Temple Guardian Helm

  • Item Level 442
  • Binds when picked up
  • Plate Head
  • 67 Armor
  • +33 Strength
  • +50 Stamina
  • +22 Critical Strike
  • +22 Mastery
    • Durability 85 / 85
    • Sell Price: 12 39 18

Yoke of Niuzao

  • Item Level 440
  • Binds when picked up
  • Miscellaneous Neck
  • +18 Strength
  • +28 Stamina
  • +14 Versatility
  • +10 Mastery
    • Requires Level 85
    • Sell Price: 11 40 53

Serpentstrike Shoulderpads

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Shoulder
  • 62 Armor
  • +22 Strength
  • +39 Stamina
  • +15 Critical Strike
  • +16 Mastery
    • Prismatic Socket
    • Socket Bonus: +3 Critical Strike
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 12 97 46

Carapace Inlaid Drape

  • Item Level 440
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Strength
  • +28 Stamina
  • +11 Critical Strike
  • +13 Versatility
    • Sell Price: 12 34 19

Hateshatter Chestplate

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Chest
  • 83 Armor
  • +31 Strength
  • +53 Stamina
  • +18 Critical Strike
  • +24 Mastery
    • Prismatic Socket
    • Socket Bonus: +3 Strength
    • Durability 140 / 140
    • Requires Level 90
    • Sell Price: 17 39 80
Shirt (empty slot)
Tabard (empty slot)

Ri'mok's Shattered Scale

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +15 Strength
  • +30 Stamina
  • +10 Critical Strike
  • +20 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 84 14

Hive Protector's Gauntlets

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +26 Strength
  • +39 Stamina
  • +15 Critical Strike
  • +19 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 94 19

Malevolent Gladiator's Girdle of Accuracy

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +28 Strength
  • +48 Stamina
  • +19 Critical Strike
  • +19 Haste
  • +13 Pvp Power
    • Prismatic Socket
    • Socket Bonus: +3 Strength

Summit Guardian Legguards

  • Item Level 434
  • Binds when picked up
  • Plate Legs
  • 73 Armor
  • +33 Strength
  • +49 Stamina
  • +19 Critical Strike
  • +23 Mastery
    • Durability 100 / 100
    • Sell Price: 16 28 4

Mindfire Sollerets

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +30 Strength
  • +45 Stamina
  • +18 Critical Strike
  • +21 Mastery
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 22 69 1

Ring of Norvakess

  • Item Level 442
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Strength
  • +28 Stamina
  • +12 Versatility
  • +12 Mastery
    • Sell Price: 11 45 58

Kor'thik Seal

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Strength
  • +27 Stamina
  • +13 Versatility
  • +10 Mastery
    • Sell Price: 9 27 29

Ghost Iron Dragonling

  • Item Level 450
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
    • +30 Haste
    • +30 Critical Strike
    • +30 Mastery
  • Equip: Your attacks have a chance to summon a Ghost Iron Dragonling to fight with you for 20 sec.
    • Requires Level 87
    • Sell Price: 17 56 46

Iron Protector Talisman

  • Item Level 450
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +49 Stamina
  • Equip: Your attacks have a chance to grant you 173 armor for 15 sec. (15% chance, 55 sec cooldown)
    • Requires Level 88
    • Sell Price: 17 56 46

Lightbreaker Greatsword

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 182 - 273 Damage
  • (63.19 damage per second)
  • +35 Strength
  • +53 Stamina
  • +18 Critical Strike
  • +27 Mastery
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 30 3 69
Off Hand (empty slot)
50,323
Health
100
Runic Power
731
Strength
1,027
Stamina
15%
Critical Strike
13%
Haste
49%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
33
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating