Malevolent Gladiator's Mooncloth Helm

Malevolent Gladiator's Pendant of Meditation

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Miscellaneous Neck
  • +23 Intellect
  • +36 Stamina
  • +13 Haste
  • +16 Versatility
  • +12 Pvp Power

Malevolent Gladiator's Mooncloth Mantle

Cape of Three Lanterns

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 10 Armor
  • +25 Intellect
  • +38 Stamina
  • +18 Critical Strike
  • +16 Versatility
    • Requires Level 90
    • Sell Price: 23 92 48

Tyrannical Gladiator's Mooncloth Robe

Shirt (empty slot)
Tabard (empty slot)

Bracers of Displaced Air

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Transmogrified to:
    Robes of Insight
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +20 Intellect
  • +30 Stamina
  • +14 Haste
  • +12 Mastery
    • Enchanted: +15 Critical Strike
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 39 51

Malevolent Gladiator's Mooncloth Gloves

Malevolent Gladiator's Cord of Meditation

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +26 Intellect
  • +48 Stamina
  • +18 Haste
  • +17 Mastery
  • +16 Pvp Power
    • +4 Intellect and +4 PvP Power
    • Socket Bonus: +3 Intellect
    • Durability 55 / 55
    • Classes: Priest, Mage, Warlock
    • Requires Level 90
    • Sell Price: 16 44 80

Guardian Serpent Leggings

Sandals of the Shadow

  • Item Level 484
  • Upgrade Level: 2/2
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +32 Intellect
  • +48 Stamina
  • +20 Critical Strike
  • +22 Haste
    • Enchanted: +10 Mastery & Minor Speed Increase
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 24 11 9

Signet of the Hidden Door

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +25 Critical Strike
  • +40 Haste
    • Requires Level 90
    • Sell Price: 11 98 62

Eye of the Tornado

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Transmogrified to:
    Warden Staff
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +30 Critical Strike
  • +34 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Zen Alchemist Stone

  • Item Level 466
  • Upgrade Level: 1/1
  • Transmogrified to:
    Warden Staff
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +35 Mastery
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 176 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 85
    • Requires Alchemy (500)
    • Sell Price: 17 56 46

Dreadful Gladiator's Emblem of Tenacity

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Trinket
  • +33 Mastery
  • Use: Increases maximum health by 1645 for 15 sec. Shares cooldown with other Battlemaster's trinkets.
    • Requires Level 90
    • Sell Price: 19 30 38

Malevolent Gladiator's Energy Staff

  • Season 13
  • Item Level 470
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.00 54 - 82 Damage
  • (34.00 damage per second)
  • +245 Intellect
  • +57 Stamina
  • +25 Critical Strike
  • +25 Mastery
    • Enchanted: Windsong
  • Equip: Increases your PvP Power by 188 (Unique).
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 43 90
Off Hand (empty slot)
367,253
Health
300,000
Mana
10,841
Intellect
15,775
Stamina
5%
Critical Strike
10%
Haste
23%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,695
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating