Cowl of Tirisgarde

Rough-Hammered Silver Necklace

  • Item Level 810
  • Binds when picked up
  • Miscellaneous Neck
  • +771 Stamina
  • +1088 Critical Strike
  • +567 Mastery
    • Requires Level 110
    • Sell Price: 14 43 84

Terrorweave Pauldrons

  • Item Level 825
  • Binds when picked up
  • Cloth Shoulder
  • 178 Armor
  • +809 Intellect
  • +1214 Stamina
  • +548 Critical Strike
  • +387 Haste
    • Enchanted: Scavenging
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 26 11 78

Nightmare Shroud

  • Item Level 820
  • Binds when picked up
  • Back
  • 117 Armor
  • +575 Agility or Strength or Intellect
  • +862 Stamina
  • +415 Critical Strike
  • +269 Haste
    • Requires Level 110
    • Sell Price: 25 93 45

Robes of Elune

  • Item Level 825
  • Binds when picked up
  • Cloth Chest
  • 238 Armor
  • +1079 Intellect
  • +1618 Stamina
  • +383 Versatility
  • +865 Mastery
    • Durability 140 / 140
    • Sell Price: 40 73 90
Shirt (empty slot)
Tabard (empty slot)

Seawitch Bracers

  • Titanforged
  • Item Level 830
  • Binds when picked up
  • Cloth Wrists
  • 106 Armor
  • +635 Intellect
  • +953 Stamina
  • +280 Versatility
  • +433 Mastery
  • Indestructible
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 32 24

Sunfrost Handwraps

  • Item Level 835
  • Binds when picked up
  • Cloth Hands
  • 154 Armor
  • +888 Intellect
  • +1332 Stamina
  • +340 Critical Strike
  • +631 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 77 39

Night Dreamer Cord

  • Warforged
  • Item Level 840
  • Binds when picked up
  • Cloth Waist
  • 141 Armor
  • +930 Intellect
  • +1396 Stamina
  • +671 Haste
  • +318 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 77 91

Roggthread Legwarmers

  • Item Level 835
  • Binds when picked up
  • Cloth Legs
  • 216 Armor
  • +1184 Intellect
  • +1777 Stamina
  • +843 Haste
  • +454 Versatility
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 34 56 71

Imbued Silkweave Slippers of the Quickblade

  • Obliterum: 4/8
  • Item Level 855
  • Binds when equipped
  • Cloth Feet
  • 182 Armor
  • +1070 Intellect
  • +1605 Stamina
  • +448 Critical Strike
  • +598 Versatility
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 40 60 84

Grubby Silver Ring

  • Raid Finder
  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1000 Stamina
  • +1042 Critical Strike
  • +781 Versatility
    • Enchanted: +150 Critical Strike
    • +375 Critical Strike
    • Requires Level 110
    • Sell Price: 37 1 1

Warden Band

  • Warforged
  • Item Level 810
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +771 Stamina
  • +473 Critical Strike
  • +1181 Versatility
  • +283 Avoidance
    • Enchanted: +150 Critical Strike
    • Requires Level 110
    • Sell Price: 20 47 52

Nightmare Bloom

  • Item Level 830
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1074 Intellect
  • +908 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 30 12 16

Eyasu's Mulligan

  • Item Level 835
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1126 Intellect
  • Use: After 5 sec, gain 3907 Critical Strike, Haste, Mastery, or Versatility for 20 sec. You may reactivate this once within 5 sec to change which bonus will be granted. (2 min cooldown)
    • Requires Level 101
    • Sell Price: 47 28 4

Aluneth

  • Item Level 828
  • Transmogrified to:
    Staff of Infinite Mysteries
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 2,733 - 4,101 Damage
  • (949.03 damage per second)
  • +1109 Intellect
  • +1664 Stamina
  • +632 Haste
  • +632 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
1,559,760
Health
1,413,328
Mana
25,368
Intellect
25,996
Stamina
18%
Critical Strike
11%
Haste
28%
Mastery
10%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,082 Arcane damage over 12 sec to the target and 4,082 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,082 Arcane damage over 12 sec to the target and 4,082 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,082 Arcane damage over 12 sec to the target and 4,082 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 2
Honorable Kills
2,953
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating