Helm of Numberless Shadows

  • Warforged
  • Item Level 675
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Leather Head
  • 137 Armor
  • +242 Agility or Intellect
  • +381 Stamina
  • +165 Haste
  • +161 Mastery
    • Durability 85 / 85
    • Requires Level 85
    • Sell Price: 12 46 57

Barnacle Pendant

  • Item Level 660
  • Binds when picked up
  • Miscellaneous Neck
  • +124 Agility
  • +186 Stamina
  • +93 Critical Strike
  • +73 Haste
    • Requires Level 85
    • Sell Price: 5 34 34

Felshroud Shoulders

  • Item Level 700
  • Binds when picked up
  • Leather Shoulder
  • 144 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 85 / 85
    • Sell Price: 24 34 38

Kaleki Cloak

  • Item Level 660
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 54 Armor
  • +124 Agility or Strength or Intellect
  • +186 Stamina
  • +63 Haste
  • +102 Mastery
    • Requires Level 85
    • Sell Price: 10 22 26

Decaying Herbalist's Robes

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Leather Chest
  • 169 Armor
  • +214 Agility or Intellect
  • +381 Stamina
  • +121 Critical Strike
  • +177 Mastery
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 26 83 65
Shirt (empty slot)
Tabard (empty slot)

Bracers of Manifold Pockets

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Leather Wrists
  • 74 Armor
  • +143 Agility or Intellect
  • +215 Stamina
  • +93 Critical Strike
  • +97 Mastery
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 13 73 48

Insulated Wirer's Gloves

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Hands
  • 114 Armor
  • +219 Agility or Intellect
  • +328 Stamina
  • +108 Critical Strike
  • +183 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 36 9

Felshroud Belt

  • Item Level 700
  • Binds when picked up
  • Leather Waist
  • 108 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 50 / 50
    • Sell Price: 16 41 41

Bladefang Legguards of the Aurora

  • Baleful Warforged
  • Item Level 670
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Legs
  • 144 Armor
  • +242 Agility or Intellect
  • +364 Stamina
  • +150 Haste
  • +169 Versatility
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 10 9 32

Bladefang Boots of the Peerless

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Feet
  • 102 Armor
  • +151 Agility or Intellect
  • +226 Stamina
  • +111 Critical Strike
  • +83 Mastery
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 7 4 51

Timeless Solium Band of the Assassin

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Agility
  • +225 Stamina
  • +104 Critical Strike
  • +93 Versatility
    • Requires Level 100
    • Sell Price: 2 50

Emergency Descent Loop

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped: Emergency Descent Loop (1)
  • Miscellaneous Finger
  • +123 Agility
  • +215 Stamina
  • +92 Haste
  • +78 Mastery
    • Requires Level 85
    • Sell Price: 5 34 34

Tormented Skull

  • Item Level 650
  • Binds when picked up
  • Miscellaneous Trinket
  • +191 Strength
  • +191 Versatility
  • "Screams and weeping are heard faintly in the distance as you clutch the skull."
    • Requires Level 100
    • Sell Price: 25 1 91

Kiroptyric Sigil

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped: Kiroptyric Sigil (1)
  • Miscellaneous Trinket
  • +241 Haste
  • Use: Increases your Agility by 81 for 20 sec.
    • Requires Level 85
    • Sell Price: 40 71 31

Baleful Dagger of the Peerless

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 354 - 658 Damage
  • (281.11 damage per second)
  • +86 Agility
  • +129 Stamina
  • +52 Critical Strike
  • +61 Mastery
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 11 77 18

Baleful Dagger of the Harmonious

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 354 - 658 Damage
  • (281.11 damage per second)
  • +86 Agility
  • +129 Stamina
  • +56 Versatility
  • +58 Mastery
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 11 77 18
280,620
Health
150
Energy
4,030
Agility
4,677
Stamina
24%
Critical Strike
11%
Haste
38%
Mastery
5%
Versatility
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1,775
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating