haste
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 26 5 72

White Swashbuckler's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5

Lorewalkers Tabard

  • Item Level 90
  • Binds when picked up
  • Miscellaneous Tabard
    • Requires The Lorewalkers - Exalted
    • Sell Price: 2

Flashing Bracers of Warmth

  • Timewarped
  • Item Level 567
  • Binds when picked up
  • Plate Wrists
  • 84 Armor
  • +53 Strength or Intellect
  • +79 Stamina
  • +33 Critical Strike
  • +37 Mastery
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 13 58 82

Goldsteel Gloves

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 76 Armor
  • +49 Strength or Intellect
  • +74 Stamina
  • +28 Critical Strike
  • +36 Haste
  • Indestructible
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 15 21 67

Blinding Girdle of Truth

  • Timewarped
  • Item Level 567
  • Binds when picked up
  • Plate Waist
  • 108 Armor
  • +70 Strength or Intellect
  • +105 Stamina
  • +40 Haste
  • +53 Mastery
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 13 32 96

Rivet-Sealed Legplates

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 106 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +47 Haste
  • +38 Mastery
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 32 68 32

Lunarlight Plate Stompers

  • Item Level 512
  • Binds when picked up
  • Plate Feet
  • 67 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +30 Critical Strike
  • +25 Haste
    • Durability 55 / 55
    • Sell Price: 11 43 90

Signet of the Resolute

  • Timewarped
  • Item Level 567
  • Binds when picked up
  • Unique-Equipped: Signet of the Resolute (1)
  • Miscellaneous Finger
  • +33 Strength
  • +79 Stamina
  • +28 Versatility
  • +22 Mastery
    • Requires Level 85
    • Sell Price: 5 34 34

Ring of Torn Flesh

  • Timewarped
  • Item Level 567
  • Binds when picked up
  • Unique-Equipped: Ring of Torn Flesh (1)
  • Miscellaneous Finger
  • +53 Strength
  • +79 Stamina
  • +33 Critical Strike
  • +37 Mastery
    • Requires Level 85
    • Sell Price: 5 34 34

Rotting Skull

  • Timewarped
  • Item Level 567
  • Binds when picked up
  • Unique-Equipped: Rotting Skull (1)
  • Miscellaneous Trinket
  • +89 Critical Strike
  • Use: Increases your Strength by 81 for 20 sec.
    • Requires Level 85
    • Sell Price: 40 71 31

Fire of the Deep

  • Timewarped
  • Item Level 567
  • Binds when picked up
  • Unique-Equipped: Fire of the Deep (1)
  • Miscellaneous Trinket
  • +89 Mastery
  • Use: Increases your dodge by 108 for 20 sec.
    • Requires Level 85
    • Sell Price: 40 71 31

Karabor Greatsword

  • Item Level 510
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 282 - 424 Damage
  • (98.06 damage per second)
  • +55 Strength
  • +82 Stamina
  • +34 Critical Strike
  • +38 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
    • Durability 85 / 85
    • Sell Price: 28 61 33
Off Hand (empty slot)
142,340
Health
125
Runic Power
1,578
Strength
2,588
Stamina
15%
Critical Strike
9%
Haste
27%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1,325
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating